.:Renewal Item Database:.
Weapon - Knuckle
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
70 Attack
210 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | It can deals fierce attack. Increases damage of Chain Combo by 30%. For each refine level: ATK +4 Refine Level +9: Increases damage of Combo Finish by 50%. Refine Level +11: Increases damage of Chain Crush Combo by 30%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0 Attack
190 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Shura |
---|---|
Description | A Knuckle designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Call Spirits: Increases ranged physical damage by 1%. Refine Level +9: MaxSP +10% Increases damage of Rampage Blaster and Knuckle Arrow by 25%. Refine Level +11: Decreases after skill cast delay by 10%. Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Rampage Blaster and Knuckle Arrow by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,2*getskilllv("MO_CALLSPIRITS"); } if (.@r>=9) { bonus bMaxSPrate,10; bonus2 bSkillAtk,"SR_KNUCKLEARROW",25; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
70 Attack
185 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | A knuckle with a shining ore blade found in a meteorite. It resonates with Ancient Hero's Boots. For each 2 refine levels, ATK +10. For each 3 refine levels, increases Tiger Cannon damage by 4%. Refine Level +9: Increases Tiger Cannon damage by additional 15%. Refine Level +11: Reduces skill cooldown time of Tiger Cannon by 1 second. When equipped with Ancient Hero's Boots: Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4; if (.@r>=9) { bonus2 bSkillAtk,"SR_TIGERCANNON",15; } if (.@r>=11) { bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
80 Attack
205 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | An improved version of a knuckle with a blade made of shiny ore found in a meteorite. Resonates with Hero's Boots-LT. ATK +5% Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases damage of Tiger Cannon by 4%. Refine Level +7: Increases damage of Tiger Cannon by additional 25%. Increases damage of Gate of Hell by 30%. Refine Level +9: Decreases Tiger Cannon skill cooldown by 1 second. Increases melee and ranged physical damage by 10%. Refine Level +11: MaxHP +10% Increases damage of Gate of Hell by additional 15%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: melee and ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus2 bSkillAtk,"SR_GATEOFHELL",30; bonus2 bSkillAtk,"SR_TIGERCANNON",25; if (.@r>=9) { bonus bLongAtkRate,10; bonus bShortAtkRate,10; bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; if (.@r>=11) { bonus bMaxHPrate,10; bonus2 bSkillAtk,"SR_GATEOFHELL",15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3); },{},{} |
Dropped By | No Result |
Requiem Knuckle [0] [One Hand] Item ID# 1840 (Thanos_Knuckle_J) | |
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
50 Attack
150 / MATK 100 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Priest Monk |
---|---|
Description | A knuckle given by the king. It seems to have the effect of calming the soul of the dead. MATK +100. Increases magical damage against Bio Lab and Tomb of the Fallen monsters by 40%. Indestructible in battle Refine Level +5: Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%. For each refine level equal or above +6: Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%. |
Item Script | { .@r = getrefine(); .@b = 40; if (.@r>=5) .@b += (.@r-5)*15+20; bonus2 bAddRace2,RC2_BioLab,.@b; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150 Attack
190 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | Knuckles used by Glastheim Monks. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez. Increase long range physical damage by 15%. For each refine level, ATK +4. Refine Level +9: Increases damage of Rampage Blaster by 20%. Refine Level +11: Decreases Rampage Blaster skill cooldown by 1 second. Increases physical damage against Undead and Angel monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30. Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds. If total refine level of entire set at least +30: Increases physical damage against Holy and Undead elemental enemies by 20%. |
Item Script | { .@r = getrefine(); bonus bLongAtkRate,15; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; } },{},{} |
Dropped By | No Result |