.:Renewal Item Database:.
Shadow Gear
Safeguard Shield (Shadow) [Shadow Shield] Item ID# 24053 (S_Safeguard_Shield) Safeguard Shadow Shield | |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Reduces damage taken from Boss monsters by 1%. Refined to +7: reduces damage taken from Boss monsters by 1%. Refined to +9: reduces damage taken from Boss monsters by 1%. [+Liberation Shadow Shoes] Increase physical damage against Boss type monsters by 5%. More Information on Combo: |
Item Script | { bonus2 bSubClass,Class_Boss,1; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=7) { bonus2 bSubClass,Class_Boss,1; } if (.@r>=9) { bonus2 bSubClass,Class_Boss,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. When Auto Spell is used: Increases ASPD rate based on refine level for 50 seconds. Refine Level +7: When Auto Spell is used: Increases ASPD by additional 1 for 50 seconds. Refine Level +9: When Auto Spell is used: Increases ASPD by additional 1 for 50 seconds. When equipped with Sage Shadow Shoes: Decreases variable cast time of Heaven's Drive by 40%. When equipped by Sage classes: MATK +3%. |
Item Script | { bonus bMaxHP,getrefine()*10; autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SA_AUTOSPELL"; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Increase Heaven's Drive damage by 20%. Every refine level further increase Heaven's Drive damage by 5%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20+.@r*5; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Reduces physical and magical damage taken from Water property monsters by 1%. Refined to +7, reduces physical and magical damage taken from Water property monsters by 1%. Refined to +9, reduces physical and magical damage taken from Water property monsters by 1%. [Saharic Shadow Set] Saharic Shadow Armor Saharic Shadow Shield Reduces physical and magical damage taken from Water property monsters by 2%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Water,.@i; bonus2 bMagicSubDefEle,Ele_Water,.@i; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Reduces damage taken from Angel monsters by 1%. Refined to +7: reduces damage taken from Angel monsters by 1%. Refined to +9: reduces damage taken from Angel monsters by 1%. [+Seraphim Shadow Shoes] Increase experience gained when killing Angel monsters by 3%. More Information on Combo: |
Item Script | { bonus2 bSubRace,RC_Angel,1; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=7) { bonus2 bSubRace,RC_Angel,1; } if (.@r>=9) { bonus2 bSubRace,RC_Angel,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases ranged physical damage by 5%. Refine Level +7: Increases ranged physical damage by additional 5%. Refine Level +9: Decreases SP Consumption of Lunatic Carrot Beat by 10%. When equipped with Savage Rabbit Shadow Pendant and Savage Rabbit Shadow Shoes: For each refine level of entire set: Increases damage of Lunatic Carrot Beat and Spirit of Savage by 1%. When equipped with Doram Physical Shadow Armor: Ignores physical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores physical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); bonus bLongAtkRate,5; if (.@r>=7) { bonus bLongAtkRate,5; } if (.@r>=9) { bonus bUseSPrate,-10; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Lunatic Carrot Beat by 5%. For each 2 refine levels: Increases damage of Spirit of Savage by 3%. |
Item Script | { bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; bonus2 bSkillAtk,"SU_SVG_SPIRIT",3*(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Increases physical damage against all size enemies by 5%. For each 2 refine levels: Increases physical damage against all size enemies by additional 1%. |
Item Script | { bonus2 bAddSize,Size_All,5+(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Pierces physical defense of Brute (except Player) and Plant monsters by 5%. For each 2 refine levels: Pierces physical defense of Brute (except Player) and Plant monsters by 1%. [Scissor Hunting Shadow set: Scissor Hunting Shadow Armor, Penetration Shadow Shield, Penetration Shadow Shoes] DEF +5. If total refine level of entire set at least +25: Pierces physical defense of Brute (except Player) and Plant monsters by 100%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; .@val = 5 + (.@r/2); bonus2 bIgnoreDefRaceRate,RC_Plant,.@val; bonus2 bIgnoreDefRaceRate,RC_Brute,.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Ignore 5% physical defense of Brute (except players) and Plant race monsters. For each 2 refine levels: Ignore 1% additional physical defense of Brute (except players) and Plant race monsters. When equipped with Penetration Shadow Earring and Penetration Shadow Pendant: MATK + 5 If total refine level of entire set is +25 or higher: Ignore 100% of physical defense of Brute (except players) and Plant monsters. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus2 bIgnoreDefRaceRate,RC_Brute,5+.@r/2; bonus2 bIgnoreDefRaceRate,RC_Plant,5+.@r/2; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities. MaxSP +1%, ATK +5. Every 2 refine levels, MaxSP +5. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxSP,(.@r/2)*5; bonus bMaxSPrate,1; bonus bBaseAtk,5; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. ATK +5. Increases SP regen by 2%. Every 3 refine levels, increases SP recovery rate by 1%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bSPrecovRate,2+.@r/3; bonus bBaseAtk,5; },{},{} |
Dropped By | No Result |