.:Renewal Item Database:.
Shadow Gear
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Sorcerer |
---|---|
Description | A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Reduces SP consumption of Varetyr Spear by 4%. For each 2 refine levels: Reduces SP consumption of Varetyr Spear by additional 1%. |
Item Script | { bonus2 bSkillUseSPrate,"SO_VARETYR_SPEAR",4+(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Sorcerer |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Varetyr Spear by 5%. For each 2 refine levels: Increases damage of Varetyr Spear by additional 2%. |
Item Script | { bonus2 bSkillAtk,"SO_VARETYR_SPEAR",5+2*getrefine(); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Sorcerer |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Increases Wind elemental magic damage by 3%. Refine Level +7, increases Wind elemental magic damage by additional 3%. Refine Level +9, increases Wind elemental magic damage by additional 4%. When equipped with Varetyr Shadow Pendant and Varetyr Shadow Earring: For each refine level of entire set: Increases damage of Varetyr Spear by 1%. When equipped with Sorcerer Shadow Shield: Ignores magical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores magical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Wind,10; } else if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Wind,6; } else { bonus2 bMagicAtkEle,Ele_Wind,3; } },{},{} |
Dropped By | No Result |
Vibrating Shadow Weapon [Shadow Weapon] Item ID# 24509 (S_Reverberation_Weapon) Reverberation Shadow Weapon | |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Increases Neutral elemental magic damage by 3%. Refine Level +7, increases Neutral elemental magic damage by additional 3%. Refine Level +9, increases Neutral elemental magic damage by additional 4%. When equipped with Reverberation Shadow Armor and Reverberation Shadow Shoes: For each 2 Refine Levels of entire set: Increases damage of Reverberation by 1%. When equipped with Minstrel Shadow Shield or Wanderer Shadow Shield: Ignores physical and magical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores physical and magical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Neutral,10; } else if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,6; } else { bonus2 bMagicAtkEle,Ele_Neutral,3; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Pierces physical defense of Formless and Dragon monsters by 5%. For each 2 refine levels: Pierces physical defense of Formless and Dragon monsters by 1%. [Vibration Dragon Killer Shadow set: Vibration Dragon Killer Shadow Armor, Penetration Shadow Shield, Penetration Shadow Shoes] DEF +5. If total refine level of entire set at least +25: Pierces physical defense of Formless and Dragon monsters by 100%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; .@val = 5 + (.@r/2); bonus2 bIgnoreDefRaceRate,RC_Formless,.@val; bonus2 bIgnoreDefRaceRate,RC_Dragon,.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Ignore 5% physical defense of Ghost elemental and Dragon race monsters. For each 2 refine levels: Ignore 1% additional physical defense of Ghost elemental and Dragon race monsters. When equipped with Penetration Shadow Earring and Penetration Shadow Pendant: MATK + 5 If total refine level of entire set is +25 or higher: Ignore 100% of physical defense of Ghost elemental and Dragon monsters. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus2 bIgnoreDefRaceRate,RC_Formless,5+.@r/2; bonus2 bIgnoreDefRaceRate,RC_Dragon,5+.@r/2; },{},{} |
Dropped By | No Result |
Vibration Shadow Earring [Shadow Pendant] Item ID# 24511 (S_Reverberation_Earing) Reverberation Shadow Earring | |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Reduces SP consumption of Reverberation by 2%. Every 2 refine levels, reduces SP consumption of Reverberation by additional 1%. |
Item Script | { bonus2 bSkillUseSPrate,"WM_REVERBERATION",2+(getrefine()/2); },{},{} |
Dropped By | No Result |
Vibration Shadow Pendant [Shadow Earring] Item ID# 24510 (S_Reverberation_Pendant) Reverberation Shadow Pendant | |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Reverberation by 5%. Every 2 refine levels, increases damage of Reverberation by additional 2%. |
Item Script | { bonus2 bSkillAtk,"WM_REVERBERATION",5+2*(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. VIT +1. DEF +1 per 1 refine level. When equipped with Vital Shadow Shoes VIT +1. More Information on Combo: |
Item Script | { bonus bVit,1; .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,.@r; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a set to have any effect. VIT +1. Refined to +7 or higher, VIT +1. Refined to +9 or higher, VIT +1. +Vital Shadow Shield VIT +1. More Information on Combo: |
Item Script | { bonus bVit,1; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>6) { bonus bVit,1; } if (.@r>=9) { bonus bVit,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect it's wearer. It also draws the wearer's potential abilities. DEF +1. Each refine add resistance against Bleeding status by 1%. When equipped with Stability Shadow Shield + Vitality Shadow Set(earring, pendant): DEF +5. If the refine levels of the entire set is +20 or higher, gains immunity to the Bleeding status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Bleeding,.@r; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities. DEF +1. For each refine level, increases resistance against Bleeding status by 1%. [Vitality Shadow II set: Vitality Shadow Earring II, Stability Shadow Shield] DEF +50. If total refine level of entire set at least +15: Prevents Bleeding status. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Bleeding,100*.@r; },{},{} |
Dropped By | No Result |