.:ReunionRO:.
100x/100x/100x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
82%
Availability
83%
Community Rating:
Friendliness
84%
Eventfulness
75%
Game Master Rating:
Friendliness
79%
Availability
79%
Helpfulness
81%
Game-Play Rating:
Economy
77%
Guild Play
70%
Class Balance
83%
Average Rating:
79 / 100
Population Median Reference:
25
Donation Level:
Unavailable
25%
Balanced
67%
Imbalance
8%
Customization Level:
Unavailable
25%
Occasional
67%
Extensive
8%
xninabakery | Played for less than 1 month | 2020-04-07 |
GM no experience. GM so slow, GM just randomly implement something.. Change gameplay style random . Just follow any random suggestion.
LACK OF SOCIAL skill. i blame gm. Small matter become issues. Useless quest. Too many bug. Wont listen to majority voices. I farm almost 3 hour i put in Forex trading then suddenly gm remove the npc.kcuf bullsh*t. We farm for days for useless thing.
Server
Stability: 5
Availability: 5
Stability: 5
Availability: 5
Community
Friendliness: 10
Eventfulness: 5
Friendliness: 10
Eventfulness: 5
Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
Friendliness: 1
Availability: 1
Helpfulness: 1
Game-play
Economy: 4
Guild Competition: 4
Class Balance: 4
Economy: 4
Guild Competition: 4
Class Balance: 4
omenamen | Played for less than 1 month | 2020-03-29 |
Saw the drop rates of the equipment, dunno if this is still consider a midrate when the drop rates are really low... see no way earning zenny especially using a ranger to buy ammo, might as well call it a low rate... The mission quest is not meant for the new players and will ask you to kill god monster like baphoment 64 within 12 hrs, it's just asking the new players don't donate go hardcore mode and spent your entire life grinding all the items you want
Server
Stability: 5
Availability: 5
Stability: 5
Availability: 5
Community
Friendliness: 5
Eventfulness: 5
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 5
Availability: 5
Helpfulness: 5
Friendliness: 5
Availability: 5
Helpfulness: 5
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 10
Economy: 1
Guild Competition: 1
Class Balance: 10