Renewal
.:Renewal Item Database:.
Weapon - All Guns

Poenitentia Veloci [2]   [Two Handed]   Item ID# 830010 (Poenitentia_Veloci)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
190
Attack
260
Required Lvl
230
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun containing the pain of bereavement.

ATK +10%

Increases damage of The Vigilante at Night and Magazine for One by 10%.

For each 2 Refine Levels:
Increases damage of Round Trip by 3%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Round Trip by additional 25%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.

[Bonus by Grade]
[Grade D]: Damage of The Vigilante at Night and Magazine for One +5%.
[Grade C]: Damage of The Vigilante at Night and Magazine for One +3%, P.ATK +1.
[Grade B]: Damage of The Vigilante at Night and Magazine for One +5%, CON +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; bonus2 bSkillAtk,"RL_R_TRIP",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RL_R_TRIP",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",3; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",3; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } },{},{}
Dropped By No Result

Precision Bomber [2]   [Two Handed]   Item ID# 840004 (Precision_Grenade)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
330
Attack
370
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A grenade launcher equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Bomber.

For each 2 Refine Levels:
Increases damage of Wild Fire by 7%.

For each 3 Refine Levels:
Increases damage of Howling Mine by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Wild Fire +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_WILD_FIRE",7*(.@r/2); bonus2 bSkillAtk,"RL_H_MINE",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Piercer [2]   [Two Handed]   Item ID# 810005 (Precision_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
180
Attack
300
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Piercer.

For each 2 Refine Levels:
Increases damage of Spiral Shooting by 7%.

For each 3 Refine Levels:
Increases damage of Hammer of God by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Spiral Shooting +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",7*(.@r/2); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Pistol [2]   [Two Handed]   Item ID# 800009 (Precision_Pistol)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
140
Attack
250
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A pistol equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Pistol.

For each 2 Refine Levels:
Increases damage of Only One Bullet by 7%.

For each 3 Refine Levels:
Increases damage of Fire Dance by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Only One Bullet +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",7*(.@r/2); bonus2 bSkillAtk,"RL_FIREDANCE",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Shatter [2]   [Two Handed]   Item ID# 820004 (Precision_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
220
Attack
330
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Shatter.

For each 2 Refine Levels:
Increases damage of The Vigilante at Night by 7%.

For each 3 Refine Levels:
Increases damage of Banishing Buster by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of The Vigilante at Night +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",7*(.@r/2); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Splatter [2]   [Two Handed]   Item ID# 830008 (Precision_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
260
Attack
290
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Splatter.

For each 2 Refine Levels:
Increases damage of Magazine for One by 7%.

For each 3 Refine Levels:
Increases damage of Round Trip by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Magazine for One +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",7*(.@r/2); bonus2 bSkillAtk,"RL_R_TRIP",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

RAG203 [0]   [Two Handed]   Item ID# 13195 (RAG203)
R.A.G.203
Type
Weapon
Class
Rifle
Buy
1800000z
Sell
900000z
Weight
130
Attack
260
Required Lvl
140
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Rebellion
Description
Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot.
HIT +10, CRIT +15%.
Add a low chance of auto casting Level 1 Decrease Agility when attacking.
Item Script
{ bonus bCritical,15; bonus bHit,10; bonus4 bAutoSpell,"AL_DECAGI",1,30,1; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

RAG203 [1]   [Two Handed]   Item ID# 13190 (RAG203_)
R.A.G.203
Type
Weapon
Class
Rifle
Buy
1800000z
Sell
900000z
Weight
130
Attack
260
Required Lvl
140
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot.
HIT +10, Critical +15%.
Add a low chance of auto casting Level 1 Decrease Agility when attacking.
Item Script
{ bonus bCritical,15; bonus bHit,10; bonus4 bAutoSpell,"AL_DECAGI",1,30,1; },{},{}
Dropped By No Result

Revolver of Vicious Mind [1]   [Two Handed]   Item ID# 13128 (Sinister_Revolver)
Vicious Mind Revolver
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
150
Attack
150
Required Lvl
160
Weapon Lvl
4
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
Pistol imbued with evil spirit.
Increase ATK by (Refine Level * Refine Level), effect applies up to +15.
Item Script
{ bonus bBaseAtk,pow(min(getrefine(),15),2); },{},{}
Dropped By

RG-5649 [2]   [Two Handed]   Item ID# 830025 (RG_5649)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
290
Attack
295
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun that has been strengthened by the power of destruction.

ATK +5%, CON +2
Increases damage of The Vigilante at Night by 5%.

Refine Level +5:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of The Vigilante at Night by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Rolling Stone [1]   [Two Handed]   Item ID# 13154 (Rolling_Stone)
Type
Weapon
Class
Shotgun
Buy
12000z
Sell
6000z
Weight
90
Attack
135
Required Lvl
14
Weapon Lvl
1
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A heavy shotgun whose shots sound like flint striking against steel.
Inflicts splash damage.
Item Script
{ bonus bSplashRange,1; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Rolling Thunder [1]   [Two Handed]   Item ID# 13193 (R_THUNDER)
Type
Weapon
Class
Shotgun
Buy
1350000z
Sell
675000z
Weight
180
Attack
280
Required Lvl
120
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Little sister of shotgun [Rolling Stone] which operates distance. It has a special device that allows you to add a surprise attack.
Add a low chance of auto casting Level 5 Thunder Storm on the enemy when attacking.
HIT -10, reduces after-cast skill delay by 10%.
Item Script
{ bonus bSplashRange,1; bonus bHit,-10; bonus bAspdRate,-10; bonus3 bAutoSpell,"MG_THUNDERSTORM",5,30; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

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