Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Whitesmith Harword / Mastersmith Howard   (G_HARWORD_)   Mob-ID#1801
Elements
HP 310000
Level 99
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 192
Flee(95%) 310 Base Exp 18000
Walk Speed Very Fast Job Exp 10000
Atk Delay 0.38s
Attack 4822-5033 Base Exp / HP 0.058:1
Def 66 Job Exp / HP 0.032:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 35
Spell Range 10 cells Agi 73 Dex 136
Sight Range 12 cells Vit 112 Luk 60
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops

Whitesmith Harword / Mastersmith Howard   (B_HARWORD_)   Mob-ID#1807
Elements
HP 1460000
Level 99
Race Demi-Human
Property
Earth 4
Size Medium
Hit(100%) 192
Flee(95%) 310 Base Exp 4002340
Walk Speed Very Fast Job Exp 1421000
Atk Delay 0.38s
Attack 7822-8251 Base Exp / HP 2.741:1
Def 66 Job Exp / HP 0.973:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 35
Spell Range 10 cells Agi 73 Dex 136
Sight Range 12 cells Vit 112 Luk 60
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
-25%
Fire
200%
Wind
0%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops

Whitesmith Harword / Whitesmith Howard   (B_HARWORD)   Mob-ID#1648
Elements
HP 1460000
Level 99
Race Demi-Human
Property
Earth 4
Size Medium
Hit(100%) 192
Flee(95%) 310 Base Exp 4002340
Walk Speed Very Fast Job Exp 1421000
Atk Delay 0.38s MVP Exp 2001170
Attack 7822-8251 Base Exp / HP 2.741:1
Def 66 Job Exp / HP 0.973:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 35
Spell Range 10 cells Agi 73 Dex 136
Sight Range 12 cells Vit 112 Luk 60
1@lhz(1)
- Wolfchev's Lab
lhz_dun03
- Bio Laboratory F3
 + 1x / 100~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
-25%
Fire
200%
Wind
0%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Break armor [Lv 10]
Break helm [Lv 10]
Break shield [Lv 10]
Defense disregard attack [Lv 1]
Earth Attribute Change [Lv 1]
Ghost Attribute Change [Lv 1]
Holy Attribute Change [Lv 1]
Power Up [Lv 5]
Splash attack [Lv 1]
Water Attribute Attack [Lv 10]
Slaves

Whitesmith Harword / Whitesmith Howard   (G_HARWORD)   Mob-ID#1642
Elements
HP 310000
Level 99
Race Demi-Human
Property
Water 4
Size Medium
Hit(100%) 192
Flee(95%) 310 Base Exp 18000
Walk Speed Very Fast Job Exp 10000
Atk Delay 0.38s
Attack 4822-5033 Base Exp / HP 0.058:1
Def 66 Job Exp / HP 0.032:1
Magic Def 36 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 35
Spell Range 10 cells Agi 73 Dex 136
Sight Range 12 cells Vit 112 Luk 60
lhz_dun03
- Bio Laboratory F3
 + 1x / 50~95 min
 + 1x / 100~130 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Break armor [Lv 10]
Break helm [Lv 10]
Break shield [Lv 10]
Defense disregard attack [Lv 1]
Power Up [Lv 5]
Splash attack [Lv 1]
Suicide bombing [Lv 1]
Water Attribute Attack [Lv 10]

Wicked Nymph / Evil Nymph   (WICKED_NYMPH)   Mob-ID#1416
Elements
HP 16029
Level 63
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 147
Flee(95%) 238 Base Exp 3945
Walk Speed Slow Job Exp 2599
Atk Delay 1.01s
Attack 399-1090 Base Exp / HP 0.246:1
Def 12 Job Exp / HP 0.162:1
Magic Def 75 Delay After Hit Short
Atk Range 2 cells Str 1 Int 69
Spell Range 10 cells Agi 64 Dex 100
Sight Range 12 cells Vit 12 Luk 80
2@tower(40)
- The Endless Tower
gon_dun03
- Arcadia
 + 50x / 10~15 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills

Wicked Nymph / Evil Nymph   (G_WICKED_NYMPH)   Mob-ID#1564
Elements
HP 16029
Level 63
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 147
Flee(95%) 238 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.01s
Attack 399-1090 Base Exp / HP 0:1
Def 12 Job Exp / HP 0:1
Magic Def 75 Delay After Hit Short
Atk Range 2 cells Str 1 Int 69
Spell Range 10 cells Agi 64 Dex 100
Sight Range 12 cells Vit 12 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%

Wild Gift Box (Re-Stats)   (MYSTCASE_EVENT)   Mob-ID#2025
Elements
HP 10
Level 10
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 31
Flee(95%) 133 Base Exp 77
Walk Speed Very Slow Job Exp 77
Atk Delay 1.25s
Attack 10-10 Base Exp / HP 7.7:1
Def 1 Job Exp / HP 7.7:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 48
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    25%
    Undead
    100%
    Drops

    Willow   (WILOW)   Mob-ID#1010
    Elements
    HP 95
    Level 4
    Race Plant
    Property
    Earth 1
    Size Medium
    Hit(100%) 28
    Flee(95%) 88 Base Exp 5
    Walk Speed Slow Job Exp 4
    Atk Delay 1.67s
    Attack 9-12 Base Exp / HP 0.053:1
    Def 5 Job Exp / HP 0.042:1
    Magic Def 15 Delay After Hit Short
    Atk Range 1 cells Str 1 Int 30
    Spell Range 10 cells Agi 4 Dex 9
    Sight Range 12 cells Vit 8 Luk 10
    moc_fild03(20)
    - Sograt Desert
    pay_fild01(10)
    - Payon Forest
    pay_fild03(30)
    - Payon Forest
    pay_fild07(20)
    - Payon Forest
    pay_fild08(50)
    - Payon Forest
    Mode
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      150%
      Wind
      50%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Drops
      Monster Skills
      Earth Attribute Attack [Lv 1]
      Ghost Attribute Attack [Lv 5]

      Wind Ghost   (G_WIND_GHOST)   Mob-ID#1450
      Elements
      HP 4820
      Level 51
      Race Demon
      Property
      Wind 3
      Size Medium
      Hit(100%) 160
      Flee(95%) 211 Base Exp 0
      Walk Speed Fast Job Exp 0
      Atk Delay 1.06s
      Attack 489-639 Base Exp / HP 0:1
      Def 0 Job Exp / HP 0:1
      Magic Def 45 Delay After Hit Short
      Atk Range 2 cells Str 1 Int 90
      Spell Range 10 cells Agi 89 Dex 85
      Sight Range 12 cells Vit 15 Luk 25
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Aggressive
      • Change Target (Attack)
      • Change Target (Chase)
      • Detector
      Neutral
      100%
      Water
      0%
      Earth
      200%
      Fire
      100%
      Wind
      -25%
      Poison
      100%
      Holy
      100%
      Shadow
      100%
      Ghost
      50%
      Undead
      50%
      Monster Skills
      Demon Shock Attack [Lv 1]
      Wind Attribute Attack [Lv 1]

      Wind Ghost   (WIND_GHOST)   Mob-ID#1263
      Elements
      HP 4820
      Level 51
      Race Demon
      Property
      Wind 3
      Size Medium
      Hit(100%) 160
      Flee(95%) 211 Base Exp 2424
      Walk Speed Fast Job Exp 1488
      Atk Delay 1.06s
      Attack 489-639 Base Exp / HP 0.503:1
      Def 0 Job Exp / HP 0.309:1
      Magic Def 45 Delay After Hit Short
      Atk Range 2 cells Str 1 Int 90
      Spell Range 10 cells Agi 89 Dex 85
      Sight Range 12 cells Vit 15 Luk 25
      1@cata(30)
      - Catacombs
      4@tower(30)
      - The Endless Tower
      6@tower(60)
      - The Endless Tower
      gef_dun03
      - Geffen Dungeon F4
       + 3x / 1~2 min
      gl_step
      - Glast Heim Staircase Dungeon
       + 100x / 2 min
      Mode
      • Aggressive
      • Cast Sensor (Idle)
      • Cast Sensor (Chase)
      • Change Chase
      • Change Target (Attack)
      • Change Target (Chase)
      • Detector
      Neutral
      100%
      Water
      0%
      Earth
      200%
      Fire
      100%
      Wind
      -25%
      Poison
      100%
      Holy
      100%
      Shadow
      100%
      Ghost
      50%
      Undead
      50%
      Drops
      Monster Skills
      Demon Shock Attack [Lv 1]
      Undead Element Attack [Lv 1]

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