Renewal
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Pre-Re
Renewal
iRO
Violent Gale Skill ID# 287
Whirlwind (SA_VIOLENTGALE)
TypeActive, Magic Max Lv5 TargetGroundRange2 cells
PropertyWind
RequirementsSage : Lightning Loader Lv 2

Required ForSage : Land Protector (Lv 3)

Professor : Wall of Fog (Blinding Mist) (Lv 2)
Required Item Yellow Gemstone x 1
Effect
In a Violent Gale, all Wind elemental attacks get amplified and the Flee Rate of Wind elemental players (i.e. Dokebi carded armor wearers) is increased. Also, Fire Wall lasts 150% longer in a Violent Gale.
You can't cast Ice Wall on a Violent Gale. You can only have one area enchantment out. This skill (like the others) cannot be cast over one another or double cast on top of itself. Requires 1 Yellow Gemstone to use.
Other Notes
  • Skill does not affect players with Hovering active
  • Only cells with a shootable path will be placed
  • Removed if hit by Fire Rain skill
LevelDescription
1+10% DMG for Wind Attacks/+3 Flee Rate for Wind Armor
2+14% DMG for Wind Attacks/+6 Flee Rate for Wind Armor
3+17% DMG for Wind Attacks/+8 Flee Rate for Wind Armor
4+19% DMG for Wind Attacks/+12 Flee Rate for Wind Armor
5+20% DMG for Wind Attacks/+15 Flee Rate for Wind Armor
Cast Time
5 sec
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Stay Duration
1
2
3
4
5
min
SP Cost
48
46
44
42
40
SP
Copyable:
Interruptible:
Related Class: [Sage ]
Related Status: [ViolentGale]

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