.:TitanRO:.
5x/5x/5x
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Server Rating Summary
[?]
Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
95%
Availability
97%
Community Rating:
Friendliness
90%
Eventfulness
73%
Game Master Rating:
Friendliness
90%
Availability
91%
Helpfulness
89%
Game-Play Rating:
Economy
76%
Guild Play
74%
Class Balance
86%
Average Rating:
86 / 100
Population Median Reference:
120
Donation Level:
Unavailable
96%
Balanced
4%
Customization Level:
Unavailable
27%
Occasional
69%
Extensive
4%
Noxx | Played for more than 1 year | 2019-07-29 |
WoE scene is dead. There's only 2 guilds that participate, and lately 1 of them haven't played in weeks and only 1 of them plays actively in PVM. No universal town warper, autoloot, and homunculus AI (LUL). Also, there's no economy- there's maybe like 10 vendors max, and they all belong to only a few people. They've nerfed Bowling Bash yet reduced the mats for Acid Demo (???). Impossible to contact GM's on server. There's a #main chat, but all I see on there are trolls, mostly.
Server
Stability: 9
Availability: 9
Stability: 9
Availability: 9
Community
Friendliness: 5
Eventfulness: 5
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
Friendliness: 1
Availability: 1
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 1
Economy: 1
Guild Competition: 1
Class Balance: 1
Owner's reply to this review:
2019-07-30
Hi Noxx, thanks for playing TitanRO! It's too bad that our settings aren't a great fit for your playstyle anymore. We like sticking to a low-rate/vanilla/old-school feeling, which is why we have no free warper, a limited reset system, no autoloot, and other settings as you've noticed! We focus on minor quality of life features like a daily bounty board for experience bonuses, a central hub with paid warper, and easy access to information in the Titan Guide item. FYI, there's only 1 GM on Titan!
Boilermaker | Played for 3 months | 2018-08-31 |
Server stability and availability were good. Owner kept it running smooth.
Pop peaked around 400, began to drop by 50 per week. 50 players left. 12 online at a time. Special event rare.
The community slowly turned toxic over time. Censorship by owner/staff started small and ended up being too much. Many non-toxic opinions deleted in order to hide issues/save face/appear better.
3 Small guilds remain, 3-7 players in each, with heavy multi-client WoE and Pvm even more so. Economy extinct.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 1
Eventfulness: 2
Friendliness: 1
Eventfulness: 2
Game Masters
Friendliness: 2
Availability: 8
Helpfulness: 3
Friendliness: 2
Availability: 8
Helpfulness: 3
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 8
Economy: 1
Guild Competition: 1
Class Balance: 8
TheTruthTeller | Played for 2 months | 2018-07-25 |
The GM/Staff are very incompetent. They insult the players and call them entitled when they make good suggestions. They nerfed bowling bash to make knights useless and allow trap hunter/crusaders a free ride through all content. They nerfed hunting boards to the point you get 1% from a spotlighted turn in at lvl 95(after people already abused them). There are 0 parties to play with, only players at spotlight maps farming cards. The market is a bad joke and you can't buy/sell anything.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 1
Eventfulness: 1
Friendliness: 1
Eventfulness: 1
Game Masters
Friendliness: 1
Availability: 10
Helpfulness: 1
Friendliness: 1
Availability: 10
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 6
Class Balance: 1
Economy: 1
Guild Competition: 6
Class Balance: 1
TraktorKanone | Played for 2 months | 2018-07-25 |
Server Stabel is good
Aviable is good
community Rating
if you are not on admin/gm staff team you got hated because saying the truth
Game master:
if you suggest something it will decline directly its the same with the loading screen event some players breaking Copyrights but will win the event wtf?
game play is got but some class are Still Unbalanced like HC Crusader / Trap Hunter
( playing this server since Beginning )
Server
Stability: 8
Availability: 8
Stability: 8
Availability: 8
Community
Friendliness: 3
Eventfulness: 1
Friendliness: 3
Eventfulness: 1
Game Masters
Friendliness: 1
Availability: 7
Helpfulness: 1
Friendliness: 1
Availability: 7
Helpfulness: 1
Game-play
Economy: 5
Guild Competition: 9
Class Balance: 5
Economy: 5
Guild Competition: 9
Class Balance: 5
344u344 | Played for less than 1 month | 2018-06-01 |
its a good server with a decent amount of players but the rates kinda hurts its with the lack of big parties and lack of maps to farm EXP sure you can just farm on 1 map till youre 99 and thats fine but aside from the server's exp/drop rates events are nowhere to be seen unless the event is the spotlight thing with x1.5 exp/drop/spawn rate which was limited to 3 places covering from a high level to a low level where newbies could start, maybe add in a floating rates mechanic it'll help a lot.
Server
Stability: 7
Availability: 7
Stability: 7
Availability: 7
Community
Friendliness: 6
Eventfulness: 1
Friendliness: 6
Eventfulness: 1
Game Masters
Friendliness: 6
Availability: 6
Helpfulness: 5
Friendliness: 6
Availability: 6
Helpfulness: 5
Game-play
Economy: 5
Guild Competition: 2
Class Balance: 2
Economy: 5
Guild Competition: 2
Class Balance: 2