.:Renewal Item Database:.
Weapon - Two-handed Axe
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
600 Attack
10 Required Lvl 80 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A gigantic and ridiculously heavy axe that requires great strength to use it properly. ASPD -40%. Doubles SP consumption of all skills. If base STR is 95 or greater: ATK +34. Has a 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack. |
Item Script | { bonus bAspdRate,-40; bonus bUseSPrate,100; if (readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{} |
Dropped By |
Eden Two-Handed Axe I [0] [Two Handed] Item ID# 1391 (P_Two_Handed_Axe1) Eden Group Two Handed Axe I | |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
195 Required Lvl 60 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | An axe that is made by the Paradise Group. It is suitable for those who have more advanced experience handling two-handed axes. Cannot be upgraded. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
56000z
Sell
28000z
Weight
190 Attack
250 Required Lvl 95 Weapon Lvl 4 Slot 1 Property Water | |
Applicable Jobs | High Swordman High Merchant Lord Knight Whitesmith Paladin Creator |
---|---|
Description | An axe made of arctic ice. Adds a chance to inflict Frozen status target or wielder when dealing physical attacks. Indestructible (except in upgrade attempts). |
Item Script | { bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Freeze,300; bonus2 bAddEff2,Eff_Freeze,300; },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0 Attack
130 Required Lvl 100 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A metallic Two-Handed Axe made of Oridecon created for experienced adventurers. Can be enchanted by [Jumping Enchant Specialist] Prontera (151,187) . Axe Tornado damage +10%. Indestructible For very refine level, ATK +9. Every 10 Base Level, ATK +8 (applies up to base level 150). |
Item Script | { bonus2 bSkillAtk,"NC_AXETORNADO",10; bonus bUnbreakableWeapon; bonus bBaseAtk,9*getrefine()+8*(min(BaseLevel,150)/10); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
500 Attack
370 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Meister |
---|---|
Description | A Saw Axe enhanced with Mjolnir's energy. The stronger the power, the greater the consumption of mana. Indestructible in battle ATK +15% Increases damage of Arm Cannon and Spark Blaster by 20%. Refine Level +7: ATK +90 ASPD +15% (Decreases after attack delay by 15%). Refine Level +9: Increases ranged physical damage by 10%. Increases damage of Spark Blaster by additional 10%. Increases Physical Damage against enemies of every size by 20%. Increases SP Consumption of Arm Cannon and Spark Blaster by 25. Refine Level +11: Decreases after skill cast delay by 15%. Increases damage of Arm Cannon and Spark Blaster by additional 10%. Increases SP Consumption of Arm Cannon and Spark Blaster by additional 25. [Bonus by Grade] [Grade D]: P.ATK +10 [Grade C]: Damage of Arm Cannon and Spark Blaster +10%. [Grade B]: Physical Damage against enemies of every element +10%. [Grade A]: Damage of Arm Cannon and Spark Blaster +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,15; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"MT_SPARK_BLASTER",20; bonus2 bSkillAtk,"NC_ARMSCANNON",20; if (.@r>=7) { bonus bAspdRate,15; bonus bBaseAtk,90; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus bLongAtkRate,15; bonus2 bSkillAtk,"MT_SPARK_BLASTER",10; bonus2 bSkillUseSP,"MT_SPARK_BLASTER",-25; bonus2 bSkillUseSP,"NC_ARMSCANNON",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"MT_SPARK_BLASTER",10; bonus2 bSkillAtk,"NC_ARMSCANNON",10; bonus2 bSkillUseSP,"MT_SPARK_BLASTER",-25; bonus2 bSkillUseSP,"NC_ARMSCANNON",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"MT_SPARK_BLASTER",10; bonus2 bSkillAtk,"NC_ARMSCANNON",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"MT_SPARK_BLASTER",10; bonus2 bSkillAtk,"NC_ARMSCANNON",10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
400 Attack
330 Required Lvl 50 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | High Swordman High Merchant Lord Knight Whitesmith Paladin Creator |
---|---|
Description | An incredibly large axe that appears impossible to swing. Increases damage of the skill Cart Termination by 15%. [If Base STR >= 95] HIT + 10, ASPD +3%. More Information on Combo: |
Item Script | { bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if (readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; } },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
700 Attack
350 / MATK 180 Required Lvl 210 Weapon Lvl 5 Slot 0 | |
Applicable Jobs | Mechanic |
---|---|
Description | A two-handed axe crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. Indestructible in battle MATK +180 |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0 Attack
220 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A weapon that only a champion of battlefield can wield. Increases physical damage against DemiHuman monsters by 70%. Ignores physical defense of DemiHuman monsters by 25%. Indestructible in battle Refine Level +6: Ignores physical defense of DemiHuman monster +5%. [Slaughter] Lv 2 [(Refine-3) * (Refine-3) % physical damage bonus on DemiHuman targets, applies up to +14.] Random chance to inflict Level 1 Critical Wound when dealing physical damage. Refine Level +9: Increases the chance of inflicting Critical Wound by 5%. When using Mammonite or Cart Termination, has a chance to inflict Level 2 Critical Wound on target. (Critical Wound reduces the effect of Heal, Sanctuary, Potion Pitcher and other recovery items). |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if (.@r>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
180 Attack
187 Required Lvl 44 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A humongous, double bladed axe. Enables Mammonite skill to knockback target by 5 cells. When dealing physical attack, 15% chance to Stun the target. |
Item Script | { bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500; },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
500 Attack
270 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | A huge two-handed axe used by Glastheim Guards. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez. ATK +5%. Decreases damage taken from Medium and Large size enemies by 10%. Indestructible in battle For each refine level: Increases long range physical damage by 1%. Refine Level +9: Increases damage of Axe Tornado and Magma Eruption by 20%. Decreases Axe Tornado skill cooldown by 1 second. Refine Level +11: Increases physical damage against Undead and Angel race monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30. Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds. If total refine level of entire set at least +30: Increases physical damage against Holy and Undead elemental enemies by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSubSize,Size_Medium,10; bonus2 bSubSize,Size_Large,10; bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,.@r; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20; if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
300 Attack
215 Required Lvl 44 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A huge guillotine blade welded to a handle for active decapitation. Has a chance to causes Coma effect on DemiHuman monster when dealing physical attacks. Regain 2 SP for each physical attack on a DemiHuman monster and 20 SP each time a DemiHuman monster is defeated. |
Item Script | { bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player_Human,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player_Human,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player_Human,20; },{},{} |
Dropped By |
Half BF Two Handed Axe1 [0] [Two Handed] Item ID# 28102 (Half_BF_Two_Handed_Axe1) | |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0 Attack
200 Required Lvl 80 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |