Increase Agility (Skill ID# 29, iRO Name: Increase AGI)
|
Type |
Active, Level Selectable |
Max Lv |
10 | Attack Type |
Magic |
SP Cost | 15 + 3*SkillLV | Target | Player | Range | 9 cells |
---|
HP Cost | 15 | |
---|
Requirements |
(May vary for different classes, view skill by classes is recommended) Heal Lv 3 |
---|
Required For | Decrease Agility (Lv 1, Acolyte), Decrease Agility (Lv 1, Super Novice), Canto Candidus (Lv 1, Arch Bishop) |
---|
Stay Duration | Min-Max Lv: 60 / 80 / 100 / 120 / 140 / 160 / 180 / 200 / 220 / 240 sec |
---|
Cast Time | [Pre-Renewal: 1 sec] [Renewal: 0.8 sec] |
---|
Fixed Cast Time | 0.2 sec (Renewal only) |
---|
Cast Delay | 1 sec |
---|
Effect | Increases AGI of target by 2+SkillLV and increases movement speed by 25%. Casting is accompanied by the "AGI UP" message over the target. Dispels Decrease Agility when cast. Dispelled by Decrease Agility and Quagmire. A monster or player in the area of effect of a Quagmire spell cannot receive the benefits of Increase Agility. This skill consumes some HP along with the SP cost. |
---|
Other Notes |
Level | Description | 1 | + 3 AGI | 2 | + 4 AGI | 3 | + 5 AGI | 4 | + 6 AGI | 5 | + 7 AGI | 6 | + 8 AGI | 7 | + 9 AGI | 8 | + 10 AGI | 9 | + 11 AGI | 10 | + 12 AGI | |
---|