Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Skeggiold   (G_SKEGGIOLD_)   Mob-ID#1764
Elements
HP 52280
Level 131
Race Angel
Property
Holy 2
Size Small
Hit(100%) 431
Flee(95%) 477 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.78s
Attack 1142-1604
Magic Atk 399-531 Base Exp / HP 0:1
Def 80 Job Exp / HP 0:1
Magic Def 86 Delay After Hit Short
Atk Range 1 cells Str 91 Int 116
Spell Range 10 cells Agi 86 Dex 153
Sight Range 12 cells Vit 67 Luk 71
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
150%
Ghost
80%
Undead
150%
Drops
Monster Skills

Skeggiold   (SKEGGIOLD)   Mob-ID#1754
Elements
HP 53290
Level 131
Race Angel
Property
Holy 2
Size Small
Hit(100%) 435
Flee(95%) 473 Base Exp 3609
Walk Speed Slow Job Exp 2429
Atk Delay 0.78s Player Lvl:
Attack 1102-1542
Magic Atk 476-672 Base Exp / HP 0.068:1
Def 85 Job Exp / HP 0.046:1
Magic Def 92 Delay After Hit Short
Atk Range 1 cells Str 91 Int 118
Spell Range 10 cells Agi 89 Dex 147
Sight Range 12 cells Vit 65 Luk 75
4@tower(30)
- The Endless Tower
odin_tem02
- Odin Temple F2
 + 1x / 5 sec
odin_tem03
- Odin Temple F3
 + 19x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
150%
Ghost
80%
Undead
150%
Drops
Monster Skills
Slaves
When:
- On Spawn (100% chance)

Skeggiold   (SKEGGIOLD_)   Mob-ID#1755
Elements
HP 52280
Level 131
Race Angel
Property
Holy 2
Size Small
Hit(100%) 431
Flee(95%) 477 Base Exp 3607
Walk Speed Slow Job Exp 2425
Atk Delay 0.78s Player Lvl:
Attack 1142-1604
Magic Atk 399-531 Base Exp / HP 0.069:1
Def 80 Job Exp / HP 0.046:1
Magic Def 86 Delay After Hit Short
Atk Range 1 cells Str 91 Int 116
Spell Range 10 cells Agi 86 Dex 153
Sight Range 12 cells Vit 67 Luk 71
4@tower(20)
- The Endless Tower
odin_tem02
- Odin Temple F2
 + 1x / 5 sec
odin_tem03
- Odin Temple F3
 + 19x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
150%
Ghost
80%
Undead
150%
Drops
Monster Skills
Slaves
When:
- On Spawn (100% chance)

Skeggiold   (G_SKEGGIOLD)   Mob-ID#1763
Elements
HP 53290
Level 131
Race Angel
Property
Holy 2
Size Small
Hit(100%) 435
Flee(95%) 473 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.78s
Attack 1102-1542
Magic Atk 476-672 Base Exp / HP 0:1
Def 85 Job Exp / HP 0:1
Magic Def 92 Delay After Hit Short
Atk Range 1 cells Str 91 Int 118
Spell Range 10 cells Agi 89 Dex 147
Sight Range 12 cells Vit 65 Luk 75
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
150%
Ghost
80%
Undead
150%
Drops
Monster Skills
Holy Attribute Attack [Lv 2]
Petrify Attack [Lv 2]

Skogul   (G_SKOGUL)   Mob-ID#1761
Elements
HP 34240
Level 126
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 404
Flee(95%) 423 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 0.72s
Attack 1031-1435
Magic Atk 530-804 Base Exp / HP 0:1
Def 72 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 100 Int 85
Spell Range 10 cells Agi 71 Dex 115
Sight Range 12 cells Vit 63 Luk 37
odin_tem02
- Odin Temple F2
 + 2x / 5 sec
odin_tem03
- Odin Temple F3
 + 6x / 5 sec
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 5]
Shadow Attribute Attack [Lv 5]

Skogul   (SKOGUL)   Mob-ID#1752
Elements
HP 34240
Level 126
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 404
Flee(95%) 423 Base Exp 3639
Walk Speed Average Job Exp 3498
Atk Delay 0.72s Player Lvl:
Attack 1031-1435
Magic Atk 530-804 Base Exp / HP 0.106:1
Def 72 Job Exp / HP 0.102:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 100 Int 85
Spell Range 10 cells Agi 71 Dex 115
Sight Range 12 cells Vit 63 Luk 37
4@tower(10)
- The Endless Tower
odin_tem01
- Odin Temple F1
 + 7x / 5 sec
odin_tem02
- Odin Temple F2
 + 40x / 5 sec
odin_tem03
- Odin Temple F3
 + 4x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 5]
Shadow Attribute Attack [Lv 5]
Slaves
When:
- Slave amount <= 0 (1% chance)

Sky Fortress Key Keeper   (AS_ZOMBIE_SLAUGHTER)   Mob-ID#3478
Elements
HP 423332
Level 160
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 453
Flee(95%) 549 Base Exp 15464
Walk Speed Slow Job Exp 14320
Atk Delay 0.68s Player Lvl:
Attack 2266-3246
Magic Atk 380-556 Base Exp / HP 0.037:1
Def 129 Job Exp / HP 0.034:1
Magic Def 58 Delay After Hit Short
Atk Range 1 cells Str 150 Int 16
Spell Range 10 cells Agi 88 Dex 210
Sight Range 12 cells Vit 105 Luk 27
1@sthb(4)
- Inside Aerial Fortress
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%
Drops
Monster Skills
Blind Attack [Lv 5]
Multi-stage Attack [Lv 1]
Poison Attack [Lv 5]

Small Octopus / Octopus   (MD_OCTOPUS)   Mob-ID#2192
Elements
HP 6000
Level 90
Race Fish
Property
Water 2
Size Small
Hit(100%) 390
Flee(95%) 388 Base Exp 2000
Walk Speed Slow Job Exp 1000
Atk Delay 2.16s Player Lvl:
Attack 857-1169
Magic Atk 307-443 Base Exp / HP 0.333:1
Def 154 Job Exp / HP 0.167:1
Magic Def 21 Delay After Hit Average
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@cash(168)
- Octopus Cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Snake Lord's Minion   (G_ANACONDAQ_)   Mob-ID#1842
Elements
HP 15
Level 23
Race Brute
Property
Poison 1
Size Medium
Hit(100%) 270
Flee(95%) 245 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.58s Player Lvl:
Attack 123-173
Magic Atk 56-76 Base Exp / HP 0.067:1
Def 160 Job Exp / HP 0.067:1
Magic Def 99 Delay After Hit Average
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 46 Dex 51
Sight Range 12 cells Vit 28 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
150%
Earth
150%
Fire
150%
Wind
150%
Poison
0%
Holy
75%
Shadow
75%
Ghost
75%
Undead
75%
Drops

Snake Lord's Minion   (G_SIDE_WINDER_)   Mob-ID#1843
Elements
HP 18
Level 43
Race Brute
Property
Poison 1
Size Medium
Hit(100%) 290
Flee(95%) 334 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.58s Player Lvl:
Attack 273-369
Magic Atk 114-162 Base Exp / HP 0.056:1
Def 160 Job Exp / HP 0.056:1
Magic Def 99 Delay After Hit Average
Atk Range 1 cells Str 38 Int 15
Spell Range 10 cells Agi 43 Dex 115
Sight Range 12 cells Vit 40 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
150%
Earth
150%
Fire
150%
Wind
150%
Poison
0%
Holy
75%
Shadow
75%
Ghost
75%
Undead
75%
Drops

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