.:Renewal Item Database:.
Weapon - Two-handed Axe
Neev Buster [1] [Two Handed] Item ID# 28122 (Neev_Buster) | |
Type
Weapon
Class
Two-handed Axe
Buy
100000z
Sell
50000z
Weight
350 Attack
180 / MATK 110 Required Lvl 170 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Genetic |
---|---|
Description | A buster with the strength to hold the power of Neve. MATK +110. Base Level is at least 175: ATK +5%, MATK +5%. When equipped with Neev Barrette: For each 10 base STR: ATK +1%. For each 10 base AGI: ASPD +1%. For each 10 base VIT: MaxHP +1%. For each 10 base INT: MATK +20. For each 10 base DEX: Variable cast time -1%. For each 10 base LUK: Critical +1. For each refine level of Neev Guillotine: ATK +20, MATK +20. |
Item Script | { if (BaseLevel>=175) { bonus bAtkRate,5; bonus bMatkRate,5; } },{},{} |
Dropped By | No Result |
Neev Guillotine [1] [Two Handed] Item ID# 28121 (Neev_Guillotine) | |
Type
Weapon
Class
Two-handed Axe
Buy
100000z
Sell
50000z
Weight
400 Attack
180 / MATK 110 Required Lvl 170 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Mechanic |
---|---|
Description | A guillotine with the strength to hold the power of Neve. MATK +110. Base Level is at least 175: ATK +5%, MATK +5%. When equipped with Neev Barrette: For each 10 base STR: ATK +1%. For each 10 base AGI: ASPD +1%. For each 10 base VIT: MaxHP +1% For each 10 base INT: MATK +20. For each 10 base DEX: Variable cast time -1%. For each 10 base LUK: Critical +1. For each refine level of Neev Guillotine: ATK +20, MATK +20. |
Item Script | { if (BaseLevel>=175) { bonus bAtkRate,5; bonus bMatkRate,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
100 Required Lvl 3 Weapon Lvl 1 Slot 3 Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A sturdy, two-handed axe created for fighting multiple enemies at once. Impossible to refine this item. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Blacksmith Crusader |
---|---|
Description | A two-handed axe made by the Paradise Group. Indestructible in battle Critical +10 Base Level at least 60: HIT +15 Base Level at least 75: Increases critical damage by 5%. Base Level at least 90: Increases critical damage by additional 5%. |
Item Script | { bonus bCritical,10; if (BaseLevel>=60) bonus bShortAtkRate,10; if (BaseLevel>=75) bonus bCritAtkRate,5; if (BaseLevel>=90) bonus bCritAtkRate,10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
250 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Mechanic |
---|---|
Description | A high-quality two-handed axe made by the Paradise Group. ATK +5% For each Level of Weapon Research: Increases melee physical damage by 1%. Base Level at least 105: Decreases Axe Tornado skill cooldown by 1 second. Increases damage of Axe Tornado and Power Swing by 25%. Base Level at least 110: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Axe Tornado and Power Swing by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("BS_WEAPONRESEARCH"); bonus bAtkRate,5; bonus bShortAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",25; bonus2 bSkillAtk,"NC_POWERSWING",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_POWERSWING",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
700 Attack
290 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | A Two-Handed Axe created by top class blacksmith whose had revenge desire. Seeing the sharp ax blade, he began to show his natural ability. It resonates with Great Hero's Boots. Indestructible in battle For each 2 refine levels: ATK +15. For each 3 refine levels: Increases damage of Axe Tornado by 10%. Refine Level +7: Increases damage of Axe Boomerang by 40%. Decreases Cross Slash skill cooldown by 1 sec. Refine Level +9: Increases physical damage against all size monsters by 15%. Refine Level +11: Decreases physical and magical damage from all elemental enemies by 5%. When equipped with Great Hero's Boots: STR +10, ATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000; } if (.@r>=9) { bonus2 bAddSize,Size_All,15; } if (.@r>=11) { bonus2 bSubEle,Ele_All,20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
320 Attack
325 Required Lvl 230 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Meister |
---|---|
Description | A huge axe containing the pain of bereavement. Indestructible in battle ATK +10% Increases damage of Axe Stomp by 10%. For each 2 Refine Levels: Increases damage of Axe Tornado by 3%. Refine Level +7: ASPD +10% (Decreases after attack delay by 10%). Refine Level +9: Increases damage of Axe Tornado by additional 25%. Refine Level +11: Increases physical damage against enemies of every size by 15%. [Bonus by Grade] [Grade D]: Damage of Axe Stomp +5%. [Grade C]: Damage of Axe Stomp +8%, P.ATK +1. [Grade B]: Damage of Axe Stomp +12%, POW +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,10; bonus2 bSkillAtk,"MT_AXE_STOMP",10; bonus2 bSkillAtk,"NC_AXETORNADO",3*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NC_AXETORNADO",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"MT_AXE_STOMP",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"MT_AXE_STOMP",8; if (.@g >= ENCHANTGRADE_B) { bonus bPow,2; bonus2 bSkillAtk,"MT_AXE_STOMP",12; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
300 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Mechanic |
---|---|
Description | A Two-Handed Axe designed to help adventurers grow. Cannot be refined normally. Indestructible in battle ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Weaponry Research: Increases melee physical damage by 1%. Refine Level +9: Decreases Axe Tornado skill cooldown by 1 second. Increases damage of Axe Tornado and Power Swing by 25%. Refine Level +11: Decreases after skill cast delay by 10%. Increases physical damage against enemies of every size by 20%. Refine Level +13: Increases damage of Axe Tornado and Power Swing by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,2; bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH"); } if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",25; bonus2 bSkillAtk,"NC_POWERSWING",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,20; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_POWERSWING",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
2z
Sell
1z
Weight
0 Attack
205 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | Rental Items A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh. STR +20, ASPD +5%. Increases movement speed. Impossible to refine this item. |
Item Script | { bonus bStr,20; bonus bMatkRate,20; bonus bAspdRate,5; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
1z
Sell
0z
Weight
0 Attack
215 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | Rental Items A humongous, double bladed axe. STR + 5, HIT + 20. Has a 20% chance to inflict Stun status on target when dealing physical attack. Mammonite damage increased by 20%. Impossible to refine this item. |
Item Script | { bonus bStr,5; bonus bHit,20; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bAddEff,Eff_Stun,2000; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
300 Attack
280 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Meister |
---|---|
Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. For each 2 refine levels: Damage of Axe Stomp +5%. For each 4 refine levels: ATK +2%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"MT_AXE_STOMP",5*(.@r/2); bonus bShortAtkRate,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
2z
Sell
1z
Weight
0 Attack
200 Weapon Lvl 4 Slot 0 Property Wind Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | Rental Item A light axe imbued with the Wind property which can be hurled at enemies. Enables use of Tomahawk Throwing. |
Item Script | { bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{} |
Dropped By | No Result |