.:Renewal Item Database:.
Shadow Gear
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. DEF +1. Each 1 refines increase resistence to the Stun status by 1%. When equipped with Stability Shadow Shield + Neutral Shadow Set (weapon, earring, pendant): DEF +4. If the refine levels of the entire set is +30 or higher, gains immunity to the Stun status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Stun,.@r; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. DEF +1. Each 1 refines increase resistence to the Stun status by 1%. When equipped with Stability Shadow Shield + Neutral Shadow Set (weapon, earring, pendant): DEF +4. If the refine levels of the entire set is +30 or higher, gains immunity to the Stun status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Stun,.@r; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A glove that can draw the wearer's potential ability. DEF +1. Each 2 refines increase resistence to the Stun status by 1%. When equipped with Stability Shadow Shield + Neutral Shadow Set (weapon, earring, pendant): DEF +4. If the refine levels of the entire set is +30 or higher, gains immunity to the Stun status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bDef,1; bonus2 bResEff,Eff_Stun,.@r/2; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. DEF +1. For each 2 refine levels, increases resistance against Stun status by 1%. [Neutral Shadow II set: Neutral Shadow Weapon II, Stability Shadow Shield] DEF +50. If total refine level of entire set at least +15: Prevents Stun status. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bDef,1; bonus2 bResEff,Eff_Stun,100*(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. ASPD +1. For each level of Ninja Training, ATK +3. When using Ninja Aura, for 50 seconds ASPD +1. For each refine level: Pierces Normal monster's physical and magical defense by 4%. Refine Level +7: Pierces Normal monster's physical and magical defense by 10%. Refine Level +9: Pierces Normal monster's physical and magical defense by 10%. When equipped with Ninja Shadow Weapon: All Stats +3, MaxHP +2%, MaxSP +2%. Reduces SP cost of all skills by 10%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bAspd,1; bonus bBaseAtk,(3*getskilllv("NJ_TOBIDOUGU")); autobonus3 "{ bonus bAspd,1; }",1000,50000,"NJ_NEN"; .@val = 4 * .@r; if (.@r >= 7) { .@val += 10; if (.@r >= 9) { .@val += 10; } } bonus2 bIgnoreDefClassRate,Class_Normal,.@val; bonus2 bIgnoreMdefClassRate,Class_Normal,.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | A glove that can draw the wearer's potential ability. ATK +3%, MATK +3%. Reduces skill cooldown of Explosive Kunai by 2 seconds. Every learned skill level of Ninja Mastery, increase MATK by 3. Refine Level +7: ATK +3%, MATK +3%. Refine Level +9: ATK +4%, MATK +4%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r; .@val = 3; bonus2 bSkillCooldown,"KO_BAKURETSU",-2000; bonus bMatk,.@r+(3*getskilllv("NJ_NINPOU")); if (.@r >= 7) { .@val += 3; if (.@r >= 9) { .@val += 4; } } bonus2 bAddClass,Class_Normal,.@val; bonus bMatkRate,.@val; },{},{} |
Dropped By | No Result |