Renewal
.:Renewal Item Database:.
Weapon - All Guns

Lightning Splatter [2]   [Two Handed]   Item ID# 830026 (Lighting_Splatter)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
300
Attack
295
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun used by the Knights of Light.

ATK +5%, CON +2
Increases damage of Magazine for One by 5%.

Refine Level +5:
Increases damage of Magazine for One by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Magazine for One by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Magazine for One by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Long Barrel [0]   [Two Handed]   Item ID# 13163 (Long_Barrel)
Type
Weapon
Class
Rifle
Buy
40000z
Sell
20000z
Weight
100
Attack
150
Required Lvl
70
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A sniping rifle with a lengthened barrel for improved accuracy.
Critical Rate +20, decreases Attack Speed by 3%.
Add a 2% chance of auto casting Level 5 Tracking on the enemy when attacking.
Item Script
{ bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box, Old Violet Box

Long Barrel [1]   [Two Handed]   Item ID# 13164 (Long_Barrel_)
Type
Weapon
Class
Rifle
Buy
40000z
Sell
20000z
Weight
100
Attack
150
Required Lvl
70
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A sniping rifle with a lengthened barrel for improved accuracy.
Critical Rate +20, decreases Attack Speed by 3%.
Add a 2% chance of auto casting Level 5 Tracking on the enemy when attacking.
Item Script
{ bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Lord of Glory [2]   [Two Handed]   Item ID# 820021 (Road_Of_Glory)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230
Attack
280
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun with brilliant glory.

ATK +5%, CON +2
Deals Splash Damage.
Increases damage of The Vigilante at Night by 5%.

Refine Level +5:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of The Vigilante at Night by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus bSplashRange,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Lust Boom [2]   [Two Handed]   Item ID# 840000 (Ep172_1h_Grenade)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
240
Attack
330
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A grenade launcher used by mercenaries who guarded the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Howling Mine by 10%.

For each 3 refine levels:
ATK +6, ASPD +10% (After attack delay -10%).

Refine Level +7:
Increases damage of Howling Mine by additional 10%.
Increases damage of Dragon Tail by 10%.

Refine Level +9:
Decreases Howling Mine and Dragon Tail skill cooldown by 1 second.

Refine Level +11:
Increases damage of Howling Mine by additional 25%.
When Crimson Marker has been used, Increases Damage of Dragon Tail by additional 25% for 10 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_H_MINE",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_D_TAIL",10; bonus2 bSkillAtk,"RL_H_MINE",10; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_D_TAIL",-1000; bonus2 bSkillCooldown,"RL_H_MINE",-1000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_D_TAIL\",25; }",1000,10000,"RL_C_MARKER"; bonus2 bSkillAtk,"RL_H_MINE",25; } },{},{}
Dropped By

Lust Crusher [2]   [Two Handed]   Item ID# 830001 (Ep172_1h_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
200
Attack
230
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A gatling gun used by mercenaries who guarded the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Fire Rain by 10%.

For each 3 refine levels:
ATK +6, ASPD +10% (After attack delay -10%).

Refine Level +7:
Increases damage of Fire Rain by additional 15%.
Increases damage of Round Trip by 10%.

Refine Level +9:
Decreases Fire Rain skill cooldown by 2 seconds.

Refine Level +11:
Increases damage of Fire Rain by additional 25%.
When Fire Rain has been used, Increases Damage of Round Trip by additional 15% for 10 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_FIRE_RAIN",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_R_TRIP",10; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_R_TRIP\",15; }",1000,10000,"RL_FIRE_RAIN"; bonus2 bSkillAtk,"RL_FIRE_RAIN",25; } },{},{}
Dropped By

Lust Pointer [2]   [Two Handed]   Item ID# 810000 (Ep172_1h_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
130
Attack
260
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A rifle used by mercenaries who guarded the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Hammer of God by 10%.

For each 3 refine levels:
ATK +6, ASPD +10% (After attack delay -10%).

Refine Level +7:
Increases damage of Hammer of God by additional 15%.

Refine Level +9:
Decreases Hammer of God skill cooldown by 3 seconds.

Refine Level +11:
Decreases Hammer of God skill cooldown by additional 4 seconds.
When Crimson Marker has been used, Increases Damage of Hammer of God by additional 25% for 10 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_HAMMER_OF_GOD\",25; }",1000,10000,"RL_C_MARKER"; bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000; } },{},{}
Dropped By

Lust Shatter [2]   [Two Handed]   Item ID# 820000 (Ep172_1h_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
160
Attack
310
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A shotgun used by mercenaries who guarded the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Slug Shot by 10%.

For each 3 refine levels:
ATK +6, ASPD +10% (After attack delay -10%).

Refine Level +7:
Increases damage of Slug Shot by additional 15%.
Increases damage of Shattering Storm by 10%.

Refine Level +9:
Decreases Slug Shot skill cooldown by 2 seconds.
Decreases Shattering Storm skill cooldown by 1 second.

Refine Level +11:
Increases damage of Slug Shot by additional 25%.
When Slug Shot has been used, Increases Damage of Shattering Storm by additional 25% for 10 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"RL_SLUGSHOT",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_S_STORM",10; bonus2 bSkillAtk,"RL_SLUGSHOT",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_S_STORM",-1000; bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_S_STORM\",25; }",1000,10000,"RL_SLUGSHOT"; bonus2 bSkillAtk,"RL_SLUGSHOT",25; } },{},{}
Dropped By

Master Soul Rifle [2]   [Two Handed]   Item ID# 28255 (Master_Soul_Rifle)
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
100
Attack
150 / MATK 210
Required Lvl
100
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle with the power of the soul used by those who have reached the level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero's Boots.

MATK +210.
Every 2 refine levels, MATK +10.
Every 3 refine levels, decrease after attack delay by 3%.

Refine Level +7:
ASPD +1, MATK +5%.

Refine Level +9:
Random chance to auto cast Soul Strike Lv.10 when dealing long range physical damage.

Refine Level +11:
Increases the chance to auto cast Soul Strike and also auto casts Soul Expansion Lv.3 when dealing long range physical damage.

When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and Ghost elemental magic damage by 10% for 7 seconds when dealing magical damage.

More Information on Combo:
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,10*(.@r/3); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus bMatkRate,5; if (.@r >= 9) { .@chance = 1; /* unknown rate*/ if (.@r >= 11) { .@chance += 1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1; } bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1; } } },{},{}
Dropped By No Result

Master Soul Rifle-LT [2]   [Two Handed]   Item ID# 810009 (Master_Soul_Rifle_LT)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
100
Attack
200 / MATK 250
Required Lvl
190
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
An improved version of the rifle imbued with the power of the soul used by those who have reached the level of a Gunmaster who can handle all firearms skillfully.
Resonates with Hero's Boots-LT.

MATK +250

Base Level at least 210:
SPL +2, S.MATK +1.

For each 2 Refine Levels:
MATK +15

For each 3 Refine Levels:
Increases damage of Soul Strike and Napalm Vulcan by 20%.

Refine Level +7:
Increases damage of Soul Expansion by 40%.
Increases magical damage with Ghost element by 25%.

Refine Level +9:
Ranged physical attacks have a 15% chance to autocast Level 10 Soul Strike, Level 5 Napalm Vulcan or Level 5 Soul Expansion.

Refine Level +11:
Increases damage of Soul Expansion by additional 30%.
Increases magical damage against enemies of every size by 15%.

When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.

[Bonus by Grade]
[Grade D]: MATK +3%
[Grade C]: Magical Damage with Ghost element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Ghost,25; bonus2 bSkillAtk,"WL_SOULEXPANSION",40; if (.@r>=9) { bonus5 bAutoSpell,"MG_SOULSTRIKE",5,150,BF_LONG|BF_WEAPON,1; bonus5 bAutoSpell,"WL_SOULEXPANSION",5,150,BF_LONG|BF_WEAPON,1; bonus5 bAutoSpell,"HW_NAPALMVULCAN",5,150,BF_LONG|BF_WEAPON,1; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_SOULEXPANSION",30; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Ghost,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"MG_SOULSTRIKE",20*(.@r/3); bonus2 bSkillAtk,"HW_NAPALMVULCAN",20*(.@r/3); },{},{}
Dropped By No Result

Melon Gatling Gun [1]   [Two Handed]   Item ID# 830006 (Melon_Gatling_Gun)
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
250
Attack
120
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; bonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10); if (readparam(bAgi)>=110) bonus2 bSkillAtk,"RL_R_TRIP",30; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Melon Handgun [1]   [Two Handed]   Item ID# 800007 (Melon_Handgun)
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
35
Attack
70
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
7
Applicable Jobs
Rebellion
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

« First < 7891011121314151617 > Last »
back to top