Renewal
.:Renewal Item Database:.
Weapon

Lust Crusher [2]   [Two Handed]   Item ID# 830001 (Ep172_1h_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
200
Attack
230
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A gatling gun used by mercenaries who guarded the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Fire Rain by 10%.

For each 3 refine levels:
ATK +6, ASPD +10% (After attack delay -10%).

Refine Level +7:
Increases damage of Fire Rain by additional 15%.
Increases damage of Round Trip by 10%.

Refine Level +9:
Decreases Fire Rain skill cooldown by 2 seconds.

Refine Level +11:
Increases damage of Fire Rain by additional 25%.
When Fire Rain has been used, Increases Damage of Round Trip by additional 15% for 10 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_FIRE_RAIN",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_R_TRIP",10; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_R_TRIP\",15; }",1000,10000,"RL_FIRE_RAIN"; bonus2 bSkillAtk,"RL_FIRE_RAIN",25; } },{},{}
Dropped By

Lust Pointer [2]   [Two Handed]   Item ID# 810000 (Ep172_1h_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
130
Attack
260
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A rifle used by mercenaries who guarded the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Hammer of God by 10%.

For each 3 refine levels:
ATK +6, ASPD +10% (After attack delay -10%).

Refine Level +7:
Increases damage of Hammer of God by additional 15%.

Refine Level +9:
Decreases Hammer of God skill cooldown by 3 seconds.

Refine Level +11:
Decreases Hammer of God skill cooldown by additional 4 seconds.
When Crimson Marker has been used, Increases Damage of Hammer of God by additional 25% for 10 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_HAMMER_OF_GOD\",25; }",1000,10000,"RL_C_MARKER"; bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000; } },{},{}
Dropped By

Lust Shatter [2]   [Two Handed]   Item ID# 820000 (Ep172_1h_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
160
Attack
310
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A shotgun used by mercenaries who guarded the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Slug Shot by 10%.

For each 3 refine levels:
ATK +6, ASPD +10% (After attack delay -10%).

Refine Level +7:
Increases damage of Slug Shot by additional 15%.
Increases damage of Shattering Storm by 10%.

Refine Level +9:
Decreases Slug Shot skill cooldown by 2 seconds.
Decreases Shattering Storm skill cooldown by 1 second.

Refine Level +11:
Increases damage of Slug Shot by additional 25%.
When Slug Shot has been used, Increases Damage of Shattering Storm by additional 25% for 10 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"RL_SLUGSHOT",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_S_STORM",10; bonus2 bSkillAtk,"RL_SLUGSHOT",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_S_STORM",-1000; bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_S_STORM\",25; }",1000,10000,"RL_SLUGSHOT"; bonus2 bSkillAtk,"RL_SLUGSHOT",25; } },{},{}
Dropped By

Lute [2]   [One Hand]   Item ID# 1905 (Lute)
Type
Weapon
Class
Musical Instrument
Buy
24500z
Sell
12250z
Weight
50
Attack
105
Required Lvl
14
Weapon Lvl
2
Slot
2
Gender
Male Only
Applicable Jobs
Bard / Dancer
Description
A classical plucked string instrument that is incredibly difficult to tune and adjust.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for vender information
EnchantmentSocket Enchantable
Obtainable FromBard Job Quest
Old Blue Box

Lute [3]   [One Hand]   Item ID# 1906 (Lute_)
Type
Weapon
Class
Musical Instrument
Buy
24500z
Sell
12250z
Weight
50
Attack
105
Required Lvl
14
Weapon Lvl
2
Slot
3
Gender
Male Only
Applicable Jobs
Bard / Dancer
Description
A classical plucked string instrument that is incredibly difficult to tune and adjust.
Item Script
{},{},{}
Dropped By No Result
EnchantmentGenerated by Socket Enchanting
Obtainable FromOld Blue Box, Old Violet Box

Luxuria Pierce [2]   [Two Handed]   Item ID# 630003 (Ep172_Bh_Spear)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
330
Attack
250
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
3
Applicable Jobs
Rune Knight
Description
Scientific instrument that was kept in the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Hundred Spear by 10%.

For each 3 refine levels: ATK +12.

Refine Level +7:
Increases damage of Hundred Spear by additional 15%.

Refine Level +9:
Decreases Hundred Spear skill cooldown by 1.5 seconds.

Refine Level +11:
Increases damage of Hundred Spear by additional 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; } if (.@r>=11) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20; } },{},{}
Dropped By

Mace [0]   [One Hand]   Item ID# 1506 (Mace__)
Type
Weapon
Class
Mace
Buy
1600z
Sell
800z
Weight
80
Attack
37
Required Lvl
2
Weapon Lvl
1
Slot
0
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
A flanged, solid club that is effective for simple smashing.
Item Script
{},{},{}
Dropped By No Result

Mace [3]   [One Hand]   Item ID# 1504 (Mace)
Type
Weapon
Class
Mace
Buy
1600z
Sell
800z
Weight
80
Attack
37
Required Lvl
2
Weapon Lvl
1
Slot
3
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
A flanged, solid club that is effective for simple smashing.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Mace [4]   [One Hand]   Item ID# 1505 (Mace_)
Type
Weapon
Class
Mace
Buy
1600z
Sell
800z
Weight
80
Attack
37
Required Lvl
2
Weapon Lvl
1
Slot
4
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
A flanged, solid club that is effective for simple smashing.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Mace Of Judgement [2]   [One Hand]   Item ID# 16013 (Mace_Of_Judgement)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
120
Attack
140 / MATK 180
Required Lvl
100
Weapon Lvl
3
Slot
2
Property
Holy
Applicable Jobs
Arch Bishop
Description
A mace that strikes like the Judges gavel in deciding the fate of evil.
MATK +180, STR +1, INT +1.
Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds.

[Judgement set]
Shoes of Judgement
Shawl of Judgement
Robe of Judgement
Mace of Judgement
Increase physical and magical damage against Undead monsters by 15%.
Increase damage of Adoramus by 200% but increase SP cost of Adoramus by 30.

More Information on Combo:
Item Script
expand to view script
{ bonus bAtkEle,Ele_Holy; bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
Dropped By No Result

Mace Of Madness [0]   [One Hand]   Item ID# 1547 (Mace_Of_Madness)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0
Attack
150
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
Rental Item
Mace of Insanity.
Increases 25% damage with Cart Revolution skill.
STR + 2.
Item Script
{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{}
Dropped By No Result

Mace of Vicious Mind [1]   [One Hand]   Item ID# 16041 (Sinister_Mace)
Vicious Mind Mace
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
130
Attack
130
Required Lvl
160
Weapon Lvl
4
Slot
1
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
Mace imbued with evil spirit.
Increase ATK by (Refine Level * Refine Level), up to +15.
Indestructible.
Item Script
{ bonus bBaseAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{}
Dropped By

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