.:Renewal Item Database:.
Items Listed From A-Z
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Fish lure artificially made. Reduces the fishing cast time by 1 second. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | Hair of the water fairy Lusalka, who drowned on the eve of her marriage. |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
20 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time. MATK +20 Drains 50 HP every 5 seconds. Recovers 100 HP each time an enemy is killed with a magic attack. For each Refine Level: MATK +5 Enchantable: Yes |
Item Script | { bonus bMagicHPGainValue,100; bonus bMatk,20+(getrefine()*5); bonus2 bHPLossRate,50,5000; },{},{} |
Dropped By | No Result |
Obtainable From | Horror Toy Factory |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
240 Attack
330 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A grenade launcher used by mercenaries who guarded the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Howling Mine by 10%. For each 3 refine levels: ATK +6, ASPD +10% (After attack delay -10%). Refine Level +7: Increases damage of Howling Mine by additional 10%. Increases damage of Dragon Tail by 10%. Refine Level +9: Decreases Howling Mine and Dragon Tail skill cooldown by 1 second. Refine Level +11: Increases damage of Howling Mine by additional 25%. When Crimson Marker has been used, Increases Damage of Dragon Tail by additional 25% for 10 seconds. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"RL_H_MINE",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_D_TAIL",10; bonus2 bSkillAtk,"RL_H_MINE",10; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_D_TAIL",-1000; bonus2 bSkillCooldown,"RL_H_MINE",-1000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_D_TAIL\",25; }",1000,10000,"RL_C_MARKER"; bonus2 bSkillAtk,"RL_H_MINE",25; } },{},{} |
Dropped By |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
200 Attack
230 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A gatling gun used by mercenaries who guarded the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Fire Rain by 10%. For each 3 refine levels: ATK +6, ASPD +10% (After attack delay -10%). Refine Level +7: Increases damage of Fire Rain by additional 15%. Increases damage of Round Trip by 10%. Refine Level +9: Decreases Fire Rain skill cooldown by 2 seconds. Refine Level +11: Increases damage of Fire Rain by additional 25%. When Fire Rain has been used, Increases Damage of Round Trip by additional 15% for 10 seconds. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"RL_FIRE_RAIN",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_R_TRIP",10; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_R_TRIP\",15; }",1000,10000,"RL_FIRE_RAIN"; bonus2 bSkillAtk,"RL_FIRE_RAIN",25; } },{},{} |
Dropped By |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
130 Attack
260 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A rifle used by mercenaries who guarded the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Hammer of God by 10%. For each 3 refine levels: ATK +6, ASPD +10% (After attack delay -10%). Refine Level +7: Increases damage of Hammer of God by additional 15%. Refine Level +9: Decreases Hammer of God skill cooldown by 3 seconds. Refine Level +11: Decreases Hammer of God skill cooldown by additional 4 seconds. When Crimson Marker has been used, Increases Damage of Hammer of God by additional 25% for 10 seconds. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_HAMMER_OF_GOD\",25; }",1000,10000,"RL_C_MARKER"; bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000; } },{},{} |
Dropped By |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
160 Attack
310 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A shotgun used by mercenaries who guarded the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Slug Shot by 10%. For each 3 refine levels: ATK +6, ASPD +10% (After attack delay -10%). Refine Level +7: Increases damage of Slug Shot by additional 15%. Increases damage of Shattering Storm by 10%. Refine Level +9: Decreases Slug Shot skill cooldown by 2 seconds. Decreases Shattering Storm skill cooldown by 1 second. Refine Level +11: Increases damage of Slug Shot by additional 25%. When Slug Shot has been used, Increases Damage of Shattering Storm by additional 25% for 10 seconds. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"RL_SLUGSHOT",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_S_STORM",10; bonus2 bSkillAtk,"RL_SLUGSHOT",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_S_STORM",-1000; bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_S_STORM\",25; }",1000,10000,"RL_SLUGSHOT"; bonus2 bSkillAtk,"RL_SLUGSHOT",25; } },{},{} |
Dropped By |
Type
Weapon
Class
Musical Instrument
Buy
24500z
Sell
12250z
Weight
50 Attack
105 Required Lvl 14 Weapon Lvl 2 Slot 2 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A classical plucked string instrument that is incredibly difficult to tune and adjust. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Enchantment | Socket Enchantable |
Obtainable From | Bard Job Quest Old Blue Box |
Type
Weapon
Class
Musical Instrument
Buy
24500z
Sell
12250z
Weight
50 Attack
105 Required Lvl 14 Weapon Lvl 2 Slot 3 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A classical plucked string instrument that is incredibly difficult to tune and adjust. |
Item Script | {},{},{} |
Dropped By | No Result |
Enchantment | Generated by Socket Enchanting |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Healing Item
Class
n/a
Buy
8000z
Sell
4000z
Weight
5 | |
Description | Spicy, cold noodles garnished with sliced pumpkin. Effect: AGI +4 Heal: 3% HP, 1% SP Duration: 20 minutes |
---|---|
Item Script | { sc_start SC_AGIFOOD,1200000,4; percentheal 3,1; },{},{} |
Dropped By |
Type
Healing Item
Class
n/a
Buy
10000z
Sell
5000z
Weight
5 | |
Description | A sweet pancake made by Thachentze, the kind lady chef living in Lutie. Effect: STR +5 Heal: 10% HP Duration: 20 minutes |
---|---|
Item Script | { sc_start SC_STRFOOD,1200000,5; percentheal 10,0; },{},{} |
Dropped By |
Type
Healing Item
Class
n/a
Buy
2z
Sell
1z
Weight
1 | |
Description | A special cake which made by Thachentze, a cookery from Lutie. STR + 5 |
---|---|
Item Script | { sc_start SC_STRFOOD,1200000,5; percentheal 10,0; },{},{} |
Dropped By | No Result |