Renewal
.:Renewal Item Database:.
Weapon - One-handed Staff

Elemental Spell Booster Stick [0]   [One Hand]   Item ID# 550010 (ES_B_Stick)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Sorcerer
Description
A One-Handed Staff designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

MATK +160
MATK +2%

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Land Protector:
Increases magical damage with Water, Wind, Earth, Neutral and Poison element by 1%.

Refine Level +9:
Decreases variable cast time by 10%.
Increases damage of Psychic Wave, Diamond Dust, Earth Grave, Varetyr Spear and Poison Buster by 25%.

Refine Level +11:
Increases magical damage against enemies of every size by 15%.
Increases magical damage with Water, Wind, Earth, Neutral and Poison element by additional 15%.

Refine Level +13:
Increases damage of Psychic Wave, Diamond Dust, Earth Grave, Varetyr Spear and Poison by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { .@val = getskilllv("SA_LANDPROTECTOR"); bonus2 bMagicAtkEle,Ele_Neutral,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Wind,.@val; } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"SO_DIAMONDDUST",25; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus2 bSkillAtk,"SO_EARTHGRAVE",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; } if (.@r>=13) { bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; } },{},{}
Dropped By No Result

Empowered Wand Of Affection [1]   [One Hand]   Item ID# 1660 (Wand_Of_Affection2)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
30 / MATK 180
Required Lvl
130
Weapon Lvl
4
Slot
1
Property
Holy
Applicable Jobs
Arch Bishop
Description
A Staff that radiates concern for the welfare of others.
INT +4
MATK +180
Increases your Healing skills effectiveness by 20%.

[Affection Set]
Empowered Wand of Affection, Robe of Affection, Shawl of Affection, Shoes of Affection
Increases your Healing skills effectiveness by 45%.
Increases SP consumption of Heal by 50.
Reduces after cast skill delay of Sacrement, Lauda Agnus and Lauda Ramus by 3 seconds.

More Information on Combo:
Item Script
{ bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; },{},{}
Dropped By

Enriched Foxtail Staff [1]   [One Hand]   Item ID# 1683 (Abundantly_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
20
Attack
50 / MATK 70
Required Lvl
12
Weapon Lvl
2
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
A foxtail with a thick and gentle appearance.

MATK +70
MaxSP +50

Item Script
{ bonus bMaxSP,50; bonus bUnbreakableWeapon; },{},{}
Dropped By

Eraser [0]   [One Hand]   Item ID# 1637 (Eraser)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
80 / MATK 170
Required Lvl
70
Weapon Lvl
4
Slot
0
Applicable Jobs
High Mage
High Acolyte
High Priest
High Wizard
Champion
Professor
Description
A staff that causes enemy mental distraction.

MATK +170, INT +3, DEX +2.
SP Recovery increase by 8%.
When dealing magical attacks, takes away 20% MaxSP of all enemies within 11*11 cells around yourself.
If refine level is +10 or higher, takes away 60% MaxSP of all enemies within 19*19 cells around yourself.
Item Script
{ bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0; },{},{}
Dropped By

Es Booster Staff [0]   [One Hand]   Item ID# 550052 (ES_B_Staff)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
110
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Soul Reaper
Description
A staff designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

MATK +2%
MATK +175

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Happy Break:
Decreases variable cast time by 1%.

Refine Level +9:
Increases magical damage with every element by 10%.
Increases damage of Espa and Eswhoo by 25%.

Refine Level +11:
Decreases variable cast time by additional 10%.
Increases magical damage against enemies of every size by 15%.

Refine Level +13:
Increases damage of Espa and Eswhoo by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,175+3*.@r; bonus bMatk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bVariableCastrate,-getskilllv("TK_SPTIME"); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; bonus2 bSkillAtk,"SP_SPA",25; bonus2 bSkillAtk,"SP_SWHOO",25; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus bVariableCastrate,-10; if (.@r>=13) { bonus2 bSkillAtk,"SP_SPA",15; bonus2 bSkillAtk,"SP_SWHOO",15; } } } } },{},{}
Dropped By No Result

Evil Bone Wand [0]   [One Hand]   Item ID# 1615 (Bone_Wand)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
70
Attack
40 / MATK 110
Required Lvl
24
Weapon Lvl
3
Slot
0
Property
Immortality / Undead
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by those who wield it.
INT + 4, MATK + 110

More Information on Combo:
Item Script
{ bonus bInt,4; bonus bAtkEle,Ele_Undead; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Evil Bone Wand [2]   [One Hand]   Item ID# 1662 (Bone_Wand_)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
70
Attack
40 / MATK 110
Required Lvl
24
Weapon Lvl
3
Slot
2
Property
Immortality / Undead
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by those who wield it.
INT +4, MATK +110
Item Script
{ bonus bInt,4; bonus bAtkEle,Ele_Undead; },{},{}
Dropped By No Result

Evil Curse Booster Staff [0]   [One Hand]   Item ID# 550053 (EC_B_Staff)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
110
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Soul Reaper
Description
A staff designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

MATK +2%
MATK +175

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Happy Break:
Decreases variable cast time by 1%.

Refine Level +9:
Increases magical damage with every element by 10%.
Increases damage of Curse Explosion by 25%.

Refine Level +11:
Decreases Curse of Wicked Soul skill cooldown by 2 seconds.
Increases magical damage against enemies of every size by 15%.

Refine Level +13:
Increases magical damage with Shadow element by 25%.
Increases damage of Curse Explosion by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,175+3*.@r; bonus bMatk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bVariableCastrate,-getskilllv("TK_SPTIME"); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",25; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillCooldown,"SP_SOULCURSE",-2000; if (.@r>=13) { bonus2 bMagicAtkEle,Ele_Dark,25; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; } } } } },{},{}
Dropped By No Result

Evil Slayer Vanquisher Staff [1]   [One Hand]   Item ID# 1671 (Staff_Of_Evil_Slayer)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
80
Attack
30 / MATK 155
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Novice
Mage
Acolyte
Priest
Wizard
Supernovice
Monk
Sage
Soul Linker
Description
This staff was once used for vanquishing an evil slayer and his followers.

MATK +155
Increases physical and magical attacks against Demon and Undead monsters by 10%.

Refined to +9, increase MATK by 5%.
Refined to +12, increase MATK by 7%.
Item Script
{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Demon,10; .@r = getrefine(); if (.@r>=9) { .@dmg = 5; if (.@r>=12) { .@dmg += 7; } bonus bMatkRate,.@dmg; } },{},{}
Dropped By No Result
Obtainable FromDevil's Tower

Exquisite Foxtail Model [2]   [One Hand]   Item ID# 1696 (Ex_Model_Foxtail)
Elaborate Foxtail Replica
Type
Weapon
Class
One-handed Staff
Buy
100000z
Sell
50000z
Weight
30
Attack
240
Required Lvl
140
Weapon Lvl
3
Slot
2
Applicable Jobs
Summoner
Spirit Handler
Description
A very accurate model of foxtail.

Increases long range physical attack by 8%, MaxHP +5%.
For every 2 refine level: DEX +3, MaxSP +15.

Refine level +7: Increases base weapon's ATK and MATK by 40%.

For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10).
Item Script
{ bonus bLongAtkRate,8; bonus bMaxHPrate,5; .@r = getrefine(); bonus bDex,(.@r/2)*3; bonus bMaxSP,(.@r/2)*15; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(48*.@r)+96; } },{},{}
Dropped By

Exquisite Yellow Foxtail Model [1]   [One Hand]   Item ID# 1697 (Ex_Y_Model_Foxtail)
Elaborate Yellow Foxtail Replica
Type
Weapon
Class
One-handed Staff
Buy
200000z
Sell
100000z
Weight
30
Attack
270
Required Lvl
175
Weapon Lvl
4
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
A very accurate model of yellow foxtail.

Long ranged physical attack +9%, MaxHP +7%.
Every 2 refine level: Long ranged physical attack +1%, MaxSP +20.
When using Picky Peck skill, adds a chance to auto cast Level 1 Fresh Shrimp, or activate learned level.

Refine level +7: Increases base weapon's ATK and MATK by 40%.

For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10).
Item Script
expand to view script
{ bonus bLongAtkRate,9; bonus bMaxHPrate,7; .@r = getrefine(); bonus bLongAtkRate,.@r/2; bonus bMaxSP,(.@r/2)*20; bonus4 bAutoSpellOnSkill,"SU_PICKYPECK","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),100; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(54*.@r)+108; } },{},{}
Dropped By

Flush Safety Foxtail [2]   [One Hand]   Item ID# 550091 (F_Ein_1H_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
125
Attack
320
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Summoner
Description
A Safety Foxtail enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

MATK +370

Indestructible in battle

ATK +10%, MATK +10%

Increases damage of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by 20%.

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Catnip Meteor and Picky Peck by additional 15%.
Increases damage of Hogogong Strike and Hyunrok Breeze by additional 10%.
Increases Damage against enemies of every size by 15%.
Increases SP Consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by additional 10%.
Increases SP Consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by additional 25.

[Bonus by Grade]
[Grade D]: P.ATK +10, S.MATK +10.
[Grade C]: Damage of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze +10%.
[Grade B]: Damage against enemies of every element +10%.
[Grade A]: Damage of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,370; bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus bAtkRate,10; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",20; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",20; bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_PICKYPECK",20; if (.@r>=7) { bonus bAspdRate,10; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25; bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25; bonus2 bSkillUseSP,"SU_CN_METEOR",-25; bonus2 bSkillUseSP,"SU_PICKYPECK",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_PICKYPECK",10; bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25; bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25; bonus2 bSkillUseSP,"SU_CN_METEOR",-25; bonus2 bSkillUseSP,"SU_PICKYPECK",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_PICKYPECK",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_PICKYPECK",10; } } } } },{},{}
Dropped By No Result

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