.:Renewal Item Database:.
Weapon - Musical Instrument
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
90 Attack
110 Required Lvl 27 Weapon Lvl 3 Slot 0 Property Fire Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A magically dazzling guitar that bewitches its user to play passionate songs once it's held in his hands. |
Item Script | { bonus bAtkEle,Ele_Fire; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
70 Attack
110 Required Lvl 70 Weapon Lvl 3 Slot 3 Gender Male Only | |
Applicable Jobs | Clown / Gypsy |
---|---|
Description | A Large low voiced Violin Instrument. The strings have 4 Lines and shows a silent but relaxing tone for group bands. AGI +2, DEX +3 Add 2 cells knock back effect when using Musical Strike. Add 3 cells knock back effect when using Arrow Vulcan. |
Item Script | { bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} |
Dropped By |
Type
Weapon
Class
Musical Instrument
Buy
20000z
Sell
10000z
Weight
25 Attack
180 / MATK 120 Required Lvl 130 Weapon Lvl 3 Slot 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | The double bass, also known as large musical instrument called the violin strains. Large and powerful enough to be a weapons. MATK +120. Reduce Improvised Song cooldown by 2 seconds. |
Item Script | { bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-2000; },{},{} |
Dropped By |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
110 Attack
120 / MATK 220 Required Lvl 215 Weapon Lvl 5 Slot 2 Gender Male Only | |
Applicable Jobs | Troubadour / Trouvere |
---|---|
Description | A violin that generates powerful power from the accumulation of evil spirits. MATK +220 MATK +5%, SPL +2. Increases damage of Metallic Fury by 5%. Refine Level +5: Increases damage of Metallic Fury by additional 10%. Refine Level +7: Increases Magical Damage with every element by 5%. Refine Level +9: Increases damage of Metallic Fury by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Metallic Fury by additional 5%. Increases damage of Sound Blend by 15%. [Bonus by Grade] [Grade D]: Magical Damage with every element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"TR_METALIC_FURY",5; if (.@r>=5) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,5; if (.@r>=9) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"TR_SOUNDBLEND",15; bonus2 bSkillAtk,"TR_METALIC_FURY",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
80 Attack
80 Required Lvl 70 Weapon Lvl 3 Slot 2 Range 2 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | Violin with red light radiance. ATK increased by (Refine Level * Refine Level), up to +15. Base Level 70 or higher: ATK +5 for every 10 Base Level. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
150 Attack
210 / MATK 210 Required Lvl 230 Weapon Lvl 5 Slot 1 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A violin that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. MATK +210 |
Item Script | {},{},{} |
Dropped By | No Result |
Diva Viollin [1] [One Hand] Item ID# 1945 (Diva_Viollin) Diva Violin | |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
25 Attack
180 / MATK 120 Required Lvl 150 Weapon Lvl 4 Slot 1 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A weapon of unknown origin that contains the magic of the labyrinth. It is unclear what kind of material it is made of, and the same weapons have different performances. MATK +120. Refine Level +7: Increases damage of Arrow Vulcan by 150%. Refine Level +9: Increases damage of Arrow Vulcan by additional 50%. When compounded with Labyrinth Baphomet Card: ATK +10%. Normal attacks inflicts splash damage. |
Item Script | { .@r = getrefine(); if (.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",150; if (.@r>=9) bonus2 bSkillAtk,"CG_ARROWVULCAN",50; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0 Attack
125 Required Lvl 60 Weapon Lvl 3 Slot 0 Refineable No Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | An instrument that is made by the Paradise Group. It is suitable for those who have more advanced experience as Bards. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
180 Attack
110 Required Lvl 70 Weapon Lvl 4 Slot 0 Property Wind Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | An electric guitar which amplifies its user's power. Enables use of Level 1 Jupitel Thunder. Add a 10% chance of auto casting Level 1 Jupitel Thunder on the enemy when dealing physical attack. INT + 2, AGI + 1 |
Item Script | { skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; },{},{} |
Dropped By |
Erhu [3] [One Hand] Item ID# 1943 (Erhu) | |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
70 Attack
50 Required Lvl 90 Weapon Lvl 2 Slot 3 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | An eastern musical instrument that can brings nostalgic memories. When using Circle of Nature, for 60 seconds: Restore 1 SP every 4 seconds. Refine Level +10: Erhu become indestructible. |
Item Script | { autobonus3 "{ bonus2 bSPRegenRate,4,1000; }",1000,60000,"WM_SIRCLEOFNATURE"; if (getrefine()>=10) bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
140 Attack
200 Required Lvl 250 Weapon Lvl 5 Slot 2 Gender Male Only | |
Applicable Jobs | Troubadour / Trouvere |
---|---|
Description | A Safety Lute enhanced with Mjolnir's energy. The stronger the power, the greater the consumption of mana. Increases ranged physical damage by 10%. Increases damage of Severe Rainstorm and Rose Blossom by 20%. Refine Level +7: ATK +70 Decreases variable cast time by 10%. Refine Level +9: Increases damage of Severe Rainstorm by additional 15%. Increases damage of Rose Blossom by additional 10%. Increases Physical Damage against enemies of every size by 15%. Increases SP Consumption of Severe Rainstorm and Rose Blossom by 25. Refine Level +11: Decreases after skill cast delay by 15%. Decreases Severe Rainstorm skill cooldown by 2 seconds. Increases damage of Rose Blossom by additional 10%. Increases SP Consumption of Severe Rainstorm and Rose Blossom by additional 25. [Bonus by Grade] [Grade D]: P.ATK +10 [Grade C]: Damage of Severe Rainstorm and Rose Blossom +10%. [Grade B]: Physical Damage against enemies of every element +10%. [Grade A]: Damage of Severe Rainstorm and Rose Blossom +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bLongAtkRate,10; bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",20; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; if (.@r>=7) { bonus bVariableCastrate,-10; bonus bBaseAtk,70; if (.@r>=9) { bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; bonus2 bSkillUseSP,"TR_ROSEBLOSSOM_ATK",-25; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10; bonus2 bSkillUseSP,"TR_ROSEBLOSSOM_ATK",-25; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; } } } } },{},{} |
Dropped By | No Result |
Gemini Violin [1] [One Hand] Item ID# 570004 (Gemini_Violin_J) | |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
50 Attack
10 / MATK 10 Weapon Lvl 4 Slot 1 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,40+BaseLevel; bonus bMatk,40+BaseLevel; bonus bDelayrate,-10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Bard) { bonus bAtkRate,50; bonus bMatkRate,25; bonus2 bSkillAtk,"CG_ARROWVULCAN",200; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; } } },{},{} |
Dropped By | No Result |