.:Renewal Item Database:.
Armor - All Headgears
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
10 Defense
1 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A mask worn by Goblins to scare and intimidate unsuspecting enemies. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box, Wrapped Mask |
GodOfWinds Fan [0] [Lower Head] Item ID# 18925 (GodOfWinds_Fan) God of Winds Fan | |
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A tool that can generate wind when used with hand. It's said a god wind use this as well. Increases Chain Lightning and Lord of Vermillion damage by 3%. Increases SP cost by 5%. |
Item Script | { bonus2 bSkillAtk,"WZ_VERMILION",3; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3; bonus bUseSPrate,5; },{},{} |
Dropped By | No Result |
Goedo Monocle [0] [Middle Head] Item ID# 18655 (Goedo_Monocle) | |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Required Lvl 50 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A stylish monocle that attached with dragonfly ornament. This monocle belong to a famous thief, Kaito. AGI +2 Adds a chance to auto cast Level 1 Steal when dealing physical attacks. |
Item Script | { bonus bAgi,2; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
30 Defense
5 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Swordman Archer Merchant Thief Knight Blacksmith Hunter Assassin Crusader Rogue Alchemist Bard / Dancer |
---|---|
Description | A pair of goggles designed for pilots in order to reduce vision impairment when travelling at very high speeds. |
Item Script | {},{},{} |
Dropped By | |
Buyable At | Click here for vender information |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
30 Defense
5 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Swordman Archer Merchant Thief Knight Blacksmith Hunter Assassin Crusader Rogue Alchemist Bard / Dancer |
---|---|
Description | A pair of goggles designed for pilots in order to reduce vision impairment when travelling at very high speeds. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Armor
Class
Upper Headgear
Buy
30000z
Sell
15000z
Weight
50 Defense
10 Required Lvl 54 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | One of the few armors that were forged by Goibne the blacksmith. It is said that the gods valued his armors more than the weapons he had forged. VIT + 3, MDEF + 3 [+ Goibne's Armor, Goibne's Greaves, Goibne's Spaulders] VIT + 5, Maximum HP + 15%, Maximum SP + 5%, DEF + 5, MDEF + 15 Receive 10% less damage from Water, Wind, Earth and Fire Property attacks. More Information on Combo: |
Item Script | { bonus bVit,3; bonus bMdef,3; },{},{} |
Dropped By |
Type
Armor
Class
Upper Headgear
Buy
100z
Sell
50z
Weight
0 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A statue of Baby Angel made from Gold. |
Item Script | { skill "RG_GRAFFITI",1; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40 Defense
2 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A smirk golden fish hat. Every time I open my mouth, it seems fishy. Has a chance to endow weapon with Holy element for 60 seconds when dealing physical damage. Has a chance to increase Holy elemental magic by 10% for 60 seconds when dealing magical damage. Refine Level +7: Chance of endowing weapon with Holy property increases. Chance of triggering +10% Holy property magic damage buff increases. Refine Level +9: When receiving physical attack, has a chance to autocast Quagmire Level 1. |
Item Script |
expand to view script{ .@r = getrefine(); if (.@r>8) { bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,10,1; } if (.@r<6) { autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",10,60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }"; } else { autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",(10+(.@r*2)),60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }"; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40 Defense
2 Required Lvl 150 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An improved version of the puffing gold fish hat. Base Level at least 210: P.ATK +2 S.MATK +2 Physical attacks have a certain chance to grant Holy element to your weapon for 60 seconds. Magical attacks have a certain chance to increase magical damage with Holy element by 20% for 60 seconds. Refine Level +7: Increases melee physical damage by 10%. Increases magical damage with Holy element by 10%. Refine Level +9: ATK +5%, MATK +5% Refine Level +11: Increases magical damage against Shadow elemental by 20%. [Bonus by Grade] [Grade D]: melee physical damage +5%. magical damage with Holy element +5%. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,10; bonus bShortAtkRate,10; if (.@r>=9) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Holy,5; bonus bShortAtkRate,5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } autobonus "{ bonus bAtkEle,Ele_Holy; }",1,60000,BF_WEAPON; autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,20; }",1,60000,BF_MAGIC; },{},{} |
Dropped By | No Result |
Gold Ingot Poring Hat [1] [Upper Head] Item ID# 18748 (Gold_Ingot_Poring_Hat) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20 Defense
3 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | According to Chinese custom, it can bring the wealth and fortune to you. LUK +2, DEX +2. |
Item Script | { bonus bDex,2; bonus bLuk,2; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
10 Defense
2 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Made in the form of a golden tulip shiny bezel. Add Bonus exp when killing monster by 5%. |
Item Script | { bonus2 bExpAddClass,Class_All,5; },{},{} |
Dropped By | No Result |
Golden Angel Hairband [0] [Upper Head] Item ID# 19221 (Golden_Angel_Band_TH) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
1 Defense
10 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A hairband adorned with what appears to be the wings of a golden angel. BASE STR is 70 or higher: ATK +5. When refine level is +7 or higher, additional ATK +10. Base INT is 70 or higher: MATK +5. When refine level is +7 or higher, additional MATK +10. Base VIT is 70 or higher: Max HP +2%, Max SP +2%. When refine level is +7 or higher, additional Max HP +3%, Max SP +3%. Base AGI is 70 or higher: ASPD +2%. When refine level is +7 or higher, additional ASPD +3% . Base DEX is 70 or higher: Long-ranged physical attack damage +2%. When refine level is +7 or higher, additional long-ranged physical attack damage +3%. Base LUK is 70 or higher: Critical damage +2%. When refine level is +7 or higher, additional critical damage +3%. [Set Bonus: Golden Angel Hairband + Golden Angel Wings] All Stats +1 |
Item Script |
expand to view script{ .@r = getrefine(); if (readparam(bStr) >= 70) { bonus bBaseAtk,5; if (.@r >= 7) bonus bBaseAtk,10; } if (readparam(bInt) >= 70) { bonus bMatk,5; if (.@r >= 7) bonus bMatk,10; } if (readparam(bVit) >= 70) { bonus bMaxHPrate,2; bonus bMaxSPrate,2; if (.@r >= 7) { bonus bMaxHPrate,2; bonus bMaxSPrate,2; } } if (readparam(bAgi) >= 70) { bonus bAspdRate,2; if (.@r >= 7) bonus bAspdRate,3; } if (readparam(bDex) >= 70) { bonus bLongAtkRate,2; if (.@r >= 7) bonus bLongAtkRate,3; } if (readparam(bLuk) >= 70) { bonus bCritAtkRate,2; if (.@r >= 7) bonus bCritAtkRate,3; } },{},{} |
Dropped By | No Result |