Renewal
.:Renewal Item Database:.
 

Weapon - All Guns
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Illusion Butcher [2]   [Two Handed]   Item ID# 28254 (Illusion_Butcher)
Type Weapon Class Gatling Gun Buy 20z Sell 10z Weight 250
Attack 210Required Lvl 120Weapon Lvl 4Slot 2Range 9
Applicable Jobs
Gunslinger Rebellion
Description Rotating motorized firearm.
Its power was so great that it was named 'The Slayer'.

Every refine level, ATK + 10.
For each 15 base STR, increases ranged physical attack by 2%.

Refine Level +7, increases Fire Rain damage by 20%.
Refine Level +9, increases Round Trip damage by 15%.
Refine Level +11, increases physical damage against Brute and Angel by 30%.

When equipped with Illusion Boots:
ATK +10%.
Refine Level of Illusion Boots and Illusion Butcher is +7 or higher:
Increases ranged physical damage by 5%.

If total refine level of entire set at least +18:
Increases damage of Fire Rain by 20%,
Decreases after skill delay of Fire Rain by 2 seconds.

If total refine level of entire set at least +22:
Using Round Trip has a chance to increase ATK by 50 and Increases physical damage against Brute and Demon race monsters by 50% for 10 seconds.

More Information on Combo:
Item Script
{ [email protected] = getrefine(); bonus bLongAtkRate,2*(readparam(bStr)/15); bonus bBaseAtk,10*[email protected]; if ([email protected] >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; if ([email protected] >= 9) { bonus2 bSkillAtk,"RL_R_TRIP",15; if ([email protected] >= 11) { bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Demon,30; } } } },{},{}
Dropped ByNo Result

Illusion Gate Keeper DD [2]   [Two Handed]   Item ID# 28244 (Illusion_Gate_Keeper_DD)
Illusion Gate Keeper-DD
Type Weapon Class Shotgun Buy n/a Sell n/a Weight 130
Attack 240Required Lvl 120Weapon Lvl 4Slot 2Range 9
Applicable Jobs
Rebellion
Description The original Gatekeeper's barrel is made of Oridecon.
Considerable durability and reliability is enough to bounce the flying bullets.

DEX +1. Deals Splash Damage.
For each 2 refine levels: Increases long ranged physical damage by 5%.

Refine Level +7: ASPD +15% (After attack delay -15%).

Refine Level +9: Increases long ranged physical damage by additional 5%.

Refine Level +11:
When dealing long ranged physical damage, has a chance to autocast Spread Attack Level 6.
(If user has higher Level, that Level will be autocast instead).

When equipped with Illusion Hot-blooed Headband:
ATK +10%.
If Refine Level of Illusion Hot-blooed Headband and Illusion Gate Keeper-DD each is +7 or higher:
ASPD +2.

If total refine level of entire set at least +18:
Increases long ranged physical damage by additional 10%.

If total refine level of entire set at least +22:
Increases damage of Spread Attack damage by 30%.

More Information on Combo:
Item Script
{ [email protected] = getrefine(); bonus bDex,1; bonus bSplashRange,1; [email protected] = 5*([email protected]/2); if ([email protected] >= 7) { bonus bAspdRate,15; if ([email protected] >= 9) { [email protected] += 5; if ([email protected] >= 11) { bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; } } } bonus bLongAtkRate,[email protected]; },{},{}
Dropped ByNo Result

Illusion Gold Lux [2]   [Two Handed]   Item ID# 32301 (Illusion_Gold_Lux)
Type Weapon Class Revolver Buy 20z Sell 10z Weight 180
Attack 160Required Lvl 120Weapon Lvl 4Slot 2Range 7
Applicable Jobs
Gunslinger Rebellion
Description A decorative, beautiful golden revolver that commands attention.

HIT -10.

Every 2 refine levels, increases ranged physical attack by 3%.

Refine Level +7, increases damage of Desperado by 40%.
Refine Level +9, reduces cooldown time of Heat Barrel by 5 seconds.
Refine Level +11, increases damage of Fire Dance by 30%.

When equipped with Illusion Hot Blood Headband:
ATK +30

If refine level of Illusion Gold Lux andIllusion Hot Blood Headband at least +7:
ATK +5%

If total refine level of entire set at least +18:
Reduces damage taken from Small and Medium size monsters by 20%.

If total refine level of entire set at least +22:
Random chance to increase ATK by 100 and ranged physical attack by 15% for 10 sec when using Fire Dance.

More Information on Combo:
Item Script
{ [email protected] = getrefine(); bonus bHit,10; bonus bLongAtkRate,3*([email protected]/2); if ([email protected] >= 7) { bonus2 bSkillAtk,"GS_DESPERADO",40; if ([email protected] >= 9) { bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; if ([email protected] >= 11) { bonus2 bSkillAtk,"RL_FIREDANCE",30; } } } },{},{}
Dropped ByNo Result

Inferno [1]   [Two Handed]   Item ID# 13162 (Inferno)
Type Weapon Class Grenade Launcher Buy 230000z Sell 115000z Weight 125
Attack 280Required Lvl 65Weapon Lvl 2Slot 1Range 9
Applicable Jobs
Gunslinger Rebellion
Description A grenade launcher that propels bullets with blazing hellfire.
Item Script
{},{},{}
Dropped ByNo Result

Infinity Pistol [1]   [Two Handed]   Item ID# 13126 (Infinity_Pistol)
Type Weapon Class Revolver Buy 10z Sell 5z Weight 50
Attack 175Required Lvl 100Weapon Lvl 4Slot 1Range 7
Refineable No
Applicable Jobs
Rebellion
Description Cannot be traded.
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
Item Script
{},{},{}
Dropped ByNo Result