Renewal
.:Renewal Item Database:.

Ancient Cape [0]   [Garment]   Item ID# 2507 (Cape_Of_Ancient_Lord)
Type
Armor
Class
Garment
Buy
82000z
Sell
41000z
Weight
60
Defense
9
Required Lvl
40
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A fancy cape said to have once been worn by marquises long ago.
AGI + 1

More Information on Combo:
Item Script
{ bonus bAgi,1; },{},{}
Dropped By
EnchantmentSocket Enchantable
Obtainable FromOld Blue Box, Old Violet Box

Ancient Cape [1]   [Garment]   Item ID# 2525 (Cape_Of_Ancient_Lord_)
Type
Armor
Class
Garment
Buy
82000z
Sell
41000z
Weight
60
Defense
9
Required Lvl
40
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A fancy cape said to have once been worn by marquises long ago.
AGI + 1

More Information on Combo:
Item Script
{ bonus bAgi,1; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting

Ancient Civil Man [0]   [Upper Head]   Item ID# 18701 (Ancient_Civil_Man)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
2
Required Lvl
70
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
The hat worn by the civil man in the ancient, it is representing the wisdom.
INT +3, DEX +2, LUK +1.
If equipped with Book type weapon, reduces variable cast time by 3%.
Item Script
{ bonus bInt,3; bonus bDex,2; bonus bLuk,1; if (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOOK) bonus bVariableCastrate,-3; },{},{}
Dropped By No Result

Ancient Dagger [0]   [One Hand]   Item ID# 13062 (Ancient_Dagger)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
60
Attack
107 / MATK 120
Required Lvl
120
Weapon Lvl
4
Slot
0
Applicable Jobs
High Swordman
High Mage
High Archer
High Merchant
High Thief
Lord Knight
High Wizard
Whitesmith
Sniper
Assassin Cross
Paladin
Professor
Stalker
Creator
Clown / Gypsy
Description
A dagger used in ancient rituals, it feels as though it holds a mysterious power.
MATK + 120, MaxSP + 100, SP Recovery Rate + 5%.
When dealing physical or magical damage there's a low chance of inflicting the Curse status on yourself.
Item Script
{ bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,20; bonus3 bAddEff,Eff_Curse,20,ATF_SELF; },{},{}
Dropped By

Ancient Elven Ear [0]   [Middle Head]   Item ID# 5786 (Ancient_Elven_Ear)
Ancient Elven Ears
Type
Armor
Class
Middle Headgear
Buy
10z
Sell
5z
Weight
20
Defense
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
An accessory that mimics ancient Elf's ears.

LUK +1, MaxHP +100, MaxSP +30.

When equipped with Romantic Flower:
MATK +1%

When equipped with Romantic Leaf:
Increases physical attack by 1%.

More Information on Combo:
Item Script
{ bonus bLuk,1; bonus bMaxHP,100; bonus bMaxSP,30; },{},{}
Dropped By No Result

Ancient Elven Ear J [0]   [Middle Head]   Item ID# 5973 (Ancient_Elven_Ear_J)
Ancient Elven Ear
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
20
Required Lvl
70
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
An ornament with the shape of long ears of elf.
LUK +10
Perfect Dodge +2
MDEF +10
Item Script
{ bonus bLuk,10; bonus bMdef,10; bonus bFlee2,2; },{},{}
Dropped By No Result

Ancient Gold Ornament [1]   [Upper Head]   Item ID# 18570 (Ancient_Gold_Deco)
Ancient Gold Deco
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40
Defense
7
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Rune Knight
Arch Bishop
Warlock
Mechanic
Ranger
Guillotine Cross
Royal Guard
Shura
Sorcerer
Shadow Chaser
Genetic
Minstrel / Wanderer
Description
A beautiful golden accessory with ancient magic. It changes its power depending on the owner's class.
When base level is 150 or higher, All Stats +2.
[Swordman|Merchant|Thief]
ATK +8%
[Mage|Acolyte]
MATK +8%, increases the effectiveness of your healing skills by 7%.
[Archer]
DEX +3, long ranged physical damage +10%.
Item Script
expand to view script
{ if (BaseLevel >= 150) { bonus bAllStats,2; } if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus2 bAddClass,Class_All,8; } if (BaseClass == Job_Mage || BaseClass == Job_Acolyte) { bonus bMatkRate,8; bonus bHealPower,7; } if (BaseClass == Job_Archer) { bonus bDex,3; if (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOW) bonus bLongAtkRate,10; } },{},{}
Dropped By No Result
Obtainable FromBio Laboratory Instance

Ancient Hero Boots [1]   [Footgear]   Item ID# 22171 (Ancient_Hero_Boots)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
60
Defense
15
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pair of boots said to have been worn by ancient heroes.
It resonates with the Ancient Hero's Armor.

MaxHP +500, MaxSP +50.
Every 3 refine levels: MaxHP +2%, MaxSP +1%.

Refine Level +9: Reduces fixed cast time of all skills by 0.3 sec.

Refine Level +12: Reduces fixed cast time of all skills by 0.2 sec.

Refine Level +14: Reduces after skill delay by 5%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMaxHPrate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if (.@r >= 9) { .@val = -300; if (.@r >= 12) { .@val -= 200; if (.@r >= 14) { bonus bDelayrate,-5; } } bonus bFixedCast,.@val; } },{},{}
Dropped By No Result

Ancient Hero Box 1    Item ID# 101512 (aegis_101512)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
20
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ getgroupitem(IG_Ancient_Hero_Box_1); },{},{}
Dropped By No Result

Ancient Heros Weapon Box    Item ID# 23806 (Hero_Weapon_Box)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
200
Applicable Jobs
Every Job
Description
A box containing 1 Ancient Hero's Weapon.
Contains 1 Ancient Hero's Weapon from a total of 36.

Royal Bow, Shadow Staff
Iron Nail, Narcissus Bow
Mado Sword, Aquatic Spear
Iron Staff, Red Lotus Sword
Avengers, Golden Lord Launcher
Exorcist's Bible, Katar of Shiver
One Sky One Sun, Clarity Huuma Shuriken
Kiri no Tsuyu, Crimson Rose
Meowmeow Foxtail, The Black
Oriental Sword, Surudoi Kaze
Master Soul Rifle
Demon Slayer Shot, Spirit Pendulum
Dragon Slayer
Light Blade
Meteor Striker
Slate Sword
Trumpet Shell
Barbed Wire Whip
Saint Mace, Ray Knuckle
Blade Katar
Fatalist
Scarlet Dragon Leather Bow
Blue Crystal Staff
Chilling Cane
Item Script
{ getgroupitem(IG_HERO_WEAPON_BOX); },{},{}
Dropped By No Result

Ancient Heros Weapon Modification Cube    Item ID# 100437 (Hero_Weapon_Cube)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A cube containing a cube that can upgrade an Ancient Hero's Weapon to an Patent Hero's Weapon.
It contains 1 of 35 types of cubes.

[Obtainable Items]
Oriental Sword Remodeling Cube
Dragonic Slayer Remodeling Cube
Katar of Shiver Remodeling Cube
Blade Katar Remodeling Cube
Barbed Wire Whip Remodeling Cube
Trumpet Shell Remodeling Cube
Narcissus Bow Remodeling Cube
Slate Sword Remodeling Cube
Red Lotus Sword Remodeling Cube
Fatalist Remodeling Cube
Mado Sword Remodeling Cube
Meteor Striker Remodeling Cube
Avenger Remodeling Cube
Chilling Cane Remodeling Cube
Shadow Staff Remodeling Cube
Scarlet Dragon Leather Bow Remodeling Cube
Royal Bow Remodeling Cube
Sain Mace Remodeling Cube
Exorcist's Bible Remodeling Cube
Blue Crystal Staff Remodeling Cube
Iron Staff Remodeling Cube
Light Blade Remodeling Cube
Aquatic Spear Remodeling Cube
Ray Knuckle Remodeling Cube
Iron Nail Remodeling Cube
Meowmeow Foxtail Remodeling Cube
Kiri no Tsuyu Remodeling Cube
Clarity Huuma Shuriken Remodeling Cube
Crimson Rose Remodeling Cube
Master Soul Rifle Remodeling Cube
Golden Lord Launcher Remodeling Cube
The Black Remodeling Cube
Demon Slayer Shot Remodeling Cube
One Sky One Sun Remodeling Cube
Spirit Pendulum Remodeling Cube
Item Script
{ getgroupitem(IG_HERO_WEAPON_CUBE); },{},{}
Dropped By No Result

Ancient Languages Scroll    Item ID# 12381 (ValkyrieA_Scroll)
Ancient Language Scroll
Type
Usable Item
Class
n/a
Buy
10z
Sell
5z
Weight
1
Applicable Jobs
Every Job
Description
A scroll written in an unknown language.
Item Script
{ if (strcharinfo(3) == "job3_arch02") { mercenary_create 2037,1800000; } },{},{}
Dropped By No Result

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