Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Female Game Master   (F_GAMEMASTER)   Mob-ID#2001
Elements
HP 7000
Level 50
Race Demi-Human
Property
Neutral 1
Size Medium
Hit(100%) 393
Flee(95%) 331 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.38s
Attack 114-124
Magic Atk 110-110 Base Exp / HP 0:1
Def 10 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Very Short
Atk Range 1 cells Str 44 Int 60
Spell Range 10 cells Agi 121 Dex 75
Sight Range 12 cells Vit 1 Luk 110
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%

Ferocious Coelacanth / Violent Coelacanth   (COELACANTH_H_A)   Mob-ID#2190
Elements
HP 5200000
Level 155
Race Fish
Property
Water 2
Size Large
Hit(100%) 667
Flee(95%) 671 Base Exp 1500000
Walk Speed Fast Job Exp 1650000
Atk Delay 0.86s Player Lvl:
Attack 4815-7015
Magic Atk 4265-7565 Base Exp / HP 0.288:1
Def 280 Job Exp / HP 0.317:1
Magic Def 280 Delay After Hit Short
Atk Range 1 cells Str 260 Int 260
Spell Range 10 cells Agi 260 Dex 260
Sight Range 12 cells Vit 260 Luk 260
2@pump(1)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Agility UP [Lv 5]
Break armor [Lv 10]
Critical Wounds [Lv 4]
Guided Attack [Lv 5]
Power Up [Lv 5]
Random Attack [Lv 8]
Water Attribute Attack [Lv 10]
Wide Bleeding [Lv 3]
Wide Freeze [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Fire Crystal   (CRYSTAL_3)   Mob-ID#1397
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 999
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Flamecross   (MM_FLAMECROSS)   Mob-ID#2960
Elements
HP 10000
Level 149
Race Insect
Property
Ghost 4
Size Small
Hit(100%) 589
Flee(95%) 585 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 493-565
Magic Atk 349-351 Base Exp / HP 0:1
Def 200 Job Exp / HP 0:1
Magic Def 10 Delay After Hit n/a
Atk Range 7 cells Str 200 Int 200
Spell Range 12 cells Agi 200 Dex 200
Sight Range 12 cells Vit 200 Luk 200
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Detector
  • Immune to Status Change
  • Ignores all skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%
Monster Skills
Flame Cross [Lv 1]
Invisible [Lv 1]

Flamel Emule   (V_FLAMEL)   Mob-ID#3227
Elements
HP 2312000
Level 176
Race Demi-Human
Property
Fire 4
Size Medium
Hit(100%) 466
Flee(95%) 562 Base Exp 80000
Walk Speed Very Fast Job Exp 40000
Atk Delay 0.38s Player Lvl:
Attack 2982-4316
Magic Atk 2659-4659 Base Exp / HP 0.035:1
Def 130 Job Exp / HP 0.017:1
Magic Def 100 Delay After Hit Very Short
Atk Range 1 cells Str 140 Int 150
Spell Range 10 cells Agi 80 Dex 200
Sight Range 12 cells Vit 70 Luk 50
lhz_dun_n
- Tomb of the Fallen
 + 10x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
200%
Earth
60%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
60%
Drops
Monster Skills
Agility UP [Lv 1]
Max Pain [Lv 5]
NPC Howling of Mandragora [Lv 3]
Wide Sleep [Lv 3]
Wide Stun [Lv 3]
Slaves
When:
- Slave amount <= 0 (1% chance)

Food Depot   (OBJ_B)   Mob-ID#1910
Elements
HP 750
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 291
Flee(95%) 261 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 91-93
Magic Atk 91-93 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%

Food Storage   (OBJ_A)   Mob-ID#1909
Elements
HP 750
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 291
Flee(95%) 261 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 91-93
Magic Atk 91-93 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%

Freezer   (FREEZER_R)   Mob-ID#1887
Elements
HP 9990
Level 94
Race Brute
Property
Water 2
Size Medium
Hit(100%) 346
Flee(95%) 331 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.45s
Attack 645-887
Magic Atk 174-204 Base Exp / HP 0:1
Def 68 Job Exp / HP 0:1
Magic Def 38 Delay After Hit Average
Atk Range 2 cells Str 68 Int 45
Spell Range 10 cells Agi 47 Dex 59
Sight Range 12 cells Vit 50 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 3]

Freezing Morocc Reincarnation   (B_MOROCC_4)   Mob-ID#3041
Elements
HP 7700000
Level 149
Race Demon
Property
Water 3
Size Medium
Hit(100%) 445
Flee(95%) 497 Base Exp 2995
Walk Speed Fast Job Exp 2230
Atk Delay 1.54s Player Lvl:
Attack 1251-1745
Magic Atk 665-1025 Base Exp / HP 0:1
Def 109 Job Exp / HP 0:1
Magic Def 54 Delay After Hit Short
Atk Range 1 cells Str 114 Int 97
Spell Range 10 cells Agi 88 Dex 164
Sight Range 12 cells Vit 62 Luk 43
moro_vol(1)
- Flame Basin
Mode
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
70%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Frenzied Kasa   (MM_LOCO_KASA)   Mob-ID#3089
Elements
HP 185000
Level 155
Race Demon
Property
Shadow 2
Size Large
Hit(100%) 407
Flee(95%) 434 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.5s
Attack 2855-4163
Magic Atk 642-1042 Base Exp / HP 0:1
Def 30 Job Exp / HP 0:1
Magic Def 30 Delay After Hit Average
Atk Range 1 cells Str 88 Int 21
Spell Range 10 cells Agi 44 Dex 95
Sight Range 12 cells Vit 88 Luk 44
1@eom(10)
- Temple of the Demon God
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%
Monster Skills
Fire Attribute Attack [Lv 1]
Suicide bombing [Lv 1]

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