Renewal
.:Renewal Item Database:.
Weapon - Knuckle

Ray Knuckle-LT [2]   [One Hand]   Item ID# 560027 (Ray_Knuckle_LT)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
80
Attack
205
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Shura
Description
An improved version of a knuckle with a blade made of shiny ore found in a meteorite.
Resonates with Hero's Boots-LT.

ATK +5%

Base Level at least 210:
POW +2, P.ATK +1.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases damage of Tiger Cannon by 4%.

Refine Level +7:
Increases damage of Tiger Cannon by additional 25%.
Increases damage of Gate of Hell by 30%.

Refine Level +9:
Decreases Tiger Cannon skill cooldown by 1 second.
Increases melee and ranged physical damage by 10%.

Refine Level +11:
MaxHP +10%
Increases damage of Gate of Hell by additional 15%.

When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.

[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: melee and ranged physical damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus2 bSkillAtk,"SR_GATEOFHELL",30; bonus2 bSkillAtk,"SR_TIGERCANNON",25; if (.@r>=9) { bonus bLongAtkRate,10; bonus bShortAtkRate,10; bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; if (.@r>=11) { bonus bMaxHPrate,10; bonus2 bSkillAtk,"SR_GATEOFHELL",15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3); },{},{}
Dropped By No Result

Requiem Knuckle [0]   [One Hand]   Item ID# 1840 (Thanos_Knuckle_J)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
50
Attack
150 / MATK 100
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Monk
Description
A knuckle given by the king.
It seems to have the effect of calming the soul of the dead.

MATK +100.
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by 40%.
Indestructible in battle

Refine Level +5:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%.

For each refine level equal or above +6:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%.
Item Script
{ .@r = getrefine(); .@b = 40; if (.@r>=5) .@b += (.@r-5)*15+20; bonus2 bAddRace2,RC2_BioLab,.@b; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Royal Knuckle [2]   [One Hand]   Item ID# 1870 (R_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150
Attack
190
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
Knuckles used by Glastheim Monks.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.

Increase long range physical damage by 15%.
For each refine level, ATK +4.

Refine Level +9:
Increases damage of Rampage Blaster by 20%.

Refine Level +11:
Decreases Rampage Blaster skill cooldown by 1 second.
Increases physical damage against Undead and Angel monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
{ .@r = getrefine(); bonus bLongAtkRate,15; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; } },{},{}
Dropped By No Result

Safety Knuckle [2]   [One Hand]   Item ID# 1867 (Ein_1HKNUCK)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
180
Attack
210
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
It was designed for the safety of Einbech workers.
Due to its excellent durability, it was also improved for combat using various attachments.

ATK + 10%.
Increases damage of Knuckle Arrow by 10%.

Refine Level +7:
ATK + 40, ASPD +15%.

Refine Level +9:
Increases damage of Knuckle Arrow by additional 15%.
Physical attacks have a chance to increase physical damage to all size enemies by 15% for 10 seconds.

Refine Level +11:
Decreases after skill delay of all skills by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10; if (.@r>=7) { bonus bAspdRate,15; bonus bBaseAtk,40; } if (.@r>=9) { bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; autobonus "{ bonus2 bAddSize,Size_All,15; }",10,10000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{}
Dropped By No Result

Scrap Fist [2]   [One Hand]   Item ID# 560011 (Fourth_1h_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
130
Attack
210
Required Lvl
200
Weapon Lvl
5
Slot
2
Applicable Jobs
Inquisitor
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.

For each 4 Refine Levels:
Increases melee physical damage by 2%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"IQ_SECOND_FAITH",5*(.@r/2); bonus2 bSkillAtk,"IQ_SECOND_JUDGEMENT",5*(.@r/2); bonus bShortAtkRate,2*(.@r/4); },{},{}
Dropped By No Result

Sealed Iron Nail [2]   [One Hand]   Item ID# 1864 (Evt_Iron_Nail_K)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
Knuckle used by an ancient hero.
Its structure look different than normal knuckle, can knock down the enemy instantly.

For each 2 refine levels:
ATK +10.
For each 3 refine levels:
Long range physical attack 4% by increase.
Refine Level +7:
Rampage Blaster (Explosive Spirit Shot) damage increases by 10%.
Refine Level +9:
Rampage Blaster (Explosive Spirit Shot) skill cooldown decreases by 1 second.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; } if (.@r>=9) { bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; } },{},{}
Dropped By No Result

Seismic Fist [3]   [One Hand]   Item ID# 1821 (Seismic_Fist)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
65
Attack
80
Required Lvl
75
Weapon Lvl
3
Slot
3
Property
Neutral
Applicable Jobs
Priest
Monk
Description
A knuckle made with the spirit of the earth. It appears like any other knuckles, but it sometimes eminates powerful aura that could destroy any enemies in your way. While the power of the earth shows absolute cruelty toward the enemies, the wielder will only feel the warmth and kindness of the goddess of the earth.
Add a 1% chance of auto casting Level 5 Seismic Weapon on wearer when dealing physical attack.
Item Script
{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Sky Cannon Booster Knuckle [0]   [One Hand]   Item ID# 560007 (CP_B_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
190
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Shura
Description
A Knuckle designed to help adventurers grow.

Cannot be refined normally.

ATK +2%

For each Refine Level:
MaxHP +250
MaxSP +20

For each 15 Base Level:
ATK +1% (Applies up to Base Level 195)

Refine Level +7:
For each Level of Chain Combo:
MaxHP +2%

Refine Level +9:
ATK +5%
Increases damage of Sky Net Blow and Tiger Cannon by 25%.

Refine Level +11:
Decreases Tiger Cannon skill cooldown by 1 second.
Increases melee physical damage by 15%.

Refine Level +13:
Increases damage of Sky Net Blow and Tiger Cannon by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,2+(min(BaseLevel,195)/15); bonus bMaxHP,250*.@r; bonus bMaxSP,20*.@r; if (.@r>=7) { bonus bMaxHPrate,2*getskilllv("MO_CHAINCOMBO"); } if (.@r>=9) { bonus bAtkRate,5; bonus2 bSkillAtk,"SR_SKYNETBLOW",25; bonus2 bSkillAtk,"SR_TIGERCANNON",25; } if (.@r>=11) { bonus bShortAtkRate,15; bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; } if (.@r>=13) { bonus2 bSkillAtk,"SR_SKYNETBLOW",15; bonus2 bSkillAtk,"SR_TIGERCANNON",15; } },{},{}
Dropped By No Result

Spartacus [2]   [One Hand]   Item ID# 1835 (Spartacus)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
60
Attack
100
Required Lvl
50
Weapon Lvl
4
Slot
2
Applicable Jobs
Priest
Monk
Description
A knuckle of legendary gladiator.
Indestructible


Every refine, ATK +1%.

When refined to +10, nullify reduction in damage inflicted on monsters resulting from monster's size.
Item Script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus2 bAddClass,Class_All,.@r; if (.@r>9) { bonus bNoSizeFix; } },{},{}
Dropped By No Result

Studded Knuckles [2]   [One Hand]   Item ID# 1805 (Hora)
Type
Weapon
Class
Knuckle
Buy
32000z
Sell
16000z
Weight
45
Attack
65
Required Lvl
12
Weapon Lvl
2
Slot
2
Applicable Jobs
Priest
Monk
Description
Silver, spiked knuckles with diamond studs that are usually worn by the best fighters in a tribe.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Studded Knuckles [3]   [One Hand]   Item ID# 1806 (Hora_)
Type
Weapon
Class
Knuckle
Buy
32000z
Sell
16000z
Weight
45
Attack
65
Required Lvl
12
Weapon Lvl
2
Slot
3
Applicable Jobs
Priest
Monk
Description
Silver, spiked knuckles with diamond studs that are usually worn by the best fighters in a tribe.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Sura Rampage [1]   [One Hand]   Item ID# 1830 (Sura_Rampage)
Sura's Rampage
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
50
Attack
142
Required Lvl
102
Weapon Lvl
3
Slot
1
Applicable Jobs
Shura
Description
A flashy knuckle carved from a gold dragon.
Increases Earth Shaker and Sky Net Blow damage by 20%.
Increases the SP cost of all skills by 5%.
Each refine above +6 decreases the SP cost of skills by 1%.
Item Script
{ bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; .@r = getrefine(); if (.@r>6) { bonus bUseSPrate,-1*(.@r-6); } },{},{}
Dropped By

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