.:Renewal Item Database:.
Shadow Gear
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Increase Chain Combo damage by 20%. Every refine level further increase Chain Combo damage by 5%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"MO_CHAINCOMBO",20+.@r*5; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Star Gladiator |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases melee physical damage by 3%. Refine Level +7: Increases melee physical damage by additional 3%. Refine Level +9: Decreases SP Consumption of Full Moon Kick by 10%. When equipped with Moonlight Shadow Pendant and 9Moonlight Shadow Shoes: For each 2 Refine Levels of entire set: Increases damage of Full Moon Kick by 1%. When equipped with tar Emperor Shadow Armor: Ignores physical defense of all race, except Players, by 40%. For each Refine Level of entire set: Ignores physical defense of all race, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); bonus bShortAtkRate,3; if (.@r>=7) { bonus bShortAtkRate,3; } if (.@r>=9) { bonus2 bSkillUseSPrate,"SJ_FULLMOONKICK",10; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Star Gladiator |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases physical damage against enemies of every size by 5%. For each 2 Refine Levels: Increases physical damage against enemies of every size by additional 1%. |
Item Script | { bonus2 bAddSize,Size_All,5+(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Star Gladiator |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Increases damage of New Moon Kick by 5%. For each 2 Refine Levels: Increases damage of New Moon Kick by additional 2%. |
Item Script | { bonus2 bSkillAtk,"SJ_NEWMOONKICK",5+2*(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases critical damage by 1%. Refine Level +7: Increases critical damage by 1%. Refine Level +9: Increases critical damage by 1%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r >= 9) { .@val = 3; } else if (.@r >= 7) { .@val = 2; } else { .@val = 1; } bonus bCritAtkRate,.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases critical damage by 1%. Refine Level +7: Increases critical damage by 1%. Refine Level +9: Increases critical damage by 1%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r >= 9) { .@val = 3; } else if (.@r >= 7) { .@val = 2; } else { .@val = 1; } bonus bCritAtkRate,.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Increases critical damage by 2%. Refine Level +7: Increases critical damage by 2%. Refine Level +9: Increases critical damage by 3%. [Mortal Blow Shadow set, Mortal Blow Shadow Weapon, Mortal Blow Shadow Earring, Mortal Blow Shadow Pendant] Increases critical damage by 2%. If total refine level of entire set at least +25: Increases critical damage by 10%. If total refine level of entire set at least +30: ASPD +3. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; if (.@r >= 9) { .@val = 7; } else if (.@r >= 7) { .@val = 4; } else { .@val = 2; } bonus bCritAtkRate,.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. DEF +1. Each 1 refines increase resistence to the Stun status by 1%. When equipped with Stability Shadow Shield + Neutral Shadow Set (weapon, earring, pendant): DEF +4. If the refine levels of the entire set is +30 or higher, gains immunity to the Stun status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Stun,.@r; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. DEF +1. Each 1 refines increase resistence to the Stun status by 1%. When equipped with Stability Shadow Shield + Neutral Shadow Set (weapon, earring, pendant): DEF +4. If the refine levels of the entire set is +30 or higher, gains immunity to the Stun status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Stun,.@r; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A glove that can draw the wearer's potential ability. DEF +1. Each 2 refines increase resistence to the Stun status by 1%. When equipped with Stability Shadow Shield + Neutral Shadow Set (weapon, earring, pendant): DEF +4. If the refine levels of the entire set is +30 or higher, gains immunity to the Stun status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bDef,1; bonus2 bResEff,Eff_Stun,.@r/2; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. DEF +1. For each 2 refine levels, increases resistance against Stun status by 1%. [Neutral Shadow II set: Neutral Shadow Weapon II, Stability Shadow Shield] DEF +50. If total refine level of entire set at least +15: Prevents Stun status. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bDef,1; bonus2 bResEff,Eff_Stun,100*(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. ASPD +1. For each level of Ninja Training, ATK +3. When using Ninja Aura, for 50 seconds ASPD +1. For each refine level: Pierces Normal monster's physical and magical defense by 4%. Refine Level +7: Pierces Normal monster's physical and magical defense by 10%. Refine Level +9: Pierces Normal monster's physical and magical defense by 10%. When equipped with Ninja Shadow Weapon: All Stats +3, MaxHP +2%, MaxSP +2%. Reduces SP cost of all skills by 10%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bAspd,1; bonus bBaseAtk,(3*getskilllv("NJ_TOBIDOUGU")); autobonus3 "{ bonus bAspd,1; }",1000,50000,"NJ_NEN"; .@val = 4 * .@r; if (.@r >= 7) { .@val += 10; if (.@r >= 9) { .@val += 10; } } bonus2 bIgnoreDefClassRate,Class_Normal,.@val; bonus2 bIgnoreMdefClassRate,Class_Normal,.@val; },{},{} |
Dropped By | No Result |