Renewal
.:Skill Analysis:.

State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
chase - always
20%
1 sec
5 sec
target
attack - always
20%
1 sec
5 sec
target
attack - always
20%
0 sec
30 sec
target
attack - always
20%
0 sec
30 sec
target
attack - HP lower than 50 percent
100%
0 sec
15 sec
self
attack - always
1%
1 sec
30 sec
target
idle - Slave amount <= 5
100%
0 sec
10 sec
self
chase - Slave amount <= 5
100%
0 sec
10 sec
self
attack - Slave amount <= 5
100%
0 sec
10 sec
self
idle - HP lower than 99 percent
100%
0 sec
2 sec
self
chase - always
20%
1 sec
5 sec
self
attack - always
20%
1 sec
5 sec
self
attack - always
100%
0 sec
30 sec
self
attack - always
100%
0 sec
30 sec
target
attack - always
100%
1 sec
5 sec
self
chase - always
100%
0 sec
15 sec
self
attack - always
100%
0 sec
15 sec
self
idle - always
100%
0 sec
15 sec
self
chase - HP lower than 1 percent
100%
0 sec
0 sec
self
attack - HP lower than 1 percent
100%
0 sec
0 sec
self
attack - always
100%
0 sec
30 sec
self
attack - always
20%
1 sec
5 sec
target
attack - HP lower than 3 percent
100%
1 sec
30 sec
self
chase - HP lower than 3 percent
100%
1 sec
30 sec
self
idle - rude attacked
100%
0 sec
0 sec
self
chase - rude attacked
50%
0 sec
5 sec
self
attack - HP lower than 50 percent
10%
1 sec
5 sec
self
attack - HP lower than 80 percent
100%
1 sec
15 sec
self
chase - HP lower than 80 percent
100%
1 sec
15 sec
self
attack - HP lower than 50 percent
10%
1 sec
5 sec
self

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