Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Tikbalang (Re-Stats)   (TIKBALANG)   Mob-ID#2313
Elements
HP 22131
Level 115
Race Brute
Property
Wind 3
Size Large
Hit(100%) 187
Flee(95%) 254 Base Exp 1756
Walk Speed Very Fast Job Exp 1351
Atk Delay 1.06s
Attack 781-896 Base Exp / HP 0.079:1
Def 84 Job Exp / HP 0.061:1
Magic Def 34 Delay After Hit Short
Atk Range 1 cells Str 71 Int 44
Spell Range 10 cells Agi 52 Dex 64
Sight Range 12 cells Vit 84 Luk 46
ma_fild01
- Baryo Mahiwaga
 + 50x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills

Tirfing / Ogretooth   (TIRFING)   Mob-ID#1204
Elements
HP 29900
Level 71
Race Formless
Property
Shadow 3
Size Medium
Hit(100%) 178
Flee(95%) 278 Base Exp 5412
Walk Speed Very Fast Job Exp 4235
Atk Delay 0.82s
Attack 950-1146 Base Exp / HP 0.181:1
Def 30 Job Exp / HP 0.142:1
Magic Def 35 Delay After Hit Very Short
Atk Range 1 cells Str 58 Int 35
Spell Range 10 cells Agi 87 Dex 132
Sight Range 12 cells Vit 55 Luk 65
4@tower(20)
- The Endless Tower
alde_dun04
- Clock Tower B4
 + 1x / 60~90 min
gefenia01
- Geffenia
 + 1x / 300~540 min
gefenia02
- Geffenia
 + 1x / 180~300 min
gefenia03
- Geffenia
 + 1x / 300~540 min
gefenia04
- Geffenia
 + 1x / 300~540 min
gef_dun01
- Geffen Dungeon F2
 + 1x / 30~50 min
gl_cas01
- Glast Heim 1F
 + 1x / 120~180 min
gl_cas02
- Glast Heim 2F
 + 1x / 120~180 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Break helm [Lv 5]
Piercing Attack [Lv 3]
Shadow Attribute Attack [Lv 3]

Tirfing / Ogretooth   (G_TIRFING)   Mob-ID#1486
Elements
HP 29900
Level 71
Race Formless
Property
Shadow 3
Size Medium
Hit(100%) 178
Flee(95%) 278 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.82s
Attack 950-1146 Base Exp / HP 0:1
Def 30 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Very Short
Atk Range 1 cells Str 58 Int 35
Spell Range 10 cells Agi 87 Dex 132
Sight Range 12 cells Vit 55 Luk 65
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Monster Skills
Piercing Attack [Lv 3]
Shadow Attribute Attack [Lv 3]

Tirfing / Ogretooth (Re-Stats)   (TIRFING_R)   Mob-ID#2040
Elements
HP 29900
Level 71
Race Formless
Property
Shadow 3
Size Medium
Hit(100%) 178
Flee(95%) 278 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.82s
Attack 950-1146 Base Exp / HP 0:1
Def 48 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Very Short
Atk Range 1 cells Str 58 Int 35
Spell Range 10 cells Agi 87 Dex 132
Sight Range 12 cells Vit 55 Luk 65
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%

Tiyanak (Re-Stats)   (TIYANAK)   Mob-ID#2314
Elements
HP 17146
Level 105
Race Demon
Property
Shadow 2
Size Small
Hit(100%) 183
Flee(95%) 252 Base Exp 1314
Walk Speed Very Fast Job Exp 1101
Atk Delay 0.5s
Attack 457-708 Base Exp / HP 0.077:1
Def 76 Job Exp / HP 0.064:1
Magic Def 21 Delay After Hit Short
Atk Range 1 cells Str 41 Int 51
Spell Range 10 cells Agi 58 Dex 72
Sight Range 12 cells Vit 41 Luk 47
ma_dun01
- Malaya Bangungot Hospital 1F
 + 40x / 5 sec
ma_fild01
- Baryo Mahiwaga
 + 50x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Rebirth [Lv 3]

Tiyanak (Re-Stats)   (MD_TIYANAK)   Mob-ID#2340
Elements
HP 50211
Level 105
Race Demon
Property
Shadow 2
Size Small
Hit(100%) 183
Flee(95%) 252 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.5s
Attack 457-708 Base Exp / HP 0:1
Def 76 Job Exp / HP 0:1
Magic Def 21 Delay After Hit Short
Atk Range 1 cells Str 41 Int 51
Spell Range 10 cells Agi 58 Dex 72
Sight Range 12 cells Vit 41 Luk 47
1@ma_h(24)
- Malaya Bangungot Hospital 2F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Monster Skills
Defense disregard attack [Lv 1]
Rebirth [Lv 3]
Sucking Blood [Lv 1]

Toad   (TOAD)   Mob-ID#1089
Elements
HP 5065
Level 10
Race Fish
Property
Water 1
Size Medium
Hit(100%) 35
Flee(95%) 95 Base Exp 100
Walk Speed Slow Job Exp 50
Atk Delay 1.24s
Attack 26-32 Base Exp / HP 0.02:1
Def 0 Job Exp / HP 0.01:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 5 Dex 10
Sight Range 12 cells Vit 10 Luk 25
cmd_fild03
- Zenhai Marsh
 + 1x / 60~90 min
gef_fild01
- Geffen Field
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 3]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

Transform Kapha / Deep Sea Kapha (Re-Stats)   (MD_KAPHA)   Mob-ID#2185
Elements
HP 700000
Level 151
Race Demon
Property
Water 2
Size Medium
Hit(100%) 380
Flee(95%) 417 Base Exp 1100
Walk Speed Fast Job Exp 1100
Atk Delay 2.01s
Attack 2590-2846 Base Exp / HP 0.002:1
Def 261 Job Exp / HP 0.002:1
Magic Def 58 Delay After Hit Average
Atk Range 1 cells Str 167 Int 61
Spell Range 10 cells Agi 209 Dex 191
Sight Range 12 cells Vit 128 Luk 20
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Piercing Attack [Lv 3]
Sucking Blood [Lv 1]
Water Attribute Attack [Lv 3]

Treasure Box   (E_TREASURE1)   Mob-ID#1902
Elements
HP 49
Level 99
Race Formless
Property
Holy 1
Size Small
Hit(100%) 119
Flee(95%) 429 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 0 Delay After Hit n/a
Atk Range non-attacker Str 0 Int 0
Spell Range n/a Agi 0 Dex 255
Sight Range 0 cells Vit 0 Luk 0
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
75%
Holy
0%
Shadow
125%
Ghost
75%
Undead
100%
Drops

Treasure Box   (G_TREASURE_BOX_)   Mob-ID#1845
Elements
HP 0
Level 98
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 118
Flee(95%) 1172 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit n/a
Atk Range non-attacker Str 0 Int 0
Spell Range n/a Agi 0 Dex 999
Sight Range 0 cells Vit 0 Luk 0
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops

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