.:Renewal Item Database:.
Weapon - Two-handed Axe
Bradium Stone Hammer [2] [Two Handed] Item ID# 1397 (Bradium_Stonehammer_) | |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
270 Attack
210 Required Lvl 75 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Whitesmith |
---|---|
Description | A stone hammer made out of Bradium. Increases Stun rate by 5% when using Hammer Fall. Stun rate increases by 2% for every 1 refine level. |
Item Script | { bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0 Attack
200 Required Lvl 80 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A terrifying two-handed axe that is said to stimulate the nerves in order to kill DemiHumans, once it's in the wearer's hands. STR + 3 Increases physical damage on DemiHuman monsters by 55%. When dealing physical attack, has a chance to destroy target's bodygear for 3 seconds. Indestructible. |
Item Script | { bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Two-handed Axe
Buy
34000z
Sell
17000z
Weight
220 Attack
155 Required Lvl 30 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A powerful axe that lives up to its mighty appearance. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
34000z
Sell
17000z
Weight
220 Attack
155 Required Lvl 30 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A powerful axe that lives up to its mighty appearance. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Two-handed Axe
Buy
34000z
Sell
17000z
Weight
220 Attack
155 Required Lvl 30 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A powerful axe that lives up to its mighty appearance. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
150 Attack
200 Required Lvl 60 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Merchant Blacksmith Alchemist |
---|---|
Description | Increases physical damage against Undead monster by 10%. Has a chance to autocast Level 5 Blessing on the user when dealing physical attack. |
Item Script | { bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,5; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
200 Attack
200 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | Two-handed axe with red light radiance. ATK increases by (Refine Level * Refine Level), up to +15. Base Level 70 or higher: ATK +5 for every 10 Base Levels. Indestructible. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
700 Attack
350 / MATK 180 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Mechanic |
---|---|
Description | A two-handed axe that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. Indestructible in battle MATK +180 |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Diva Twohand Axe [1] [Two Handed] Item ID# 28117 (Diva_Twohand_Axe) Diva Two-Handed Axe | |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
400 Attack
320 / MATK 200 Required Lvl 150 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Rune Knight Mechanic Royal Guard Genetic |
---|---|
Description | A weapon of unknown origin that contains the magic of the labyrinth. It is unclear what kind of material it is made of, and the same weapons have different performances. MATK +200. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Baphomet Card: Increases physical damage by 10%. Normal attacks inflicts splash damage. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
660 Attack
330 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Meister |
---|---|
Description | A two-handed axe with holy power used by the leader of the Holy Knights. Indestructible in battle ATK +5%, POW +2. Increases damage of Mighty Smash by 5%. Refine Level +5: Increases damage of Mighty Smash by additional 10%. Refine Level +7: Increases melee physical damage by 5%. Refine Level +9: Increases damage of Mighty Smash by additional 10%. Refine Level +10: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases damage of Mighty Smash by additional 5%. Increases damage of Axe Stomp by 15%. [Bonus by Grade] [Grade D]: melee physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"MT_MIGHTY_SMASH",5; if (.@r>=5) { bonus2 bSkillAtk,"MT_MIGHTY_SMASH",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"MT_MIGHTY_SMASH",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"MT_AXE_STOMP",15; bonus2 bSkillAtk,"MT_MIGHTY_SMASH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
600 Attack
10 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A gigantic and ridiculously heavy axe that requires great strength to use it properly. ASPD -40%. Doubles SP consumption of all skills. If base STR is 95 or greater: ATK +340. Has a 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack. |
Item Script | { bonus bAspdRate,-40; bonus bUseSPrate,100; if (readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
20 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A gigantic and ridiculously heavy axe that requires great strength to use it properly. Increases after attack delay by 25% (ASPD -25%). Increases SP Consumption of all skills by 100%. Base STR is at least 95: ATK +400. Random chance to inflict Stun status on target when dealing physical damage. Random chance to break target's armor when dealing physical damage. |
Item Script | { bonus bAspdRate,-25; bonus bUseSPrate,100; if (readparam(bStr)>=95) { bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{} |
Dropped By | No Result |