Renewal
.:Renewal Item Database:.
Weapon - Revolver

Poenitentia Foramen [2]   [Two Handed]   Item ID# 800011 (Poenitentia_Foramen)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
120
Attack
220
Required Lvl
230
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A pistol containing the pain of bereavement.

ATK +10%

Increases damage of Only One Bullet and Magazine for One by 10%.

For each 2 Refine Levels:
Increases damage of Fire Dance by 3%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Fire Dance by additional 25%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.

[Bonus by Grade]
[Grade D]: Damage of Only One Bullet and Magazine for One +5%.
[Grade C]: Damage of Only One Bullet and Magazine for One +3%, P.ATK +1.
[Grade B]: Damage of Only One Bullet and Magazine for One +12%, CON +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; bonus2 bSkillAtk,"RL_FIREDANCE",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",3; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",3; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } },{},{}
Dropped By No Result

Precision Pistol [2]   [Two Handed]   Item ID# 800009 (Precision_Pistol)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
140
Attack
250
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A pistol equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Pistol.

For each 2 Refine Levels:
Increases damage of Only One Bullet by 7%.

For each 3 Refine Levels:
Increases damage of Fire Dance by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Only One Bullet +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",7*(.@r/2); bonus2 bSkillAtk,"RL_FIREDANCE",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Revolver of Vicious Mind [1]   [Two Handed]   Item ID# 13128 (Sinister_Revolver)
Vicious Mind Revolver
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
150
Attack
150
Required Lvl
160
Weapon Lvl
4
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
Pistol imbued with evil spirit.
Increase ATK by (Refine Level * Refine Level), effect applies up to +15.
Item Script
{ bonus bBaseAtk,pow(min(getrefine(),15),2); },{},{}
Dropped By

Royal Revolver [2]   [Two Handed]   Item ID# 32304 (R_Revolver)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
70
Attack
150
Required Lvl
170
Weapon Lvl
4
Slot
2
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
This gun was smuggled into the Glastheim Castle.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.

Increases long range physical damage by 15%.
For each refine level: ATK +4.

Refine Level +9:
Increases damage of Fire Dance by 20%.

Refine Level +11:
Decreases Heat Barrel skill cooldown by 5 second.
Increases physical damage against Undead and Angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
{ .@r = getrefine(); bonus bLongAtkRate,15; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000; } },{},{}
Dropped By No Result

Scrap Pistol [2]   [Two Handed]   Item ID# 800010 (Fourth_Revolver)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
130
Attack
230
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of Only One Bullet by 6%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{}
Dropped By No Result

Sharpshooter Revolver [0]   [Two Handed]   Item ID# 13111 (Sharpshooter_Revolver)
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
0
Attack
105
Weapon Lvl
4
Slot
0
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
Rental Item
Sharpshooter Revolver.
Increases 25% damage with Desperado skill.
DEX + 2.
Item Script
{ bonus bDex,2; bonus2 bSkillAtk,"GS_DESPERADO",25; },{},{}
Dropped By No Result

Six Shooter [1]   [Two Handed]   Item ID# 13100 (Six_Shooter)
Type
Weapon
Class
Revolver
Buy
4500z
Sell
2250z
Weight
40
Attack
30
Required Lvl
10
Weapon Lvl
1
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A six chambered revolver that is the most basic weapon for Gunslingers.
HIT - 10
Item Script
{ bonus bHit,-10; },{},{}
Dropped By

Six Shooter [2]   [Two Handed]   Item ID# 13101 (Six_Shooter_)
Type
Weapon
Class
Revolver
Buy
4500z
Sell
2250z
Weight
40
Attack
30
Required Lvl
10
Weapon Lvl
1
Slot
2
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A six chambered revolver that is the most basic weapon for Gunslingers.
HIT - 10
Item Script
{ bonus bHit,-10; },{},{}
Dropped By No Result

Soldier Revolver [0]   [Two Handed]   Item ID# 13108 (BF_Pistol1)
Brave Revolver
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
70
Required Lvl
80
Weapon Lvl
3
Slot
0
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A Pistol made for short and medium ranged battles against DemiHumans.
It seems to be capable of doing damage even through a bulletproof vest.

DEX +2, HIT -10.
Increases physical attack against DemiHuman monsters by 55%.
Ignores physical defense of DemiHuman monsters by 20%.
When dealing physical attack, has a chance of gaining ASPD +100% for 3 seconds.

Indestructible.
Item Script
expand to view script
{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

TE Woe Pistol [0]   [Two Handed]   Item ID# 13117 (TE_Woe_Pistol)
TE WoE Grenade
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
60
Required Lvl
40
Weapon Lvl
3
Slot
0
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
Rental Item

*Effects in WoE TE area
Increases physical damage against Players by 40%.
Random chance to inflict Curse status when dealing physical damage.
Item Script
{ bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bAddEff,Eff_Curse,1000; },{},{}
Dropped By No Result

Thunder Gun [2]   [Two Handed]   Item ID# 13130 (Gun_of_Trust)
Thunderbolt
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
100
Attack
60
Required Lvl
50
Weapon Lvl
3
Slot
2
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A gun with the power of lightning. It is said that the original performance can be exhibited by regaining the power of the wind.

Grants bullets the Wind element for 180 minutes.

Refine Level +7:
Increases physical damage against Fish monsters by 10%.
Increases physical damage against Water elemental monsters by 10%.

Refine Level +9:
Increases physical damage against Fish monsters by additional 15%.
Increases physical damage against Water elemental monsters by additional 15%.

When equipped with Thunder Ring:
Increases physical damage against Fish monsters by additional 20%.
Increases physical damage against Water elemental monsters by additional 20%.
Item Script
{ .@r = getrefine(); bonus bAtkEle,Ele_Wind; if (.@r>=7) { .@val = 10; if (.@r>=9) .@val += 15; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddRace,RC_Fish,.@val; } },{},{}
Dropped By No Result

Trial Rebel's Revolver [1]   [Two Handed]   Item ID# 13136 (Probation_Revolver)
Probation Revolver
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
0
Attack
120
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A revolver specially made for Rebellions.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Fire Dance by 20%.
For each 10 Base Level, ATK +6 (up to Base Level 160).

Refine Level +7:
For each Level of Chain Action, long range physical attack +1%.

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3 (up to Base DEX 100)

For every 10 Base LUK:
Critical +3 (up to Base LUK 100)
Item Script
{ bonus bBaseAtk,((min(BaseLevel,160)/10)*6); bonus2 bSkillAtk,"RL_FIREDANCE",20; if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_CHAINACTION"); } },{},{}
Dropped By No Result

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