Renewal
.:Renewal Item Database:.
Armor - Armor

Mars Armor [1]   [Body]   Item ID# 15363 (Mars_Armor_TW)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
30
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Guillotine Cross
Shadow Chaser
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus3 "{ bonus bAspd,2; }",1000,10000,"TF_BACKSLIDING","{ specialeffect2 EF_HASTEUP; }"; bonus bDex,3*(.@r/4); bonus bMaxHPrate,3*(.@r/4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Player_Human,15; bonus2 bIgnoreDefRaceRate,RC_Brute,15; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,15; if (.@r>=12) { bonus2 bSkillCooldown,"GC_DARKCROW",-5000; bonus2 bSkillAtk,"SC_TRIANGLESHOT",2*(getskilllv("AC_DOUBLE")); } },{},{}
Dropped By No Result

Medic's Robe [1]   [Body]   Item ID# 2380 (Medic_Robe)
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
0
Defense
25
Required Lvl
80
Armor Lvl
1
Slot
1
Applicable Jobs
Acolyte
Priest
Monk
Description
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
MaxHP +150
MDEF +2
Reduces damage from Demihuman monsters by 2%.
[+Combat Boots and Commander's Manteau]
INT +3. MaxHP +12%.
Reduces Holy Light variable cast time by 50%.
Increases damage from all non-Demihuman monsters by 300%.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.

More Information on Combo:
Item Script
{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; },{},{}
Dropped By No Result
EnchantmentArmor (Stat) Enchantable
Obtainable FromBattleground

Medical Scrubs [1]   [Body]   Item ID# 15205 (Holy_Coat)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
100
Defense
50
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A coat that usually worn by combat medic in battlefield.

MDEF +10
Reduces after skill delay by 10%.
Increases Healing skills effectiveness by 2%.
Increases restoration gained from Healing skills and items by 1%.

Refine Level +7:
DEF +50
Increases Healing skills effectiveness by 4%.
Increases restoration gained from Healing skills and items by 2%.
Indestructible in battle

Refine Level +8:
DEF +100
Reduces damage taken from Demihuman monsters by 7%.
Increases Healing skills effectiveness by 6%.
Increases restoration gained from Healing skills and items by 3%.

Refine Level +9:
DEF +150
Increases resistance against Stone Curse status by 50%.
Increases Healing skills effectiveness by 8%.
Increases restoration gained from Healing skills and items by 4%.

When combined with Argiope Card:
If refine level of Holy White Coat at least +9:
Prevents Frozen status.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; bonus bDelayrate,-10; .@val = 1; if (.@r >= 7) { .@def = 50; bonus bUnbreakableArmor,1; .@val += 2; if (.@r >= 8) { .@def += 100; .@val += 3; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player_Human,7; if (.@r >= 9) { .@def += 150; .@val += 4; bonus2 bResEff,Eff_Stone,5000; } } bonus bDef,.@def; } bonus bHealPower,2*.@val; bonus bHealPower2,.@val; bonus bAddItemHealRate,.@val; },{},{}
Dropped By No Result

Menswear [0]   [Body]   Item ID# 15089 (Lounge_Suit)
Lounge Suit
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
30
Defense
40
Required Lvl
80
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A suit usually worn by Gentleman.
ASPD +3%
Reduces after cast delay by 3%.
Reduces variable cast time by 3%.

When refined to +7 or above:
ASPD +2%
Reduces after cast delay by 2%.
Reduces variable cast time by 2%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0); },{},{}
Dropped By

Meteo Plate Armor [1]   [Body]   Item ID# 2364 (Meteo_Plate_Armor)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
300
Defense
85
Required Lvl
55
Armor Lvl
1
Slot
1
Applicable Jobs
High Swordman
High Merchant
Lord Knight
Whitesmith
Paladin
Creator
Description
A plate armor made of a meteoric stone that consists of unkown substances.
Add a 30% resistance to the Stun and Freeze status.
Item Script
{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{}
Dropped By
EnchantmentArmor (Stat) Enchantable

Mighty Black Threaded Armor [1]   [Body]   Item ID# 15283 (Armor_of_Rosary)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
80
Defense
60
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A suit of armor that enhances the user, allowing them to crush their enemies. It was buried with its previous owner.

ATK +10. Pierces physical defense of all monsters by 10%.

Refine Level +7:
ATK +20. Pierces physical defense of all monsters by 20%.

Refine Level +8:
ATK +20. Pierces physical defense of all monsters by 20%.
Indestructible in battle

Refine Level +9:
ATK +30. Pierces physical defense of all monsters by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,10; bonus2 bIgnoreDefRaceRate,RC_All,10; if (.@r>=7) { bonus bBaseAtk,20; bonus2 bIgnoreDefRaceRate,RC_All,20; } if (.@r>=8) { bonus bBaseAtk,20; bonus2 bIgnoreDefRaceRate,RC_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bBaseAtk,30; bonus2 bIgnoreDefRaceRate,RC_All,20; } },{},{}
Dropped By No Result

Mighty White Threaded Armor [1]   [Body]   Item ID# 15419 (Armor_of_White_Thread)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
80
Defense
60
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
An armor worn by a lavish warrior. Loaded with magical powers that pierces through any armor.
Class: Armor
Defense: 60
Requires Level: 100
Usable By: All Jobs
Matk + 10
Bypass 10% of hard magic defense of all race targets when performing a magical attack.

If upgrade level is +7 or higher,
Additional Matk + 20.
Bypass an additional 20% of hard magic defense of all race targets when performing a magical attack.

If upgrade level is +8 or higher,
Additional Matk + 20.
Bypass an additional 20% of hard magic defense of all race targets when performing a magical attack.
This item is indestructible in battle.

If upgrade level is +9 or higher,
Additional Matk + 30.
Bypass an additional 20% of hard magic defense of all race targets when performing a magical attack.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,10; bonus2 bIgnoreMdefRaceRate,RC_All,10; if (.@r>=7) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; } if (.@r>=8) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bMatk,30; bonus2 bIgnoreMdefRaceRate,RC_All,20; } },{},{}
Dropped By No Result

Military Mail [1]   [Body]   Item ID# 15112 (Military_Mail)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
50
Defense
30
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Armor worn by members of a combat organization specialized in interpersonal use.

Increases damage against DemiHuman monsters by 3%.

For each refine level equal or above +6:
Increases damage against DemiHuman monsters by additional 1%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player_Human,3; bonus2 bAddRace,RC_Player_Doram,3; bonus2 bMagicAddRace,RC_DemiHuman,3; bonus2 bMagicAddRace,RC_Player_Human,3; bonus2 bMagicAddRace,RC_Player_Doram,3; if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,.@r-5; bonus2 bAddRace,RC_Player_Human,.@r-5; bonus2 bAddRace,RC_Player_Doram,.@r-5; bonus2 bMagicAddRace,RC_DemiHuman,.@r-5; bonus2 bMagicAddRace,RC_Player_Human,.@r-5; bonus2 bMagicAddRace,RC_Player_Doram,.@r-5; } },{},{}
Dropped By No Result

Mine Worker's Vest [0]   [Body]   Item ID# 15179 (Mine_Worker_Vest)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
150
Defense
80
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Mechanic
Description
A gold mine worker's leather vest. Very soft and comfortable.

Flee +10.
For each 2 refine levels, Flee +4.

Refine Level +9: CRIT +5.

[Mine Worker set: Mine Worker Vest, Mine Worker Backpack, Mine Worker Pickaxe]
ATK +5%.
ASPD +10% (reduces after attack delay by 10%).
Increases critical damage by 10%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bFlee,(10+4*(.@r/2)); if (.@r>=9) bonus bCritical,5; },{},{}
Dropped By No Result

Mink Coat [1]   [Body]   Item ID# 2311 (Mink_Coat)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
230
Defense
30
Required Lvl
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A fur coat that is actually made using hides from Lunatics.
Item Script
{},{},{}
Dropped By
EnchantmentArmor (Stat) Enchantable
Obtainable FromOld Blue Box, Old Violet Box

Mirage Robe [1]   [Body]   Item ID# 15188 (Mirage_Robe)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
80
Required Lvl
150
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An altered version of Diva robe that was influenced by magical crystal of labyrinth's power. It is unknown from what material it was made.

Refine Level +7:
Increases SP regen by 10%.
Refine Level +9:
Increases SP regen by 20%.

[Mirage armor set]
Mirage Robe
Mirage Manteau
Mirage Shoes
MaxHP +10%
MaxSP +10%
Item Script
{ .@r = getrefine(); if (.@r>=7) bonus bSPrecovRate,10; if (.@r>=9) bonus bSPrecovRate,20; },{},{}
Dropped By No Result

Nab's Cloth [1]   [Body]   Item ID# 15039 (Nab_Cloth)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
10
Defense
45
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Guillotine Cross
Description
An assassin's famous historical relic.
STR +2, INT +2.

[Nab's Set (Cloth, Ring, Hood, Shoes)]
ATK +10%, MATK +10%.
Has a chance of auto-casting Level 1 Soul Destroyer while physically attacking.
If higher level of this skill is learned then it will be cast.
If base STR is 120 or higher: ATK +30, CRIT -20.

More Information on Combo:
Item Script
{ bonus bStr,2; bonus bInt,2; },{},{}
Dropped By

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