Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Dummy 10   (DUMMY_10)   Mob-ID#2408
Elements
HP 99999999
Level 10
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 211
Flee(95%) 181 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 11-11
Magic Atk 11-11 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills

Dummy 100   (DUMMY_100)   Mob-ID#2410
Elements
HP 99999999
Level 100
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 301
Flee(95%) 271 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 101-101
Magic Atk 101-101 Base Exp / HP 0:1
Def 90 Job Exp / HP 0:1
Magic Def 90 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills

Dummy 150   (DUMMY_150)   Mob-ID#2411
Elements
HP 99999999
Level 150
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 351
Flee(95%) 321 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 151-151
Magic Atk 151-151 Base Exp / HP 0:1
Def 120 Job Exp / HP 0:1
Magic Def 120 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills

Dummy 50   (DUMMY_50)   Mob-ID#2409
Elements
HP 99999999
Level 50
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 251
Flee(95%) 221 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 51-51
Magic Atk 51-51 Base Exp / HP 0:1
Def 50 Job Exp / HP 0:1
Magic Def 50 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills

Dustiness   (DUSTINESS)   Mob-ID#1114
Elements
HP 2026
Level 62
Race Insect
Property
Wind 2
Size Small
Hit(100%) 305
Flee(95%) 342 Base Exp 576
Walk Speed Fast Job Exp 520
Atk Delay 1s Player Lvl:
Attack 240-308
Magic Atk 143-163 Base Exp / HP 0.284:1
Def 69 Job Exp / HP 0.257:1
Magic Def 50 Delay After Hit Short
Atk Range 1 cells Str 46 Int 60
Spell Range 10 cells Agi 22 Dex 75
Sight Range 12 cells Vit 46 Luk 105
mjolnir_12
- Mt.Mjolnir
 + 162x / 5 sec
prt_maze01
- Labyrinth Forest F1
 + 5x / 2~3 min
yuno_fild01
- Border Posts
 + 52x / 5 sec
Mode
  • Cast Sensor (Idle)
  • Detector
Neutral
100%
Water
80%
Earth
175%
Fire
100%
Wind
0%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Blind Attack [Lv 3]
Silence Attack [Lv 3]
Sleep attack [Lv 3]
Wind Attribute Attack [Lv 1]

Dwigh   (GEFFEN_MAGE_12)   Mob-ID#2562
Elements
HP 7000000
Level 160
Race Demi-Human
Property
Ghost 2
Size Medium
Hit(100%) 480
Flee(95%) 583 Base Exp 151317
Walk Speed Slow Job Exp 135300
Atk Delay 0.8s Player Lvl:
Attack 1410-2010
Magic Atk 1460-2360 Base Exp / HP 0.022:1
Def 175 Job Exp / HP 0.019:1
Magic Def 65 Delay After Hit Short
Atk Range 1 cells Str 50 Int 250
Spell Range 10 cells Agi 100 Dex 220
Sight Range 12 cells Vit 100 Luk 100
1@ge_st(1)
- Geffen Magic Tournament
Mode
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
70%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
100%
Shadow
100%
Ghost
150%
Undead
125%
Drops
Monster Skills

Eagle Flag   (OBJ_FLAG_B)   Mob-ID#1913
Elements
HP 650
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 291
Flee(95%) 261 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 91-93
Magic Atk 91-93 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%

Earth Crystal   (CRYSTAL_2)   Mob-ID#1396
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 999
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Eclipse   (ECLIPSE)   Mob-ID#1093
Elements
HP 625
Level 31
Race Brute
Property
Neutral 3
Size Medium
Hit(100%) 270
Flee(95%) 246 Base Exp 103
Walk Speed Slow Job Exp 116
Atk Delay 1.46s Player Lvl:
Attack 99-123
Magic Atk 62-74 Base Exp / HP 0.165:1
Def 50 Job Exp / HP 0.186:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 20 Int 17
Spell Range 10 cells Agi 28 Dex 27
Sight Range 12 cells Vit 35 Luk 55
prt_fild02
- Prontera Field
 + 1x / 30~50 min
prt_maze03
- Labyrinth Forest F3
 + 1x / 32~35 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops
Monster Skills
Lick [Lv 3]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 3 (100% chance)

Eclipse Pet / Eclipse   (ECLIPSE_P)   Mob-ID#1879
Elements
HP 1800
Level 6
Race Brute
Property
Neutral 3
Size Medium
Hit(100%) 258
Flee(95%) 213 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.46s
Attack 23-31
Magic Atk 11-15 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 36 Dex 11
Sight Range 12 cells Vit 6 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%

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