Renewal
.:Renewal Item Database:.
Shadow Gear

Arm Shadow Weapon [Shadow Weapon]   Item ID# 24473 (S_Arms_Weapon)
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Mechanic
Description
A pair of gloves that can draw the wearer's potential ability.

Increases long ranged physical damage by 3%.
Refine Level +7, increases long ranged physical damage by additional 3%.
Refine Level +9, increases long ranged physical damage by additional 4%.

When equipped with Arm Shadow Pendant and Arm Shadow Earring:
For each 2 refine levels of entire set:
Increases damage of Arm Cannon by 1%.

When equipped with Mechanic Shadow Shield:
For each 2 refine levels of entire set:
Decreases variable cast time by 1.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); },{},{}
Dropped By No Result

Arrow Shadow Armor [Shadow Body]   Item ID# 24458 (S_Arrow_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Ranger
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

Increases damage of Arrow Storm by 5%.

For each 2 refine levels:
Increases damage of Arrow Storm by additional 2%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"RA_ARROWSTORM",5+2*(.@r/2); },{},{}
Dropped By No Result

Arrow Shadow Shield [Shadow Shield]   Item ID# 24459 (S_Arrow_Shield)
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Ranger
Description
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.

Increases long ranged physical damage by 3%.
Refine Level +7, increases long ranged physical damage by additional 3%.
Refine Level +9, increases long ranged physical damage by additional 4%.

When equipped with Arrow Shadow Armor and Arrow Shadow Shoes:
For each refine level of entire set:
Increases damage of Arrow Storm by 1%.

When equipped with Ranger Shadow Weapon:
Ignores physical defense of all race monsters, except Players, by 40%.
For each refine level of entire set:
Ignores physical defense of all race monsters, except Players, by additional 1%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); },{},{}
Dropped By No Result

Arrow Shadow Shoes [Shadow Footgear]   Item ID# 24460 (S_Arrow_Shoes)
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Ranger
Description
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.

Reduces SP consumption of Arrow Storm by 2%.

For each 2 refine levels:
Reduces SP consumption of Arrow Storm by additional 1%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillUseSPrate,"RA_ARROWSTORM",2+(.@r/2); },{},{}
Dropped By No Result

Arrow Vulcan Shadow Earring [Shadow Pendant]   Item ID# 24505 (S_Arrowvulcan_Earing)
Arrow Vulcan Shadow Earrings
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Minstrel / Wanderer
Description
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

Decreases Arrow Vulcan skill cooldown by 0.1 second.

For each 3 Refine Levels:
Decreases Arrow Vulcan skill cooldown by additional 0.1 second.
Item Script
{ bonus2 bSkillCooldown,"CG_ARROWVULCAN",-200-100*(getrefine()/3); },{},{}
Dropped By No Result

Arrow Vulcan Shadow Pendant [Shadow Earring]   Item ID# 24504 (S_Arrowvulcan_Pendant)
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Minstrel / Wanderer
Description
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

Increases damage of Arrow Vulcan by 5%.
Every 2 refine levels, increases damage of Arrow Vulcan by additional 2%.
Item Script
{ bonus2 bSkillAtk,"CG_ARROWVULCAN",5+2*(getrefine()/2); },{},{}
Dropped By No Result

Arrow Vulcan Shadow Weapon [Shadow Weapon]   Item ID# 24503 (S_Arrowvulcan_Weapon)
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Minstrel / Wanderer
Description
A pair of gloves that can draw the wearer's potential ability.

Increases long ranged physical damage by 3%.
Refine Level +7, increases long ranged physical damage by additional 3%.
Refine Level +9, increases long ranged physical damage by additional 4%.

When equipped with Arrow Vulcan Shadow Pendant and Arrow Vulcan Shadow Earring:
For each refine level of entire set:
Increases damage of Arrow Vulcan by 1%.

When equipped with Minstrel Shadow Shield or Wanderer Shadow Shield:
Ignores physical defense of all race monsters, except Players, by 40%.
For each refine level of entire set:
Ignores physical defense of all race monsters, except Players, by additional 1%.
Item Script
{ .@r = getrefine(); if (.@r>=9) { bonus bLongAtkRate,10; } else if (.@r>=7) { bonus bLongAtkRate,6; } else { bonus bLongAtkRate,3; } },{},{}
Dropped By No Result

Assassin Shadow Armor [Shadow Body]   Item ID# 24275 (S_Assassin_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Every Job
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

Reduces SP cost of Sonic Blow by 20%.
For each refine level, reduces SP cost of Sonic Blow by 3%.

When equipped with Assassin Shadow Shoes:
Reduces SP cost of Grim Tooth by 20%.
Increases damage of Sonic Blow by 20%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillUseSPrate,"AS_SONICBLOW",(20+(.@r*3)); },{},{}
Dropped By No Result

Assassin Shadow Shoes [Shadow Footgear]   Item ID# 24262 (S_Assassin_Shoes)
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
Shoes worn on top of normal shoes for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Increase Grim Tooth damage by 20%.
Every refine level further increase Grim Tooth damage by 5%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"AS_GRIMTOOTH",20+.@r*5; },{},{}
Dropped By No Result

Athena Earring (Shadow) [Shadow Pendant]   Item ID# 24051 (S_Athena_Earring)
Athena Shadow Earring
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Defense
10
Applicable Jobs
Every Job
Description
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

DEF +10
Refine Level +7: DEF +10.

When equipped with Resist Spell Power Shadow Pendant:
Decreases damage taken from Neutral elemental attacks by 1%.

If total refine level of entire set at least +15:
Decreases damage taken from Neutral elemental attacks by additional 1%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,10; if (.@r>6) { bonus bDef,10; } },{},{}
Dropped By No Result

Athena Shield (Shadow) [Shadow Shield]   Item ID# 24026 (S_Athena_Shield)
Athena Shadow Shield
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.

DEF +10
Refine Level +7: DEF +10.

When equipped with Immune Shadow Armor:
For each refine level of entire set: DEF +1.

If total refine level of entire set at least +15:
Decreases damage taken from Neutral elemental attacks by 1%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,10; if (.@r>6) { bonus bDef,10; } },{},{}
Dropped By No Result

Athletic Shadow Shield [Shadow Shield]   Item ID# 24039 (S_Athletic_Shield)
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A small shield worn on the arm for additional defense.
Can be equipped alone but needs a set to have any effect.
AGI +1.
Refined to +7 or higher, AGI +1.
Refined to +9 or higher, AGI +1.
+Athletic Shadow Shoes
AGI +1.

More Information on Combo:
Item Script
{ bonus bAgi,1; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>6) { bonus bAgi,1; } if (.@r>=9) { bonus bAgi,1; } },{},{}
Dropped By No Result

< 12345 >
back to top