Renewal
.:Renewal Item Database:.
Weapon - All Guns

Muqaddas Tabanji [2]   [Two Handed]   Item ID# 810034 (Mocadas_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
220
Attack
275
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
An rifle created by combining holy relics and magical powers.

ATK +5%
Increases damage of Only One Bullet by 10%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Only One Bullet by additional 10%.

Refine Level +11:
Increases damage of Only One Bullet by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=11) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
Dropped By No Result

Muqaddas Taliin [2]   [Two Handed]   Item ID# 830033 (Mocadas_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
320
Attack
305
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
An gatling gun created by combining holy relics and magical powers.

ATK +5%
Increases damage of The Vigilante at Night by 10%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +11:
Increases damage of The Vigilante at Night by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=11) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
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Neev Rifle [1]   [Two Handed]   Item ID# 28235 (Neev_Rifle)
Type
Weapon
Class
Rifle
Buy
100000z
Sell
50000z
Weight
85
Attack
170
Required Lvl
170
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A rifle with the strength to hold the power of Neve.

Base Level is at least 175: ATK +5%, MATK +5%.

For each 10 base INT:
Increases damage of Hammer of God by 7%.

Base INT is at least 110:
Increases damage of Hammer of God by additional 30%.

When equipped with Neev Barrette:
For each 10 base STR: ATK +1%.
For each 10 base AGI: ASPD +1%.
For each 10 base VIT: MaxHP +1%.
For each 10 base INT: MATK +20.
For each 10 base DEX: Variable cast time -1%.
For each 10 base LUK: Critical +1.

For each refine level of Neev Rifle: ATK +20, MATK +20.
Item Script
{ bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7*(readparam(bInt)/10); if (readparam(bInt)>=110) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; } if (BaseLevel>=175) { bonus bAtkRate,5; bonus bMatkRate,5; } },{},{}
Dropped By No Result

Novice Gatling [0]   [Two Handed]   Item ID# 13182 (Novice_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
150
Attack
40
Weapon Lvl
1
Slot
0
Range
9
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
A gatling gun for beginners. Easy to handle, but fairly heavy weight.
Item Script
{},{},{}
Dropped By No Result

Novice Grenade Launcher [0]   [Two Handed]   Item ID# 13183 (Novice_Grenade_Launcher)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
150
Attack
40
Weapon Lvl
1
Slot
0
Range
9
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
A granade launcher made for beginners. Only for beginners.
Item Script
{},{},{}
Dropped By No Result

Novice Revolver [0]   [Two Handed]   Item ID# 13116 (Novice_Revolver)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
50
Attack
20
Weapon Lvl
1
Slot
0
Range
7
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
Novice gunslinger's pistol made for less recoil experience. Less recoil, less shooting power.
HIT -5.
Item Script
{ bonus bHit,-5; },{},{}
Dropped By No Result

Novice Rifle [3]   [Two Handed]   Item ID# 13180 (Novice_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
50
Attack
50
Weapon Lvl
1
Slot
3
Range
9
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
Small fire arm adjusted for range and accuracy. Actually easy to handle than a pistol.
Item Script
{},{},{}
Dropped By No Result

Novice Shotgun [0]   [Two Handed]   Item ID# 13181 (Novice_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
100
Attack
80
Weapon Lvl
1
Slot
0
Range
9
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
A shit gun adjusted for beginners. Still couldn't avoid the recoil from shooting.
Item Script
{ bonus bSplashRange,1; },{},{}
Dropped By No Result

Outlaw Cursed Shotgun [2]   [Two Handed]   Item ID# 820020 (Outlaw_Cursed_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
250
Attack
280
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun imbued with the curse of an outlaw.

ATK +5%, CON +2
Deals Splash Damage.
Increases damage of Wild Fire by 5%.

Refine Level +5:
Increases damage of Wild Fire by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Wild Fire by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Wild Fire by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus bSplashRange,1; bonus2 bSkillAtk,"NW_WILD_FIRE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_WILD_FIRE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Paradise Gunslinger Revolver [0]   [Two Handed]   Item ID# 800005 (2Para_Revolver_GS)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
7
Refineable
No
Applicable Jobs
Gunslinger
Description
A revolver made by the Paradise Group.

ATK +3%

Base Level at least 60:
ASPD +10% (Decreases after attack delay by 10%).

Base Level at least 75:
Increases damage of Rapid Shower by 20%.

Base Level at least 90:
Increases damage of Desperado by 20%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"GS_RAPIDSHOWER",20; if (BaseLevel>=90) bonus2 bSkillAtk,"GS_DESPERADO",20; },{},{}
Dropped By No Result

Paradise Gunslinger Rifle [0]   [Two Handed]   Item ID# 810003 (2Para_Rifle_GS)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
9
Refineable
No
Applicable Jobs
Gunslinger
Description
A rifle made by the Paradise Group.

ATK +3%

Base Level at least 60:
Increases ranged physical damage by 10%.

Base Level at least 75:
Increases damage of Tracking by 20%.

Base Level at least 90:
Increases damage of Tracking by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"GS_TRACKING",10; if (BaseLevel>=90) bonus2 bSkillAtk,"GS_TRACKING",15; },{},{}
Dropped By No Result

Paradise Rebellion Gatling Gun [0]   [Two Handed]   Item ID# 830004 (3Para_Gatling_RL)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
9
Refineable
No
Applicable Jobs
Rebellion
Description
A high-quality revolver made by the Paradise Group.

ATK +5%

For each Level of Single Action:
Increases ranged physical damage by 1%.

Base Level at least 105:
Decreases Fire Rain skill cooldown by 1 second.
Increases damage of Fire Rain and Round Trip by 25%.

Base Level at least 110:
Increases ranged physical damage by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Fire Rain and Round Trip by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("GS_SINGLEACTION"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; bonus2 bSkillAtk,"RL_FIRE_RAIN",25; bonus2 bSkillAtk,"RL_R_TRIP",25; if (BaseLevel>=110) { bonus bLongAtkRate,10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"RL_FIRE_RAIN",15; bonus2 bSkillAtk,"RL_R_TRIP",15; } } } },{},{}
Dropped By No Result

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