Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Glorious Suit [0]   [Body]   Item ID# 2394 (Krieger_Suit1)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
0
Defense
10
Required Lvl
81
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A suit that only a champion of battlefield can wear.
MaxHP +20%
Reduce damage from Demihuman by 7%.
[Glorious Shoes & Glorious Muffler Equip Set]
ATK, MATK +5%.
Can't be frozen.
Increases Heal, Sanctuary, and Potion Pitcher effectiveness by 3%.

More Information on Combo:
Item Script
{ bonus bMaxHPrate,20; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player_Human,7; },{},{}
Dropped By No Result
EnchantmentArmor (Stat) Enchantable
Obtainable FromBattleground

Glorious Tablet [0]   [One Hand]   Item ID# 1576 (Krieger_Book1)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0
Attack
90 / MATK 115
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Sage
Star Gladiator
Description
MATK + 115.
Increases physical attack against DemiHuman monster by 80%.
Ignores physical defense of DemiHuman monster by 25%.
Indestructible (except in upgrade attempts).

[Refine level +6 or higher]
Ignores physical defense of DemiHuman monster by 5%.
[Slaughter] Lv 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.]

[Refine level +9 or higher]
When physically attacking, has a chance of gaining ATK +200 for 3 seconds.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Two-Handed Axe [0]   [Two Handed]   Item ID# 1382 (Krieger_Twohand_Axe1)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
220
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A weapon that only a champion of battlefield can wield.

Increases physical damage against DemiHuman monsters by 70%.
Ignores physical defense of DemiHuman monsters by 25%.

Indestructible in battle

Refine Level +6:
Ignores physical defense of DemiHuman monster +5%.
[Slaughter] Lv 2 [(Refine-3) * (Refine-3) % physical damage bonus on DemiHuman targets, applies up to +14.]
Random chance to inflict Level 1 Critical Wound when dealing physical damage.

Refine Level +9:
Increases the chance of inflicting Critical Wound by 5%.
When using Mammonite or Cart Termination, has a chance to inflict Level 2 Critical Wound on target.

(Critical Wound reduces the effect of Heal, Sanctuary, Potion Pitcher and other recovery items).
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if (.@r>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Glory FB Hat [1]   [Upper Head]   Item ID# 5859 (Glory_FB_Hat)
Worldcup Hat of Honor
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
60
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat which makes you feel the air of festivity.
Fight to death for the moment of glory!!
All Stats +1.
ASPD +1.
Base attack damage and MATK increases by (base Level / 7).
Item Script
{ bonus bAllStats,1; bonus bAspd,1; bonus bBaseAtk,BaseLevel/7; bonus bMatk,BaseLevel/7; },{},{}
Dropped By No Result

Glory FB Hat Box    Item ID# 12770 (Glory_FB_Hat_Box)
Worldcup Hat of Honor Box
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A box contains 1 Worldcup Hat of Honor.
24 hours duration.
Item Script
{ /*getgroupitem(IG_Glory_FB_Hat_Box);*/ rentitem 5859,86400; },{},{}
Dropped By No Result

Glory of the Snake God    Item ID# 312188 (Snake_G_Glory)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Increases Physical and Magical Damage against enemies of every race, except Players, by 10%.

When equipped with Mystery of the Snake God(DEF) Lv10:
Increases Physical and Magical Damage against enemies of every race, except Players, by additional 10%.

When equipped with Mystery of the Snake God(ATK) Lv10:
Increases Physical against enemies of every race, except Players, by additional 15%.

When equipped with Mystery of the Snake God(MATK) Lv10:
Increases Magical Damage against enemies of every race, except Players, by additional 15%.
Item Script
{ bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; bonus2 bAddRace,RC_All,10; bonus2 bAddRace,RC_Player_Human,-10; bonus2 bAddRace,RC_Player_Doram,-10; },{},{}
Dropped By No Result

Glory Soccer Ball Hat SynthesisBox    Item ID# 23824 (Bs_Item_M_S_42)
World Cup Hat of Honor Combination Scroll
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
World Cup Hat of Honor combination method is explained in this Combination Scroll.

[Required materials]
Shining Spear Edge 50 ea.
Zelunium 10 ea.

[Worldcup Hat of Honor(1)]
Glorious soccer ball hat decorated in gold.
All Stats +1, ASPD +1.
Base attack damage and MATK increases by (base Level / 7).
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

Glossy Hair    Item ID# 7152 (Glossy_Hair)
Type
Miscellaneous
Class
n/a
Buy
340z
Sell
170z
Weight
1
Description
A tied bunch of shining human hair.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Glotoneria [1]   [Garment]   Item ID# 480081 (Glotoneria)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
10
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony.

MaxHP + 3%
Reduce resistance versus players by 5%.

When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10.
When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10.

Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%.
When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%.
When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit.
Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.


Type : Garment Defense : 12
Required Level : 100
Class : All
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHPrate,3; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bAddSize,Size_All,getskilllv("SC_AUTOSHADOWSPELL"); bonus bPerfectHitAddRate,2*getskilllv("SC_AUTOSHADOWSPELL"); bonus2 bSkillAtk,"SC_TRIANGLESHOT",50*getskilllv("SC_MAELSTROM"); bonus2 bSkillAtk,"SC_FEINTBOMB",15*getskilllv("SC_MAELSTROM"); if (getskilllv("SC_TRIANGLESHOT") == 10) { bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Earth,50; } if (getskilllv("SC_FEINTBOMB") == 10) { bonus bSPDrainValue,2; bonus bHPGainValue,100; bonus bSPGainValue,10; } if (.@r>=7) { bonus bMaxHPrate,5; bonus bAgi,10; bonus bDex,10; } if (.@r>=9) { bonus bMaxHPrate,7; bonus bAgi,10; bonus bDex,10; } },{},{}
Dropped By No Result

Glove [0]   [Accessory]   Item ID# 2604 (Glove)
Type
Armor
Class
Accessory
Buy
30000z
Sell
15000z
Weight
10
Required Lvl
20
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
A specially made covering worn on the hands to improve one's grip on weapons.
DEX + 2
Item Script
{ bonus bDex,2; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box, Jewelry Box

Glove [0]   [Accessory]   Item ID# 2692 (Glove_C)
Rental Glove
Type
Armor
Class
Accessory
Buy
1z
Sell
0z
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
Rental Items
A specially made covering worn on the hands to improve one's grip on weapons.
DEX + 4
Item Script
{ bonus bDex,4; },{},{}
Dropped By No Result

Glove [0]   [Accessory]   Item ID# 2836 (F_Glove_C)
Rental Glove
Type
Armor
Class
Accessory
Buy
1z
Sell
0z
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
Rental Item
An ancient glove.
DEX + 4
This item cannot be Dropped or Traded.
Item Script
{ bonus bDex,4; },{},{}
Dropped By No Result

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