Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Hardrock Mammoth   (HARDROCK_MOMMOTH)   Mob-ID#1990
Elements
HP 1900944
Level 137
Race Brute
Property
Earth 3
Size Large
Hit(100%) 413
Flee(95%) 521 Base Exp 92490
Walk Speed Fast Job Exp 44647
Atk Delay 1s Player Lvl:
Attack 2190-3122
Magic Atk 727-1193 Base Exp / HP 0.049:1
Def 449 Job Exp / HP 0.023:1
Magic Def 43 Delay After Hit Average
Atk Range 2 cells Str 191 Int 49
Spell Range 10 cells Agi 66 Dex 197
Sight Range 12 cells Vit 102 Luk 51
man_fild03
- Manuk Field
 + 1x / 240 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
70%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Critical Wounds [Lv 2]
Dragon Fear [Lv 2]
Earthquake [Lv 2]
Full Heal [Lv 1]
Stone Skin [Lv 3]
Wide Stun [Lv 1]
Slaves
When:
- Slave amount <= 0 (100% chance)

Harword / Harword Alt-Eisen   (V_HARWORD)   Mob-ID#3212
Elements
HP 2720000
Level 177
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 467
Flee(95%) 493 Base Exp 100000
Walk Speed Very Fast Job Exp 50000
Atk Delay 0.38s Player Lvl:
Attack 3003-4337
Magic Atk 1637-2837 Base Exp / HP 0.037:1
Def 200 Job Exp / HP 0.018:1
Magic Def 100 Delay After Hit Very Short
Atk Range 1 cells Str 160 Int 60
Spell Range 10 cells Agi 80 Dex 130
Sight Range 12 cells Vit 200 Luk 50
lhz_dun_n
- Tomb of the Fallen
 + 10x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
60%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Break armor [Lv 10]
Break helm [Lv 5]
Earthquake [Lv 5]
NPC Magma Eruption [Lv 3]
Power Up [Lv 1]
Splash attack [Lv 1]
Wide Stun [Lv 2]
Slaves
When:
- Slave amount <= 0 (1% chance)

Harword / Mechanic Howard   (V_G_HARWORD)   Mob-ID#3218
Elements
HP 4500000
Level 187
Race Demi-Human
Property
Earth 4
Size Medium
Hit(100%) 567
Flee(95%) 650 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.38s
Attack 4507-6507
Magic Atk 2407-4207 Base Exp / HP 0:1
Def 400 Job Exp / HP 0:1
Magic Def 200 Delay After Hit Very Short
Atk Range 1 cells Str 320 Int 120
Spell Range 10 cells Agi 160 Dex 260
Sight Range 12 cells Vit 400 Luk 100
lhz_dun_n(1)
- Tomb of the Fallen
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
60%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Break helm [Lv 10]
Earthquake [Lv 7]
Max Pain [Lv 7]
NPC Magma Eruption [Lv 5]
Power Up [Lv 5]
Pulse Strike [Lv 5]
Splash attack [Lv 1]
Suicide bombing [Lv 1]
Wide Stun [Lv 4]

Heart Hunter Ebel   (EP16_2_H_HUNTER_EV)   Mob-ID#3628
Elements
HP 2800000
Level 110
Race Demi-Human
Property
Shadow 2
Size Medium
Hit(100%) 396
Flee(95%) 546 Base Exp 800000
Walk Speed Fast Job Exp 4000000
Atk Delay 1.27s MVP Exp 5000
Attack 1570-2250
Magic Atk 840-1440 Base Exp / HP 0.286:1
Def 100 Job Exp / HP 1.429:1
Magic Def 100 Delay After Hit Short
Atk Range 1 cells Str 100 Int 30
Spell Range 10 cells Agi 70 Dex 240
Sight Range 12 cells Vit 100 Luk 80
1@swat(1)
- Heart Hunter War Base
1@swat(quest)(1)
- War Base Quest Area
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 1]
Bleeding [Lv 5]
Break weapon [Lv 1]
Critical Wounds [Lv 3]
Dark Breath [Lv 5]
Wide Sight [Lv 1]

Hell Fly   (BEELZEBUB_FLY)   Mob-ID#1872
Elements
HP 502000
Level 127
Race Angel
Property
Neutral 4
Size Medium
Hit(100%) 433
Flee(95%) 448 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.48s
Attack 946-1306
Magic Atk 288-380 Base Exp / HP 0:1
Def 98 Job Exp / HP 0:1
Magic Def 55 Delay After Hit Short
Atk Range 1 cells Str 99 Int 55
Spell Range 10 cells Agi 90 Dex 125
Sight Range 12 cells Vit 52 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Randomly Change Target
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Monster Skills
Critical Wounds [Lv 5]
Multi-stage Attack [Lv 1]
Spirit Destruction [Lv 1]
Sucking Blood [Lv 1]
Wind Attribute Attack [Lv 4]

Hellion Revenant   (G_DARK_PRIEST)   Mob-ID#1626
Elements
HP 8600
Level 79
Race Demon
Property
Undead 3
Size Medium
Hit(100%) 361
Flee(95%) 349 Base Exp 1
Walk Speed Fast Job Exp 1
Atk Delay 0.43s Player Lvl:
Attack 289-369
Magic Atk 199-235 Base Exp / HP 0:1
Def 88 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Very Short
Atk Range 2 cells Str 54 Int 78
Spell Range 10 cells Agi 63 Dex 67
Sight Range 12 cells Vit 40 Luk 99
gef_dun03
- Geffen Dungeon F4
 + 1x / 10~15 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
175%
Wind
100%
Poison
25%
Holy
175%
Shadow
0%
Ghost
150%
Undead
0%
Drops
Monster Skills
Cross of Darkness [Lv 10]
Dark Breath [Lv 5]
Grand cross of Darkness [Lv 5]
Shadow Attribute Attack [Lv 5]
Soul Strike of Darkness [Lv 10]
Undead Attribute Change [Lv 5]

Hidden Mob   (HIDDEN_MOB_W)   Mob-ID#2343
Elements
HP 10000
Level 151
Race Insect
Property
Ghost 4
Size Small
Hit(100%) 591
Flee(95%) 587 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay 2s
Attack 351-351
Magic Atk 1051-1651 Base Exp / HP 0:1
Def 200 Job Exp / HP 0:1
Magic Def 10 Delay After Hit n/a
Atk Range 7 cells Str 200 Int 200
Spell Range 12 cells Agi 200 Dex 200
Sight Range 12 cells Vit 200 Luk 200
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Aggressive
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Detector
  • Immune to Status Change
  • Ignores all skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%
Monster Skills
Invisible [Lv 1]

Hidden Mob / Monster   (HIDDEN_MOB)   Mob-ID#2337
Elements
HP 10000
Level 151
Race Insect
Property
Ghost 4
Size Small
Hit(100%) 591
Flee(95%) 587 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay 1s
Attack 351-351
Magic Atk 1051-1651 Base Exp / HP 0:1
Def 200 Job Exp / HP 0:1
Magic Def 10 Delay After Hit n/a
Atk Range 7 cells Str 200 Int 200
Spell Range 12 cells Agi 200 Dex 200
Sight Range 12 cells Vit 200 Luk 200
1@ma_b(9)
- Bakonawa Hideout
Mode
  • Immovable
  • Aggressive
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Detector
  • Immune to Status Change
  • Ignores all skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%
Monster Skills
Invisible [Lv 1]

Hidden Mob 3 / Monster 3   (HIDDEN_MOB3)   Mob-ID#2536
Elements
HP 10000
Level 151
Race Formless
Property
Ghost 4
Size Small
Hit(100%) 471
Flee(95%) 454 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 1851-2651
Magic Atk 251-251 Base Exp / HP 0:1
Def 200 Job Exp / HP 0:1
Magic Def 100 Delay After Hit n/a
Atk Range 1 cells Str 100 Int 100
Spell Range 12 cells Agi 100 Dex 100
Sight Range 12 cells Vit 100 Luk 100
1@os_a(6)
- Os Occupation
Mode
  • Immovable
  • Aggressive
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%
Monster Skills
Invisible [Lv 1]
Venom Fog [Lv 1]

Hidden Mob 4 / Monster 4   (HIDDEN_MOB4)   Mob-ID#2537
Elements
HP 10000
Level 151
Race Formless
Property
Ghost 4
Size Small
Hit(100%) 471
Flee(95%) 454 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 1851-2651
Magic Atk 251-251 Base Exp / HP 0:1
Def 200 Job Exp / HP 0:1
Magic Def 100 Delay After Hit n/a
Atk Range 1 cells Str 100 Int 100
Spell Range 12 cells Agi 100 Dex 100
Sight Range 12 cells Vit 100 Luk 100
1@ghg(8)
- Water Garden - Orthos Aqua
1@ghg(hard)(8)
- Water Garden - Hard Mode
Mode
  • Immovable
  • Aggressive
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%
Monster Skills
Invisible [Lv 1]
Venom Fog [Lv 3]

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