Renewal
.:Renewal Item Database:.
Weapon - Dagger

Paradise Super Novice Dagger [0]   [One Hand]   Item ID# 510039 (3Para_Dagger_NV)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Supernovice
Description
A high-quality dagger made by the Paradise Group.

ATK +5%

For each Level of Sword Mastery:
Increases melee physical damage by 1%.

Base Level at least 105:
ASPD +10% (Decreases after attack delay by 10%).
Increases damage of Raid and Backstab by 25%.

Base Level at least 110:
Increases melee physical damage by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Raid and Backstab by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("SM_SWORD"); bonus bShortAtkRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAspdRate,10; bonus2 bSkillAtk,"RG_RAID",25; bonus2 bSkillAtk,"RG_BACKSTAP",25; if (.@l>=110) { bonus bShortAtkRate,15; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"RG_RAID",15; bonus2 bSkillAtk,"RG_BACKSTAP",15; } } } },{},{}
Dropped By No Result

Patent Blessed Knife [2]   [One Hand]   Item ID# 510071 (Up_Blessed_Knife)
Awakened Blessed Knife
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120
Attack
210
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Novice
Supernovice
Description
A knife said to have been used by brave heroes in the past.
It is said that it can only be used by those who have received the angel's blessing.
An ancient power has been imbued and it has begun to show its original ability.
It seems to resonate with the Great Hero's Boots.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases damage of Back Stab by 25%.

Refine Level +7:
Increases physical damage against enemies of every element by 15%.
Enables the use of Level 10 Fatal Menace.

Refine Level +9:
ASPD +10% (Decreases after attack delay by 10%).
Increases damage of Fatal Menace by 10%.

Refine Level +11:
Decreases after skill cast delay by 5%.
Increases melee physical damage by 15%.

When equipped with Great Hero's Boots:
STR +10
Increases melee physical damage by 7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"RG_BACKSTAP",25*(.@r/3); if (.@r>=7) { skill "SC_FATALMENACE",10; bonus2 bAddEle,Ele_All,15; if (.@r>=9) { bonus bAspdRate,10; bonus2 bSkillAtk,"SC_FATALMENACE",10; if (.@r>=11) { bonus bShortAtkRate,15; bonus bDelayrate,-5; } } } },{},{}
Dropped By No Result

Patent Fatalist [2]   [One Hand]   Item ID# 510020 (Up_Fatalist)
Awakened Fatalist
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120
Attack
205
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Shadow Chaser
Description
Swords of old travelers who specialize in stabbing rather than cutting.
The experience and knowledge of old travelers began to show their natural abilities.
It resonates with Great Hero's Boots.

For each 2 refine levels: ATK +10.
For each 3 refine levels: ASPD +2% (After attack delay -2%).

Refine Level +7:
Increases damage of Fatal Menace by 25%.

Refine Level +9:
Decreases SP Consumption of Fatal Menace by 15%.
Decreases after skill cast delay of all skills by 7%.

Refine Level +11:
Increases melee physical damage by 10%.
Decreases after skill cast delay of all skills by additional 7%.

When equipped with Great Hero's Boots:
STR +10, ATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7) { bonus2 bSkillAtk,"SC_FATALMENACE",25; } if (.@r>=9) { bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15; bonus bDelayrate,-7; } if (.@r>=11) { bonus bShortAtkRate,10; bonus bDelayrate,-7; } },{},{}
Dropped By No Result

Patent Kiri no Tsuyu [2]   [One Hand]   Item ID# 510022 (Up_Fog_Dew_Sword)
Awakened Kiri no Tsuyu
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
120
Attack
190
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
One of the ninja swords used by ninjas who were good at sword art in the past.
Seeing it with a sharpened blade, it began to show its natural strength.
It must be equipped with the other ninja sword, Surudoi Kaze, in order to demonstrate its true ability, and it seems to resonate with the Great Hero's Boots.

When equipped with Surudoi Kaze:
For each 3 refine levels: ATK +15.
For each 5 refine levels: ATK +3%.

If total refine level of entire set at least +14:
Increases damage of Cross Slash by 30%.
Decreases Cross Slash skill cooldown by 2 seconds.

If total refine level of entire set at least +16:
Enables the use of Distorted Cresent, skill Level based on learned Level of Shadow Trampling.
Enables the use of Shadow Trampling, skill Level based on learned Level of Distorted Cresent.

If total refine level of entire set at least +18:
Increases physical damage against all property enemies by 15%.

If total refine level of entire set at least +20:
Increases damage of Cross Slash by 25%.

When equipped with Surudoi Kaze and Great Hero's Boots:
DEX +10, ATK +7%.
Item Script
{ /*Is combo set with 28763 Surudoi Kaze*/ },{},{}
Dropped By No Result

Patent Madogum [2]   [One Hand]   Item ID# 510019 (Up_Magic_Sword)
Awakened Madogum
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
80
Attack
150 / MATK 195
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Shadow Chaser
Description
A dagger once used by ancient wizard.
Seeing the state of magic, he began to demonstrate his natural ability.
It resonates with Great Hero's Boots.

MATK +195.

For each 2 refine levels: MATK +15.
For each 3 refine levels: ASPD +2% (After attack delay -2%).

Refine Level +7:
Random chance to autocast Level 7 Meteor Storm when dealing physical damage.

Refine Level +9:
Increases all elemental magical damage by 15%.

Refine Level +11:
Random chance to autocast Level 4 Psychic Wave when dealing physical damage.

When equipped with Great Hero's Boots:
INT +10, MATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,.@r/2*15; bonus bAspdRate,(.@r/3*2); if (.@r>=7) { bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT,1; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=11) { bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",4,100,BF_SHORT,1; } },{},{}
Dropped By No Result

Platinum Dagger [1]   [One Hand]   Item ID# 28780 (Platinum_Dagger_J)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60
Attack
120 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Shadow Chaser
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"RG_RAID",30; },{},{}
Dropped By No Result

Platinum Dagger [2]   [One Hand]   Item ID# 28768 (Platinum_Dagger)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
150
Attack
150 / MATK 170
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Shadow Chaser
Description
Knife made of platinum.

MATK +170, MATK +5%.
Every refine level, MATK +4.

Refine Level +9:
Increases Fire, Water, Wind and Earth elemental magics damage by 15%.

Refine Level +11:
When dealing physical attack, chance to gain MATK +100 and magical damage against all size monsters +30% for 10 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bMatkRate,5; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Earth,15; } if (.@r>=11) autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates and Specialeffect */ },{},{}
Dropped By No Result

Poenitentia Dilacero [2]   [One Hand]   Item ID# 510028 (Poenetentia_Dilacero)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
90
Attack
190
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Abyss Chaser
Description
A dagger containing the pain of bereavement.

ATK +10%

Increases damage of Deft Stab by 10%.

For each 2 Refine Levels:
Increases damage of Fatal Menace by 3%.

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Fatal Menace by additional 30%.

Refine Level +11:
Decreases after skill cast delay by 12%.

[Bonus by Grade]
[Grade D]: Damage of Deft Stab +5%.
[Grade C]: Damage of Deft Stab +8%, P.ATK +1.
[Grade B]: Damage of Deft Stab +12%, POW +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"ABC_DEFT_STAB",10; bonus2 bSkillAtk,"SC_FATALMENACE",3*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) { bonus bDelayrate,-12; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"ABC_DEFT_STAB",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"ABC_DEFT_STAB",8; if (.@g >= ENCHANTGRADE_B) { bonus bPow,1; bonus2 bSkillAtk,"ABC_DEFT_STAB",12; } } } },{},{}
Dropped By No Result

Poenitentia Jana [2]   [One Hand]   Item ID# 510057 (Poenitentia_Jana)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
110
Attack
180
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Kagerou / Oboro
Description
A dagger containing the pain of bereavement.

MATK +200
MATK +7%

Increases damage of Thundering Cannon and Golden Dragon Cannon by 7%.

For each 2 Refine Levels:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 2%.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 20%.

Refine Level +11:
Increases magical damage against enemies of every race, except Players, by 10%.

[Bonus by Grade]
[Grade D]: Damage of Thundering Cannon and Golden Dragon Cannon +5%.
[Grade C]: Damage of Thundering Cannon and Golden Dragon Cannon +3%, S.MATK +1.
[Grade B]: Damage of Thundering Cannon and Golden Dragon Cannon +5%, SPL +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,7; bonus bMatk,200; bonus2 bSkillAtk,"SS_RAIDENPOU",7; bonus2 bSkillAtk,"SS_KINRYUUHOU",7; bonus2 bSkillAtk,"NJ_KOUENKA",2*(.@r/2); bonus2 bSkillAtk,"NJ_HYOUSENSOU",2*(.@r/2); bonus2 bSkillAtk,"NJ_HUUJIN",2*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"NJ_KOUENKA",20; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20; bonus2 bSkillAtk,"NJ_HUUJIN",20; if (.@r>=11) { bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"SS_RAIDENPOU",5; bonus2 bSkillAtk,"SS_KINRYUUHOU",5; if (.@g >= ENCHANTGRADE_C) { bonus bSmatk,1; bonus2 bSkillAtk,"SS_RAIDENPOU",3; bonus2 bSkillAtk,"SS_KINRYUUHOU",3; if (.@g >= ENCHANTGRADE_B) { bonus bSpl,1; bonus2 bSkillAtk,"SS_RAIDENPOU",5; bonus2 bSkillAtk,"SS_KINRYUUHOU",5; } } } },{},{}
Dropped By No Result

Poenitentia Mucro [2]   [One Hand]   Item ID# 510027 (Poenitentia_Mucro)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
90
Attack
190
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Shadow Cross
Description
A dagger containing the pain of bereavement.

ATK +10%

Increases damage of Shadow Stab by 10%.

For each 2 Refine Levels:
Increases damage of Cross Impact by 3%.

Refine Level +7:
Increases critical damage by 15%.

Refine Level +9:
Increases damage of Cross Impact by additional 30%.

Refine Level +11:
Increases Physical Damage against enemies of every size by 15%.

[Bonus by Grade]
[Grade D]: Damage of Shadow Stab +5%.
[Grade C]: Damage of Shadow Stab +8%, P.ATK +1.
[Grade B]: Damage of Shadow Stab +12%, POW +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"SHC_SHADOW_STAB",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",3*(.@r/2); if (.@r>=7) { bonus bCritAtkRate,15; if (.@r>=9) { bonus2 bSkillAtk,"GC_CROSSIMPACT",30; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"SHC_SHADOW_STAB",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"SHC_SHADOW_STAB",8; if (.@g >= ENCHANTGRADE_B) { bonus bPow,1; bonus2 bSkillAtk,"SHC_SHADOW_STAB",12; } } } },{},{}
Dropped By No Result

Poenitentia Sol [2]   [One Hand]   Item ID# 510056 (Poenitentia_Sol)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120
Attack
210
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Kagerou / Oboro
Description
A dagger containing the pain of bereavement.

ATK +7%

Increases damage of Kunai - Rotation and Kunai - Refraction by 7%.

For each 2 Refine Levels:
Increases damage of Cross Slash by 2%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Cross Slash by additional 20%.

Refine Level +11:
Increases physical damage against enemies of every size by 10%.
Decreases Cross Slash skill cooldown by 1 second.

[Bonus by Grade]
[Grade D]: Damage of Kunai - Rotation and Kunai - Refraction +5%.
[Grade C]: Damage of Kunai - Rotation and Kunai - Refraction +3%, P.ATK +1.
[Grade B]: Damage of Kunai - Rotation and Kunai - Refraction +5%, POW +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,7; bonus2 bSkillAtk,"SS_KUNAIKAITEN",7; bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",7; bonus2 bSkillAtk,"KO_JYUMONJIKIRI",2*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,7; if (.@r>=9) { bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20; if (.@r>=11) { bonus2 bAddSize,Size_All,10; bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"SS_KUNAIKAITEN",5; bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"SS_KUNAIKAITEN",3; bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",3; if (.@g >= ENCHANTGRADE_B) { bonus bPow,1; bonus2 bSkillAtk,"SS_KUNAIKAITEN",5; bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",5; } } } },{},{}
Dropped By No Result

Poison Knife [0]   [One Hand]   Item ID# 1239 (Poison_Knife)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
80
Attack
64
Required Lvl
65
Weapon Lvl
3
Slot
0
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A dreadful dagger whose blade has been soaked in toxin.
Enable a high chance of inflicting the Poison status with each physical attack.
Item Script
{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{}
Dropped By
EnchantmentSocket Enchantable

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