.:Renewal Item Database:.
Weapon - Knuckle
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
80 Attack
220 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | Bandages tied to hands that engulfed with black lights. Increases ranged physical attack by 10%. For each refine level: ATK +4 Refine Level +9: Increases damage of Knuckle Arrow by 40%. Refine Level +11: Reduces after skill delay by 7%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150 Attack
210 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Inquisitor |
---|---|
Description | A knuckle imbued with the power to slay numerous demons. Indestructible in battle ATK +5%, POW +2. Increases damage of Explosion Blaster by 5%. Refine Level +5: Increases damage of Explosion Blaster by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Explosion Blaster by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Explosion Blaster by additional 5%. Increases damage of Oleum Sanctum by 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5; if (.@r>=5) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"IQ_OLEUM_SANCTUM",15; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150 Attack
240 / MATK 220 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Shura |
---|---|
Description | A knuckle that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. MATK +220 |
Item Script | {},{},{} |
Dropped By | No Result |
Diva Claw [1] [One Hand] Item ID# 1842 (Diva_Claw) | |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
40 Attack
140 / MATK 100 Required Lvl 150 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Arch Bishop Shura |
---|---|
Description | A weapon of unknown origin that contains the magic of the labyrinth. It is unclear what kind of material it is made of, and the same weapons have different performances. MATK +100. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Baphomet Card: ATK +10%. Normal attacks inflicts splash damage. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |