.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0 Attack
230 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Star Emperor |
---|---|
Description | A Book designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Kihop: Increases melee physical damage by 1%. Refine Level +9: Increases melee physical damage by additional 10%. Increases damage of Prominence Kick and Solar Burst by 25%. Refine Level +11: ATK +10% Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Prominence Kick and Solar Burst by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bShortAtkRate,getskilllv("TK_POWER"); if (.@r>=9) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"SJ_SOLARBURST",25; bonus2 bSkillAtk,"SJ_PROMINENCEKICK",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bAtkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"SJ_SOLARBURST",15; bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
190 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A one-handed sword designed to help adventurers grow. Cannot be refined normally. Critical +15 For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Sword Mastery: ASPD +1% (Decreases after attack delay by 1%). Refine Level +9: Increases critical damage by 10%. Increases damage of Ignition Break by 25%. Random chance to autocast Level 2 Ignition Break when dealing melee physical attacks. Refine Level +11: Critical +15 Increases physical damage against enemies of every size by 15%. Refine Level +11: Increases damage of Ignition Break by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bCritical,15; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bAspdRate,getskilllv("SM_SWORD"); if (.@r>=9) { bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",25; bonus3 bAutoSpell,"RK_IGNITIONBREAK",2,1; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bCritical,15; if (.@r>=13) { bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
210 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A dagger designed to help adventurers grow. Cannot be refined normally. ATK +3% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Sword Mastery: ASPD +1% (Decreases after attack delay by 1%). Refine Level +9: Increases melee and ranged physical damage by 10%. Increases damage of Backstab and Raid by 15%. Refine Level +11: ATK +10% Increases Physical Damage against enemies of every size by 15%. Refine Level +13: Increases damage of Backstab and Raid by additional 25%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,3; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bAspdRate,getskilllv("SM_SWORD"); if (.@r>=9) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"RG_BACKSTAP",15; bonus2 bSkillAtk,"RG_RAID",15; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bAtkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"RG_BACKSTAP",25; bonus2 bSkillAtk,"RG_RAID",25; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
130 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A wand designed to help adventurers grow. Cannot be refined normally. MATK +2%, MATK +200 For each Refine Level: MATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Increase SP Recovery: Decreases variable cast time by 1%. Refine Level +9: Increases Magical Damage with every element by 10%. Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 15%. Refine Level +11: MATK +10% Increases Magical Damage against enemies of every size by 15%. Refine Level +13: Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 25%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,200+3*.@r; bonus bMatk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bVariableCastrate,-getskilllv("MG_SRECOVERY"); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15; bonus2 bSkillAtk,"MG_FIREBOLT",15; bonus2 bSkillAtk,"MG_COLDBOLT",15; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus bMatkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25; bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bSkillAtk,"MG_COLDBOLT",25; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
130 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A one-handed sword designed to help adventurers grow. Cannot be refined normally. MATK +2%, MATK +170. For each Refine Level: MATK +3 For each 15 Base Level: MATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Increase SP Recovery: ASPD +1% (Decreases after attack delay by 1%). Refine Level +9: Increases magical damage with Fire and Neutral element by 10%. Increases damage of Psychic Wave by 25%. Random chance to autocast Level 2 Psychic Wave when dealing melee physical attacks. Refine Level +11: MATK +10% Increases magical damage against enemies of every size by 15%. Refine Level +11: Increases damage of Psychic Wave by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatkRate,2; bonus bMatk,170+3*.@r; bonus bMatk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bAspdRate,getskilllv("MG_SRECOVERY"); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",2,1; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus bMatkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
140 Attack
220 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | A bow used by mercenaries once guarding the Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Arrow Storm by 10%. For each 3 refine levels: ATK +12. Refine Level +7: Increases damage of Arrow Storm by additional 10%. Refine Level +9: Decreases Arrow Storm skill cooldown by 1 second. Refine Level +11: Increases damage of Arrow Storm by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"RA_ARROWSTORM",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RA_ARROWSTORM",10; } if (.@r>=9) { bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000; } if (.@r>=11) { bonus2 bSkillAtk,"RA_ARROWSTORM",15; } },{},{} |
Dropped By |
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
50 Attack
142 Required Lvl 102 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Shura |
---|---|
Description | A flashy knuckle carved from a gold dragon. Increases Earth Shaker and Sky Net Blow damage by 20%. Increases the SP cost of all skills by 5%. Each refine above +6 decreases the SP cost of skills by 1%. |
Item Script | { bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; .@r = getrefine(); if (.@r>6) { bonus bUseSPrate,-1*(.@r-6); } },{},{} |
Dropped By |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
100 Attack
150 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | A ninja dagger once used by ninja in the past whose can withstand alcohol. When equipped with Kiri no Tsuyu and Ancient Hero's Boots: When dealing physical attack, has a chance to gain STR +20 and ATK +10% for 7 seconds. More Information on Combo: |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
85000z
Sell
42500z
Weight
100 Attack
50 / MATK 120 Required Lvl 24 Weapon Lvl 3 Slot 0 Property Neutral | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
---|---|
Description | A staff created as an united effort of the Mage Guild and the Prontera Church, that is intended to support their trainees for undergoing hardship. There are two types of this staff. DEX + 2, MATK + 120, Maximum HP + 300 More Information on Combo: |
Item Script | { bonus bDex,2; bonus bMaxHP,300; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Enchantment | Socket Enchantable |
Obtainable From | Old Blue Box |
Type
Weapon
Class
One-handed Staff
Buy
85000z
Sell
42500z
Weight
100 Attack
50 / MATK 120 Required Lvl 24 Weapon Lvl 3 Slot 0 Property Neutral | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
---|---|
Description | A staff created as an united effort of the Mage Guild and the Prontera Church, that is intended to support their trainees for undergoing hardship. There are two types of this staff. INT + 2, MATK + 120, Maximum HP + 300 More Information on Combo: |
Item Script | { bonus bInt,2; bonus bMaxHP,300; },{},{} |
Dropped By | |
Buyable At | Click here for vender information |
Enchantment | Socket Enchantable |
Obtainable From | Old Blue Box |
Type
Weapon
Class
One-handed Staff
Buy
85000z
Sell
42500z
Weight
100 Attack
50 / MATK 120 Required Lvl 24 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
---|---|
Description | A staff developed through the united efforts of the Magician Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. DEX +3, MATK +120, MaxHP +400. When equipped with Manteau of Survival: MaxHP +300, MATK -5%. For each refine level of Staff of Survival[1]: MATK +1%. For each refine level of Manteau of Survival: Reduces damage taken from Neutral elemental attacks by 3%. When equipped with Orbs of Survival: For each refine level of Staff of Survival[1]: MATK +10 When Staff of Survival[1] Refined to +10: Base Level is below 100: Reduces variable cast time of all skills by 3%. Increases damage of Earth Strain and Chain Lightning by 15%. Increases damage of Heaven's Drive and Jupitel Thunder by 70%. Base Level at least 100: Reduces variable cast time of all skills by 9%. Increases damage of Earth Strain and Chain Lightning by 45%. Increases damage of Heaven's Drive and Jupitel Thunder by 210%. When equipped with Shoes of Survival [1]: Reduces damage taken from DemiHuman monsters by 10%. Ignores magical defense of target by 50%. If Staff of Survival [1] refine level +10: Reduces Earth Strain skill cooldown by 2.4 seconds. Reduces Chain Lightning skill cooldown by 1 seconds. Increases magical damage against DemiHuman monsters by 20%. Increases Neutral elemental magic damage by 80%. Random chance to increase damage inflicted with Chain Lightning by 100% for 5 seconds when dealing magical attack. More Information on Combo: |
Item Script | { bonus bDex,3; bonus bMaxHP,400; },{},{} |
Dropped By | |
Enchantment | Generated by Socket Enchanting |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
One-handed Staff
Buy
85000z
Sell
42500z
Weight
100 Attack
50 / MATK 120 Required Lvl 24 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
---|---|
Description | A staff developed through the united efforts of the Magician Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. INT +3, MATK +120, MaxHP +400. When equipped with Manteau of Survival: MaxHP +300, MATK -5%. For each refine level of Staff of Survival[1]: MATK +1%. For each refine level of Manteau of Survival: Reduces damage taken from Neutral elemental attacks by 3%. When equipped with Orbs of Survival: For each refine level of Staff of Survival[1]: MATK +10 When Staff of Survival[1] Refined to +10: Base Level is below 100: Reduces variable cast time of all skills by 3%. Increases damage of Earth Strain and Chain Lightning by 15%. Increases damage of Heaven's Drive and Jupitel Thunder by 70%. Base Level at least 100: Reduces variable cast time of all skills by 9%. Increases damage of Earth Strain and Chain Lightning by 45%. Increases damage of Heaven's Drive and Jupitel Thunder by 210%. When equipped with Shoes of Survival[1]: Reduces damage taken from DemiHuman monsters by 10%. Ignores magical defense of target by 50%. If Staff of Survival[1] refine level +10: Reduces Earth Strain skill cooldown by 2.4 seconds. Reduces Chain Lightning skill cooldown by 1 seconds. Increases magical damage against DemiHuman monsters by 20%. Increases Neutral elemental magic damage by 80%. Random chance to increase damage inflicted with Chain Lightning by 100% for 5 seconds when dealing magical attack. More Information on Combo: |
Item Script | { bonus bInt,3; bonus bMaxHP,400; },{},{} |
Dropped By | |
Enchantment | Generated by Socket Enchanting |
Obtainable From | Old Blue Box, Old Violet Box |