Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Hell Apocalips / Hell Vesper   (HELL_APOCALIPS)   Mob-ID#1978
Elements
HP 22100
Level 121
Race Formless
Property
Neutral 3
Size Large
Hit(100%) 390
Flee(95%) 428 Base Exp 3047
Walk Speed Slow Job Exp 2924
Atk Delay 1.84s Player Lvl:
Attack 1129-1567
Magic Atk 254-328 Base Exp / HP 0.138:1
Def 155 Job Exp / HP 0.132:1
Magic Def 43 Delay After Hit Short
Atk Range 2 cells Str 135 Int 48
Spell Range 10 cells Agi 62 Dex 125
Sight Range 12 cells Vit 80 Luk 37
schg_dun01(20)
- Schwartzvald Guild Dungeon
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops
Monster Skills
Darkness Jupitel [Lv 4]
Defense disregard attack [Lv 1]
Suicide bombing [Lv 1]
Slaves
When:
- On Spawn (100% chance)

Hell Fly   (BEELZEBUB_FLY)   Mob-ID#1872
Elements
HP 502000
Level 127
Race Angel
Property
Neutral 4
Size Medium
Hit(100%) 433
Flee(95%) 448 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.48s
Attack 946-1306
Magic Atk 288-380 Base Exp / HP 0:1
Def 98 Job Exp / HP 0:1
Magic Def 55 Delay After Hit Short
Atk Range 1 cells Str 99 Int 55
Spell Range 10 cells Agi 90 Dex 125
Sight Range 12 cells Vit 52 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Randomly Change Target
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Monster Skills
Critical Wounds [Lv 5]
Multi-stage Attack [Lv 1]
Spirit Destruction [Lv 1]
Sucking Blood [Lv 1]
Wind Attribute Attack [Lv 4]

Hell Poodle / Hellhound   (HELL_POODLE)   Mob-ID#1866
Elements
HP 17168
Level 115
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 381
Flee(95%) 411 Base Exp 2246
Walk Speed Fast Job Exp 2150
Atk Delay 0.82s Player Lvl:
Attack 948-1308
Magic Atk 298-386 Base Exp / HP 0.131:1
Def 86 Job Exp / HP 0.125:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 114 Int 82
Spell Range 10 cells Agi 56 Dex 108
Sight Range 12 cells Vit 59 Luk 54
abbey01
- Cursed Monastery F1
 + 25x / 5 sec
nameless_n
- Nameless Island
 + 17x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%
Drops
Monster Skills

Hell Tree   (SUMMON_HELLTREE)   Mob-ID#20851
Elements
HP 20000
Level 200
Race Plant
Property
Earth 1
Size Medium
Hit(100%) 412
Flee(95%) 383 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1s
Attack 210-210
Magic Atk 210-210 Base Exp / HP 0:1
Def 200 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Short
Atk Range 5 cells Str 10 Int 10
Spell Range 10 cells Agi 10 Dex 10
Sight Range 12 cells Vit 10 Luk 10
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Hellion Revenant   (G_DARK_PRIEST)   Mob-ID#1626
Elements
HP 8600
Level 79
Race Demon
Property
Undead 3
Size Medium
Hit(100%) 361
Flee(95%) 349 Base Exp 1
Walk Speed Fast Job Exp 1
Atk Delay 0.43s Player Lvl:
Attack 289-369
Magic Atk 199-235 Base Exp / HP 0:1
Def 88 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Very Short
Atk Range 2 cells Str 54 Int 78
Spell Range 10 cells Agi 63 Dex 67
Sight Range 12 cells Vit 40 Luk 99
gef_dun03
- Geffen Dungeon F4
 + 1x / 10~15 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
175%
Wind
100%
Poison
25%
Holy
175%
Shadow
0%
Ghost
150%
Undead
0%
Drops
Monster Skills
Cross of Darkness [Lv 10]
Dark Breath [Lv 5]
Grand cross of Darkness [Lv 5]
Shadow Attribute Attack [Lv 5]
Soul Strike of Darkness [Lv 10]
Undead Attribute Change [Lv 5]

Hiden Priest   (HIDEN_PRIEST)   Mob-ID#2030
Elements
HP 240500
Level 90
Race Demon
Property
Undead 4
Size Large
Hit(100%) 330
Flee(95%) 371 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.43s
Attack 1235-1807
Magic Atk 668-1078 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 30 Delay After Hit Short
Atk Range 2 cells Str 1 Int 100
Spell Range 10 cells Agi 32 Dex 98
Sight Range 12 cells Vit 40 Luk 40
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
200%
Wind
100%
Poison
0%
Holy
200%
Shadow
0%
Ghost
175%
Undead
0%
Drops

High Hunter Bellare   (EP17_1_BELLARE2)   Mob-ID#20356
Elements
HP 473302
Level 165
Race Demi-Human
Property
Neutral 3
Size Medium
Hit(100%) 484
Flee(95%) 538 Base Exp 43027
Walk Speed Average Job Exp 30119
Atk Delay 1.27s Player Lvl:
Attack 2247-3229
Magic Atk 852-1374 Base Exp / HP 0.091:1
Def 263 Job Exp / HP 0.064:1
Magic Def 37 Delay After Hit Short
Atk Range 9 cells Str 119 Int 79
Spell Range 10 cells Agi 101 Dex 172
Sight Range 12 cells Vit 90 Luk 93
1@cor(6)
- Cor Memorial
sp_rudus2
- Rudus F2 - Laboratory Waste Disposal Plant
 + 40x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 3]

High Hunter Sanare   (EP17_1_SANARE2)   Mob-ID#20358
Elements
HP 482327
Level 168
Race Angel
Property
Shadow 3
Size Medium
Hit(100%) 480
Flee(95%) 502 Base Exp 43848
Walk Speed Average Job Exp 30694
Atk Delay 1.27s Player Lvl:
Attack 2108-3024
Magic Atk 1414-2362 Base Exp / HP 0.091:1
Def 276 Job Exp / HP 0.064:1
Magic Def 41 Delay After Hit Short
Atk Range 1 cells Str 109 Int 141
Spell Range 10 cells Agi 97 Dex 139
Sight Range 12 cells Vit 96 Luk 77
sp_rudus2
- Rudus F2 - Laboratory Waste Disposal Plant
 + 37x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops
Monster Skills

High Orc   (HIGH_ORC)   Mob-ID#1213
Elements
HP 4193
Level 81
Race Demi-Human
Property
Fire 2
Size Large
Hit(100%) 301
Flee(95%) 340 Base Exp 954
Walk Speed Fast Job Exp 889
Atk Delay 1.5s Player Lvl:
Attack 498-670
Magic Atk 147-177 Base Exp / HP 0.228:1
Def 101 Job Exp / HP 0.212:1
Magic Def 45 Delay After Hit Long
Atk Range 1 cells Str 75 Int 31
Spell Range 10 cells Agi 16 Dex 83
Sight Range 12 cells Vit 40 Luk 20
1@tower(15)
- The Endless Tower
alde_dun02
- Clock Tower B2
 + 50x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%
Drops
Monster Skills
Fire Attribute Attack [Lv 2]
Smoking [Lv 1]

High Priest Magaleta / Margaretha   (G_MAGALETA_)   Mob-ID#1808
Elements
HP 10
Level 10
Race Demi-Human
Property
Holy 4
Size Medium
Hit(100%) 211
Flee(95%) 181 Base Exp 1
Walk Speed Very Fast Job Exp 1
Atk Delay 1.15s Player Lvl:
Attack 11-13
Magic Atk 11-13 Base Exp / HP 0.1:1
Def 1 Job Exp / HP 0.1:1
Magic Def 1 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
200%
Ghost
60%
Undead
200%
Drops

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