.:Renewal Item Database:.
Weapon - Bow
Type
Weapon
Class
Bow
Buy
2z
Sell
1z
Weight
0 Attack
185 Weapon Lvl 4 Slot 0 Range 5 Property Holy Refineable No | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
---|---|
Description | INT +5 Adds 50% tolerance to the Poison, Curse, Silence, Confuse and Blind statuses. Enables use of Level 1 Heal and Level 1 Cure. |
Item Script | { bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} |
Dropped By | No Result |
Sagittarius Hunter Bow [1] [Two Handed] Item ID# 700010 (Sagittarius_Hunter_Bow) | |
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
150 Attack
10 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Archer Hunter Bard / Dancer |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,70+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus bDelayrate,-10; bonus bAtkRate,50; bonus bLongAtkRate,25; bonus2 bSubClass,Class_Boss,50; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
80 Attack
170 Required Lvl 100 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | A bow made of red dragon's leather on a highly elastic material. It resonates with Ancient Hero's Boots. For each 2 refine levels, ATK +10. For each 3 refine levels, reduces after skill delay by 4%. Refine Level +9, increases Aimed Bolt damage by 35%. Refine Level +11, reduces skill cooldown time of Aimed Bolt by 1 second. When equipped with Ancient Hero's Boots: Random chance to increase DEX by 20 and bow damage by 20% for 7 seconds when dealing physical damage. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bDelayrate,-(.@r/3*4); if (.@r>=9) { bonus2 bSkillAtk,"RA_AIMEDBOLT",35; } if (.@r>=11) { bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90 Attack
200 Required Lvl 190 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | An improved version of the bow made by adding red dragon skin to the bow of a strong material. Resonates with Hero's Boots-LT. ATK +5% Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases ranged physical damage by 4%. Refine Level +7: Increases damage of Aimed Bolt by 20%. Decreases variable cast time by 10%. Refine Level +9: Increases damage of Aimed Bolt by additional 30%. Decreases after skill cast delay by 10%. Refine Level +11: Decreases Aimed Bolt skill cooldown by 1 second. Decreases after skill cast delay by additional 8%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus bDelayrate,-8; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
170 Attack
210 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Wind Hawk |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 refine levels: Increases damage of Gale Storm by 5%. For each 4 refine levels: Increases ranged physical damage by 2%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"WH_GALESTORM",5*(.@r/2); bonus bLongAtkRate,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 99 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger Shadow Chaser Minstrel / Wanderer |
---|---|
Description | A bow that contains the history of ancient war hero. It resonates with Ancient Hero's Boots. For each 2 refine levels, ATK +10. For each 3 refine levels, increases ranged physical attack by 4%. Refine Level +7, Severe Rainstorm damage +10%. Refine Level +9, Severe Rainstorm Cooldown reduces by 2 seconds. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; } if (.@r>=9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 99 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger Shadow Chaser |
---|---|
Description | The bow of an ancient hero from the now forgotten royal family. For each 2 refine levels, ATK +10. For each 3 refine levels, increases Arrow Storm damage by 12%. Refine Level +7, ASPD +10%. Refine Level +9, increases ranged physical attack by 5%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3); if (.@r>=7) { bonus bAspdRate,10; } if (.@r>=9) { bonus bLongAtkRate,5; } },{},{} |
Dropped By | No Result |
Sharp Star [1] [Two Handed] Item ID# 18194 (Sharp_Star_Bow_J) | |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90 Attack
160 / MATK 170 Required Lvl 100 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"SN_SHARPSHOOTING",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
150 Attack
150 Required Lvl 170 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | Glossy red light bow. Critical +5 For each refine level, increases critical damage by 1%. Refine Level +9: Increases long range physical damage by 7%. Refine Level +11: Increases damage of Sharp Shooting by 10%. |
Item Script | { .@r = getrefine(); bonus bCritical,5; bonus bCritAtkRate,.@r; if (.@r>=9) bonus bLongAtkRate,7; if (.@r>=11) bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | A Bow designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Vulture's Eye: Increases ranged physical damage by 1%. Refine Level +9: Decreases after skill cast delay by 10%. Increases damage of Sharp Shooting and Aimed Bolt by 25%. Refine Level +11: Increases physical damage against enemies of every size by 15%. ATK +10% Refine Level +13: Increases damage of Sharp Shooting and Aimed Bolt by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,getskilllv("AC_VULTURE"); } if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillAtk,"RA_AIMEDBOLT",25; bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bAtkRate,10; } if (.@r>=13) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
0 Attack
190 Weapon Lvl 4 Slot 0 Range 5 Refineable No | |
Applicable Jobs | Hunter Bard / Dancer |
---|---|
Description | Rental Item Beautiful bow with a graceful appearance. Increases long range physical attack by 20%. When VIP Status is active: ATK +10, MATK +10. Has a chance to autocast Level 2 Double Strafe when dealing physical attack. |
Item Script | { bonus bLongAtkRate,20; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
140 Attack
220 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | A bow used by mercenaries once guarding the Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Arrow Storm by 10%. For each 3 refine levels: ATK +12. Refine Level +7: Increases damage of Arrow Storm by additional 10%. Refine Level +9: Decreases Arrow Storm skill cooldown by 1 second. Refine Level +11: Increases damage of Arrow Storm by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"RA_ARROWSTORM",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RA_ARROWSTORM",10; } if (.@r>=9) { bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000; } if (.@r>=11) { bonus2 bSkillAtk,"RA_ARROWSTORM",15; } },{},{} |
Dropped By |