Renewal
.:Renewal Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Cruiser   (G_CRUISER)   Mob-ID#1443
Elements
HP 919
Level 41
Race Formless
Property
Neutral 3
Size Medium
Hit(100%) 253
Flee(95%) 248 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 1.3s
Attack 102-124
Magic Atk 70-82 Base Exp / HP 0:1
Def 20 Job Exp / HP 0:1
Magic Def 18 Delay After Hit Short
Atk Range 7 cells Str 17 Int 15
Spell Range 10 cells Agi 10 Dex 34
Sight Range 12 cells Vit 23 Luk 10
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops
Monster Skills
Multi-stage Attack [Lv 1]

Crusader Ygnizem / Crusader Egnigem   (L_YGNIZEM)   Mob-ID#2421
Elements
HP 13440
Level 98
Race Demi-Human
Property
Fire 2
Size Medium
Hit(100%) 413
Flee(95%) 400 Base Exp 948
Walk Speed Fast Job Exp 1464
Atk Delay 0.43s Player Lvl:
Attack 937-1279
Magic Atk 412-618 Base Exp / HP 0.071:1
Def 136 Job Exp / HP 0.109:1
Magic Def 8 Delay After Hit Very Short
Atk Range 1 cells Str 158 Int 75
Spell Range 10 cells Agi 101 Dex 108
Sight Range 12 cells Vit 94 Luk 74
teg_dun02
- TE Subterranean Guild Dungeon
 + 15x / 5 sec
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%
Drops
Monster Skills

Crusader Ygnizem / Crusader Egnigem   (G_L_YGNIZEM)   Mob-ID#2434
Elements
HP 13440
Level 98
Race Demi-Human
Property
Fire 2
Size Medium
Hit(100%) 413
Flee(95%) 400 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.43s
Attack 937-1279
Magic Atk 412-618 Base Exp / HP 0:1
Def 136 Job Exp / HP 0:1
Magic Def 8 Delay After Hit Very Short
Atk Range 1 cells Str 158 Int 75
Spell Range 10 cells Agi 101 Dex 108
Sight Range 12 cells Vit 94 Luk 74
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%
Drops
Monster Skills

Crystal   (CRYSTAL_H)   Mob-ID#2079
Elements
HP 7777777
Level 77
Race Formless
Property
Neutral 3
Size Large
Hit(100%) 299
Flee(95%) 364 Base Exp 2077777
Walk Speed Average Job Exp 1888888
Atk Delay n/a Player Lvl:
Attack 15722-23544
Magic Atk 5597-10265 Base Exp / HP 0.267:1
Def 77 Job Exp / HP 0.243:1
Magic Def 77 Delay After Hit Very Short
Atk Range non-attacker Str 1 Int 77
Spell Range n/a Agi 7 Dex 92
Sight Range 0 cells Vit 7 Luk 77
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%

Crystal   (CRYSTAL_7)   Mob-ID#1952
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 999
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Crystal   (CRYSTAL_L)   Mob-ID#2080
Elements
HP 1250
Level 15
Race Formless
Property
Neutral 3
Size Large
Hit(100%) 227
Flee(95%) 198 Base Exp 361
Walk Speed Average Job Exp 293
Atk Delay n/a Player Lvl:
Attack 105-145
Magic Atk 29-35 Base Exp / HP 0.289:1
Def 7 Job Exp / HP 0.234:1
Magic Def 7 Delay After Hit Very Short
Atk Range 1 cells Str 10 Int 10
Spell Range 10 cells Agi 10 Dex 10
Sight Range 12 cells Vit 10 Luk 10
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops

Crystal   (CRYSTAL_8)   Mob-ID#1953
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 999
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Crystal   (CRYSTAL_5)   Mob-ID#1877
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 999
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Crystal   (CRYSTAL_9)   Mob-ID#1954
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 999
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Crystal   (CRYSTAL_6)   Mob-ID#1951
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 999
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

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