.:Renewal Item Database:.
Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
150 Defense
40 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Armor that grants agility for sprinting. VIT +5 Increases Natural HP Recovery Rate by 20%. Refine Level +7: Increases Natural HP Recovery Rate by additional 20%. Refine Level +9: Decreases after skill cast delay by 5%. Refine Level +11: Decreases after skill cast delay by additional 7%. When equipped with Illusion Sprint Shoes: ATK +10% Refine Level of Illusion Sprint Mail and Illusion Sprint Shoes is +7 or higher: ATK +70 Total Refine Level of entire set at least +18: Increases melee and ranged physical damage by 15%. Total Refine Level of entire set at least +22: Decreases fixed cast time by 0.7 seconds. Increases physical damage against monsters of Boss class by 25%. When equipped with Illusion Sprint Ring and Illusion Sprint Glove: MaxHP +15%, MaxSP +15%. |
Item Script | { .@r = getrefine(); bonus bHPrecovRate,20; bonus bVit,5; if (.@r>=7) { bonus bHPrecovRate,20; if (.@r>=9) { bonus bDelayrate,-5; if (.@r>=11) { bonus bDelayrate,-7; } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 130 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A ring that seems to feel the flow of wind, as if it would make you do your best when you wear it. Decreases variable cast time by 10%. When equipped with Illusion Sprint Mail: Decreases after skill cast delay by 10%. |
Item Script | { bonus bVariableCastrate,-10; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
70 Defense
20 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of comfortable shoes for sprinting, tying the laces to keep your feet in place. AGI +5 Increases Natural SP Recovery Rate by 20%. Refine Level +7: Increases Natural SP Recovery Rate by additional 20%. Refine Level +9: MaxHP +5%, MaxSP +5%. Refine Level +11: Increases physical damage against enemies of every size by 15%. When equipped with Illusion Sprint Ring: Drain 500 HP per second. Physical attacks have a certain chance to increase STR by 150 for 10 seconds. When equipped with Illusion Sprint Glove: Drain 50 SP per second. Physical attacks have a certain chance to increase AGI by 150 for 10 seconds. |
Item Script | { .@r = getrefine(); bonus bSPrecovRate,20; bonus bAgi,5; if (.@r>=7) { bonus bSPrecovRate,20; if (.@r>=9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } },{},{} |
Dropped By | No Result |
Illusion Survivor Manteau [1] [Garment] Item ID# 20847 (Clack_Of_Servival_IL) Illusion Survivor's Manteau | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
55 Defense
30 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | A manteau that dramatically increases your chances of survival in any situation VIT+15 When equipped with Illusion Survivor's Staff: MaxHP +1000, MATK -50. For each refine level of Illusion Survivor's Staff: MATK +20. For each 3 refine levels of Illusion Survivor's Staff: Decreases after skill cast delay of all skills by 3%. For each 2 refine levels of Illusion Survivor's Manteau: Increases Neutral resistance by 1%. (Increases MATK and Neutral resistance only up to +10 Refine Level.) When equipped with Illusion Wizardry Staff: Increases Crimson Rock by 10%. If Refine Level of Illusion Survivor's Manteau and Illusion Wizardry Staff each is +7 or higher: Increases Hell Inferno damage by 40%. If total refine level of entire set at least +18: Increases Wind and Shadow elemental magic damage by 10%. If total refine level of entire set at least +22: Increases Fire elemental magic damage by 10%. More Information on Combo: |
Item Script | { bonus bVit,15; },{},{} |
Dropped By | No Result |
Immortal Dog Tag [1] [Accessory] Item ID# 32204 (Immortal_Dog_Tag) | |
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | An old rusty dog tag worn by Immortal Corps. ATK +50, MATK +50. Reduces damage taken from Undead monsters by 4%. When equipped with Juliette de Rachel: For each refine level of Juliette de Rachel: ATK +5%. When refine level of Juliette de Rachel at least +9: Random chance to autocast Level 10 Oratio when using Rolling Cutter. When equipped with Sunflower Boy: For each refine level of Sunflower Boy: INT +2. Increases damage of Crimson Rock by 1%. When refine level of Sunflower Boy is at least +9: Random chance to increase Fire elemental magic damage by 50% for 10 seconds when dealing magical attack. Restores 500 HP when defeating monster with magical attack. When equipped with Lindy Hop: For each refine level of Lindy Hop: Increases critical damage by 3%. When refine level of Lindy Hop is at least +9: CRIT +50. Increases physical damage inflicted on Boss monsters by 25%. |
Item Script | { bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Undead,4; },{},{} |
Dropped By | No Result |
Immortal Dog Tag [1] [Accessory] Item ID# 490182 (Immortal_Dog_Tag_IN) | |
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus bBaseAtk,40; bonus bMatk,40; bonus2 bSubRace,RC_Undead,4; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
70 Defense
55 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Very unique, square formed shield with a special jewel on it which protects from physical power. For every refine level equals to +5 or higher: Reduces damage taken from Neutral elemental attack by 1%. (The increase is limited to refine level 12) Refine Level +7: Reduces damage taken from Neutral elemental attack by 5%. Refine Level +9: Reduces damage taken from Fire, Earth, Water and Wind elemental attack by 5%. |
Item Script | { .@r = getrefine(); if (.@r>=5) bonus2 bSubEle,Ele_Neutral,min(.@r,12)-4; if (.@r>6) bonus2 bSubEle,Ele_Neutral,5; if (.@r>8) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40 Defense
1 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A hat modeled based on Imp, the monster in Thor Dungeon. Has a low chance of endowing your weapon with Level 1 Flame Launcher (Endow Blaze) when dealing physical attacks. [kRO effect:] Random chance to enchant equipped weapon with Fire elemental for 60 seconds when dealing physical attack. Random chance to increase Fire elemental magic damage by 10% for 60 seconds when dealing magical attack. Refine Level +7: Increases the chance of increasing Fire elemental magic damage. Refine Level +9: Random chance to autocast Level 1 Pulse Strike when receiving physical attack. |
Item Script | { bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40 Defense
1 Required Lvl 150 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An improved version of the hat modeled after the Imp, the mascot of the Thor Volcano Dungeon. Base Level at least 210: P.ATK +2 S.MATK +2 Physical attacks have a certain chance to grant Fire element to your weapon for 60 seconds. Magical attacks have a certain chance to increase magical damage with Fire element by 20% for 60 seconds. Refine Level +7: Increases melee physical damage by 10%. Increases magical damage with Fire element by 10%. Refine Level +9: ATK +5%, MATK +5% Refine Level +11: Increases Damage against Earth elemental by 20%. [Bonus by Grade] [Grade D]: melee physical damage +5%. magical damage with Fire element +5%. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus bShortAtkRate,10; if (.@r>=9) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus bShortAtkRate,5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } autobonus "{ bonus bAtkEle,Ele_Fire; }",1,60000,BF_WEAPON; autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,20; }",1,60000,BF_MAGIC; },{},{} |
Dropped By | No Result |
Imp Powered Suit [1] [Body] Item ID# 450209 (Imp_Powered_Suit) | |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
100 Defense
120 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Powered suits reborn through the latest armor technology. Despite its heavy appearance, it is very light. MaxHP + 10% , MaxSP + 10%. When Arm Cannon skill level 3, Atk + 1 per 1 base level. When Neutral Barrier skill level 3, physical ranged attack damage + 70%. Reduce after cast delay by 10% per 1 Pile Bunker skill level learned. When refined to +5 or higher, increase damage of Arm Cannon, Ice Launcher, Flame Launcher by 50%. When refined to +7 or higher, increase damage of Arm Cannon, Ice Launcher, Flame Launcher by additional 50%. Type : Armor Defense : 120 Required level : 100 Class : All |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (getskilllv("NC_ARMSCANNON")>=3) bonus bBaseAtk,BaseLevel; if (getskilllv("NC_NEUTRALBARRIER")>=3) bonus bLongAtkRate,70; bonus bDelayrate,-10*getskilllv("NC_PILEBUNKER"); if (.@r>=5) { bonus2 bSkillAtk,"NC_ARMSCANNON",50; bonus2 bSkillAtk,"NC_COLDSLOWER",50; bonus2 bSkillAtk,"NC_FLAMELAUNCHER",50; } if (.@r>=7) { bonus2 bSkillAtk,"NC_ARMSCANNON",50; bonus2 bSkillAtk,"NC_COLDSLOWER",50; bonus2 bSkillAtk,"NC_FLAMELAUNCHER",50; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
0 Defense
90 Required Lvl 125 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Arch Bishop |
---|---|
Description | Noble Bishop Robe with the emblem of Rune Midgarts. MATK +75. Refine Level +7: Increases Holy elemental magic damage by 7%. Refine Level +9: Increases Holy elemental magic damage by additional 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: MATK +2%. Decreases variable cast time of all skills by 5%. Increases damage of Adoramus by 10%. If total refine level of Imperial Adora Robe, Imperial Magic Manteau and Imperial Magic Boots is +27 or higher: MATK +3%. Decreases variable cast time of all skills by additional 5%. Increases damage of Adoramus by additional 15%. |
Item Script | { .@r = getrefine(); bonus bMatk,75; if (.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,7; if (.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,7; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
0 Defense
90 Required Lvl 125 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Ranger |
---|---|
Description | Noble Ranger Suit with the emblem of Rune Midgarts. ATK +75. Refine Level +7: ASPD +5% (After attack delay -5%). Refine Level +9: Increases long range physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ATK +2%. Decreases after skill cast delay of all skills by 5%. Increases damage of Aimed Bolt by 10%. If total refine level of Imperial Aimed Suit, Imperial Attack Manteau and Imperial Attack Boots is +27 or higher: ATK +3%. Decreases after skill cast delay of all skills by additional 10%. Increases damage of Aimed Bolt by additional 15%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,75; if (.@r>=7) bonus bAspdRate,5; if (.@r>=9) bonus bLongAtkRate,7; },{},{} |
Dropped By | No Result |