Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Trentini (Re-Stats)   (TRENTINI)   Mob-ID#2227
Elements
HP 204962
Level 142
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 288
Flee(95%) 382 Base Exp 15995
Walk Speed Average Job Exp 13248
Atk Delay 0.38s
Attack 1070-1498 Base Exp / HP 0.078:1
Def 70 Job Exp / HP 0.065:1
Magic Def 12 Delay After Hit Very Short
Atk Range 1 cells Str 121 Int 80
Spell Range 10 cells Agi 126 Dex 165
Sight Range 12 cells Vit 67 Luk 42
lhz_dun04
- Bio Laboratory F4
 + 42x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Agility UP [Lv 5]
Defense disregard attack [Lv 1]
Power Up [Lv 5]
Pulse Strike [Lv 5]
Slow Cast [Lv 5]
Stun Attack [Lv 5]
Wide Stun [Lv 5]
Wind Attribute Attack [Lv 5]

Undead Knight (Re-Stats)   (MG_M_UNDEAD_KNIGHT)   Mob-ID#2473
Elements
HP 500000
Level 133
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 240
Flee(95%) 311 Base Exp 4500
Walk Speed Average Job Exp 3375
Atk Delay 0.38s
Attack 751-880 Base Exp / HP 0.009:1
Def 122 Job Exp / HP 0.007:1
Magic Def 62 Delay After Hit Very Short
Atk Range 2 cells Str 122 Int 65
Spell Range 14 cells Agi 87 Dex 103
Sight Range 16 cells Vit 54 Luk 65
2@gl_k(1)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Undead Knight (Re-Stats)   (MG_F_UNDEAD_KNIGHT)   Mob-ID#2474
Elements
HP 500000
Level 133
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 240
Flee(95%) 311 Base Exp 4500
Walk Speed Average Job Exp 3375
Atk Delay 0.38s
Attack 751-880 Base Exp / HP 0.009:1
Def 122 Job Exp / HP 0.007:1
Magic Def 62 Delay After Hit Very Short
Atk Range 2 cells Str 122 Int 65
Spell Range 14 cells Agi 87 Dex 103
Sight Range 16 cells Vit 54 Luk 65
2@gl_k(1)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Uzhas   (UZHAS)   Mob-ID#1883
Elements
HP 13707
Level 61
Race Demi-Human
Property
Water 3
Size Medium
Hit(100%) 114
Flee(95%) 211 Base Exp 4002
Walk Speed Slow Job Exp 3003
Atk Delay 0.67s
Attack 293-960 Base Exp / HP 0.292:1
Def 11 Job Exp / HP 0.219:1
Magic Def 34 Delay After Hit Short
Atk Range 1 cells Str 1 Int 72
Spell Range 10 cells Agi 33 Dex 75
Sight Range 12 cells Vit 19 Luk 77
mosk_dun02
- Temny Forest
 + 5x / 20~30 sec
mosk_dun03
- Dremuci Forest
 + 35x / 20~30 sec
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
-25%
Earth
100%
Fire
0%
Wind
200%
Poison
50%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Curse Attack [Lv 2]
Demon Shock Attack [Lv 1]
Poison Attack [Lv 2]

Vanberk   (VANBERK)   Mob-ID#1771
Elements
HP 9988
Level 59
Race Demi-Human
Property
Neutral 4
Size Medium
Hit(100%) 145
Flee(95%) 185 Base Exp 4203
Walk Speed Slow Job Exp 901
Atk Delay 0.77s
Attack 230-660 Base Exp / HP 0.421:1
Def 24 Job Exp / HP 0.09:1
Magic Def 6 Delay After Hit Short
Atk Range 1 cells Str 69 Int 29
Spell Range 10 cells Agi 66 Dex 51
Sight Range 12 cells Vit 39 Luk 41
3@tower(5)
- The Endless Tower
ra_san01
- Holy Ground F1
 + 34x / 3 min
 + 40x / 5 min
 + 8x / 7 min
ra_san02(30)
- Holy Ground F2
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Violy   (VIOLY)   Mob-ID#1390
Elements
HP 18257
Level 75
Race Demi-Human
Property
Neutral 2
Size Medium
Hit(100%) 188
Flee(95%) 251 Base Exp 6353
Walk Speed Average Job Exp 3529
Atk Delay 1.36s
Attack 738-982 Base Exp / HP 0.348:1
Def 37 Job Exp / HP 0.193:1
Magic Def 36 Delay After Hit Average
Atk Range 10 cells Str 1 Int 58
Spell Range 10 cells Agi 93 Dex 101
Sight Range 12 cells Vit 54 Luk 83
gefenia01(30)
- Geffenia
gefenia02(40)
- Geffenia
gefenia03(40)
- Geffenia
gefenia04(30)
- Geffenia
Mode
  • Aggressive
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Curse Attack [Lv 3]
Dark Breath [Lv 2]
Soul Strike of Darkness [Lv 5]

Whikebain / Wickebine Tres   (G_WHIKEBAIN)   Mob-ID#1659
Elements
HP 7320
Level 62
Race Demi-Human
Property
Poison 3
Size Medium
Hit(100%) 184
Flee(95%) 211 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 1.01s
Attack 593-789 Base Exp / HP 0:1
Def 9 Job Exp / HP 0:1
Magic Def 12 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 23
Spell Range 10 cells Agi 102 Dex 74
Sight Range 12 cells Vit 34 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
0%
Holy
125%
Shadow
0%
Ghost
50%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 5]
Poison Attribute Attack [Lv 3]

Whikebain / Wickebine Tres   (WHIKEBAIN)   Mob-ID#1653
Elements
HP 7320
Level 62
Race Demi-Human
Property
Poison 3
Size Medium
Hit(100%) 184
Flee(95%) 220 Base Exp 4204
Walk Speed Very Fast Job Exp 21
Atk Delay 0.58s
Attack 693-889 Base Exp / HP 0.574:1
Def 9 Job Exp / HP 0.003:1
Magic Def 8 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 102 Dex 83
Sight Range 12 cells Vit 34 Luk 30
3@tower(10)
- The Endless Tower
lhz_dun01(1)
- Bio Laboratory F1
 + 4x / 10~15 min
 + 6x / 15~28 min
lhz_dun02(26)
- Bio Laboratory F2
 + 14x / 2~3 min
 + 10x / 5~8 min
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
0%
Holy
125%
Shadow
0%
Ghost
50%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 5]
Poison Attribute Attack [Lv 3]

Whitesmith Harword / Mastersmith Howard   (B_HARWORD_)   Mob-ID#1807
Elements
HP 1460000
Level 99
Race Demi-Human
Property
Earth 4
Size Medium
Hit(100%) 192
Flee(95%) 310 Base Exp 4002340
Walk Speed Very Fast Job Exp 1421000
Atk Delay 0.38s
Attack 7822-8251 Base Exp / HP 2.741:1
Def 66 Job Exp / HP 0.973:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 35
Spell Range 10 cells Agi 73 Dex 136
Sight Range 12 cells Vit 112 Luk 60
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
-25%
Fire
200%
Wind
0%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops

Whitesmith Harword / Mastersmith Howard   (G_HARWORD_)   Mob-ID#1801
Elements
HP 310000
Level 99
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 192
Flee(95%) 310 Base Exp 18000
Walk Speed Very Fast Job Exp 10000
Atk Delay 0.38s
Attack 4822-5033 Base Exp / HP 0.058:1
Def 66 Job Exp / HP 0.032:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 35
Spell Range 10 cells Agi 73 Dex 136
Sight Range 12 cells Vit 112 Luk 60
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops

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