Renewal
.:Renewal Item Database:.
Weapon - Two-handed Axe

Vellum Buster [0]   [Two Handed]   Item ID# 1395 (Velum_Buster)
Bellum Buster
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
250
Attack
50
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
*Effects during WoE & PVP
Reduces the target's SP by 10% on each successful normal physical attack. (Skill attacks are not affected by this.)
Item Script
{ bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10; bonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10; },{},{}
Dropped By No Result

Vellum Guillotine [0]   [Two Handed]   Item ID# 1396 (Velum_Guillotine)
Bellum Guillotine
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
550
Attack
300
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
*Effects during WoE & PVP

Increases physical damage to enemy Players by 40%.
Ignores physical defense of enemy Players by 30%.

When refined to +6 or higher:
Increases Axe Boomerang and Power Swing damage by 80%

When refined to +9 or higher:
Increases physical damage to enemy Players by additional 60%.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30; .@r = getrefine(); if (.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,60; bonus2 bAddRace,RC_Player_Doram,60; } },{},{}
Dropped By

Veteran Axe [2]   [Two Handed]   Item ID# 1384 (Veteran_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
10000z
Sell
5000z
Weight
300
Attack
250
Required Lvl
80
Weapon Lvl
3
Slot
2
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
An axe made out of the metal which the Ancient God of Blacksmiths gave to humans.

VIT +2.
Has a chance to autocast Level 3 Magnum Break when using Hammer Fall.

ATK +10 for each mastered Forging skill.
(Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear)
Item Script
expand to view script
{ if (getskilllv("BS_DAGGER") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_SWORD") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_TWOHANDSWORD") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_KNUCKLE") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_SPEAR") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_AXE") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_MACE") == 3) { bonus bBaseAtk,10; } bonus bVit,2; bonus4 bAutoSpellOnSkill,"BS_HAMMERFALL","SM_MAGNUM",3,50; },{},{}
Dropped By

Veteran Axe [3]   [Two Handed]   Item ID# 28114 (Veteran_Axe_)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
300
Attack
250
Required Lvl
80
Weapon Lvl
3
Slot
3
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
An axe made out of the metal which the Ancient God of Blacksmiths gave to humans.

VIT +2.
Random chance to autocast Level 3 Magnum Break when using Hammer Fall.

ATK +10 for each mastered Forging skill.
(Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear)

When equipped with Heroic Boots:
ATK +10 for each mastered Forging skill.
(Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear)

For each Level of Fire Earth Research:
Decreases Axe Tornado skill cooldown by 0.2 seconds.

When equipped with Ring of Brave and Heroic Boots:
Decreases Axe Tornado skill cooldown by additional 0.5 seconds.
Random chance to drop Mastela Fruit when defeating monsters.

If Refine Level of Veteran Axe is +7 or higher:
Increases damage of Axe Tornado by 20%.

If Refine Level of Veteran Axe is +9 or higher:
Increases damage of Axe Tornado by additional 40%.
Item Script
expand to view script
{ if (getskilllv("BS_DAGGER") == 3) bonus bBaseAtk,10; if (getskilllv("BS_SWORD") == 3) bonus bBaseAtk,10; if (getskilllv("BS_TWOHANDSWORD") == 3) bonus bBaseAtk,10; if (getskilllv("BS_KNUCKLE") == 3) bonus bBaseAtk,10; if (getskilllv("BS_SPEAR") == 3) bonus bBaseAtk,10; if (getskilllv("BS_AXE") == 3) bonus bBaseAtk,10; if (getskilllv("BS_MACE") == 3) bonus bBaseAtk,10; bonus bVit,2; bonus4 bAutoSpellOnSkill,"BS_HAMMERFALL","SM_MAGNUM",3,50; },{},{}
Dropped By No Result

Wicked Axe [2]   [Two Handed]   Item ID# 620016 (Wicked_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
320
Attack
300
Required Lvl
220
Weapon Lvl
5
Slot
2
Applicable Jobs
Meister
Description
A axe equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Axe.

Indestructible in battle

For each 2 Refine Levels:
Increases damage of Axe Stomp by 7%.

For each 3 Refine Levels:
Increases damage of Axe Tornado by 8%.

For each 4 Refine Levels:
Increases melee physical damage by 3%.

[Bonus by Grade]
[Grade D]: POW +2.
[Grade C]: Damage of Axe Stomp +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"MT_AXE_STOMP",7*(.@r/2); bonus2 bSkillAtk,"NC_AXETORNADO",8*(.@r/3); bonus bShortAtkRate,3*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"MT_AXE_STOMP",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

[Not For Sale] Avenger [2]   [Two Handed]   Item ID# 1350 (Comp_Avenger)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
600
Attack
270
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r/2)*10; bonus2 bSkillAtk,"NC_AXETORNADO",(.@r/3)*10; if (.@r>=9) bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; if (.@r>=11) bonus2 bAddSize,Size_All,15; },{},{}
Dropped By No Result

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