.:Thief Skills:.
Thief | OR |
Assassin | |
Assassin Cross | |
Guillotine Cross |
Rogue |
Stalker |
Shadow Chaser | ||||
Double Attack (Skill ID# 48)
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Type | Passive | Max Lv | 10 | Attack Type | Use Weapon Property | ||||||||||||||||||||||
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Range | 1 cells | ||||||||||||||||||||||||||
Required For | Advanced Katar Research (Lv 5, Assassin Cross), Soul Breaker (Lv 5, Assassin Cross) | ||||||||||||||||||||||||||
Effect | Gives chance to double swing a Dagger class weapon with a chance equal to (5*SkillLV)%, and adds +1 HIT per SkillLV (that only applies in double attacks). In the case of an Assassin wielding two Dagger class weapons, it applies to the right-hand weapon only. It also boosts the off-hand (left hand) damage of a Katar weapon by (1+2*SkillLV)% ATK. | ||||||||||||||||||||||||||
Other Notes |
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Increase Dodge (Skill ID# 49, iRO Name: Improve Dodge)
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Type | Passive | Max Lv | 10 | ||||||||||||||||||||||||
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Effect | Increases Flee Rate by +3*SkillLV. This skill boosts the walking speed for Assassins by 1% per SkillLV and gives an additional +1 Flee Rate per SkillLV when you are an Assassin or Rogue. The walking speed bonus does not add to the walking speed increase when using Cloaking. | ||||||||||||||||||||||||||
Other Notes |
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Steal (Skill ID# 50)
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Type | Active | Max Lv | 10 | Attack Type | Weapon | ||||||||||||||||||||||
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SP Cost | 10 | Target | Enemy | Range | 1 cells | ||||||||||||||||||||||
Required For | Hiding (Lv 5), Snatcher (Lv 1, Rogue) | ||||||||||||||||||||||||||
Effect | Attempts to "steal" an item from the targeted monster. Only items dropped by the monster can be stolen. A successful Steal attempt will not affect what is dropped when the monster dies. After success, it is not possible to Steal again from the same monster. Boss, Frozen and Stone Cursed monsters cannot be robed. The formula for stealing is: DropRatio*(DEX - MonsterDEX + 10 + 3*SkillLV + )/100 where DropRatio is the percent chance of a particular item being dropped. If the result of the steal check is lower than the AdjustedDropRatio for an item, then it is possible that item will be stolen. | ||||||||||||||||||||||||||
Other Notes |
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Hiding (Skill ID# 51)
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Type | Active | Max Lv | 10 | ||||||||||||||||||||||||
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SP Cost | 10 + see below | Target | Self | Range | 1 cells | ||||||||||||||||||||||
Area | Area effect skills and spells can't hit you (except Heaven's Drive). Insects, Demons and Boss monsters are not affected by the h | ||||||||||||||||||||||||||
Requirements | Steal Lv 5 | ||||||||||||||||||||||||||
Required For | Cloaking (Lv 2, Assassin), Tunnel Drive (Lv 1, Rogue), Chase Walk (Lv 5, Stalker) | ||||||||||||||||||||||||||
Stay Duration | Min-Max Lv: 30 / 60 / 90 / 120 / 150 / 180 / 210 / 240 / 270 / 300 sec | ||||||||||||||||||||||||||
Effect | Toggles the hide effect on the character on/off. Toggling the hide effect off consumes no SP. Hidden characters cannot move, attack or use any skill (except certain Rogue skills) and do not regenerate HP or SP. The hide effect makes a character invisible to other players and monsters. This stops skills and spells that are targeted at you from working (those with casting times fail) and anything attacking you stops (assuming that their last hit doesn't hit you and reveal you!). Attention Concentrate, Ruwach, Detecting and Sight are all capable of revealing hidden characters. Consumes 10 SP for casting and continually drains certain amount of SP while hiding. | ||||||||||||||||||||||||||
Other Notes |
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Envenom (Skill ID# 52)
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Type | Offensive | Max Lv | 10 | Attack Type | Poison Property, Weapon | ||||||||||||||||||||||
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SP Cost | 12 | Target | Enemy | Range | 2 cells | ||||||||||||||||||||||
Required For | Detoxify (Lv 3), Enchant Poison (Lv 1, Assassin), Create Deadly Poison (Lv 10, Assassin Cross), Soul Breaker (Lv 5, Assassin Cross) | ||||||||||||||||||||||||||
Effect Duration | [Pre-Renewal: 60 sec] [Renewal: 20 sec] | ||||||||||||||||||||||||||
Effect | An attack that adds 15*SkillLV to your ATK (unmodified by Armor and VIT Def) to your normal damage. This bonus damage is always inflicted, whether your character lands a normal hit or not. Envenom has a (10+4*SkillLV)% chance to inflict poison status on target. Poisoned targets have their DEF reduced by 25% and lose 3% of Maximum HP every 3 seconds unless that would cause HP to drop below 25% of Maximum HP. The entire screen turns purple for the poisoned individual. Undead property and Boss monsters cannot be poisoned. | ||||||||||||||||||||||||||
Other Notes |
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Detoxify (Skill ID# 53)
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Type | Active | Max Lv | 1 | Attack Type | Poison Property, Weapon |
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SP Cost | 10 | Target | Player | Range | 9 cells |
Requirements | Envenom Lv 3 | ||||
Required For | Create Deadly Poison (Lv 1, Assassin Cross) | ||||
Effect | Cures poison status on target. |
Sprinkle Sand [Quest Skill] (Skill ID# 149, iRO Name: Sand Attack)
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Type | Offensive | Max Lv | 1 | Attack Type | Earth Physical, Weapon |
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SP Cost | 9 | Target | Enemy | Range | 1 cells |
Effect Duration | [Pre-Renewal: 30 sec] [Renewal: 20 sec] | ||||
Effect | An attack with 130% normal ATK and with a 20% chance to cause blind effect. Although it has no Cast Time or Cool Down it can't be spamed. | ||||
Can be learnt from | Thief Platinum Skills Quests |
Back Sliding [Quest Skill] (Skill ID# 150, iRO Name: Back Slide)
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Type | Active | Max Lv | 1 | Attack Type | Weapon |
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SP Cost | 7 | Target | Self | ||
Knockback | 5 cell(s) | ||||
Effect | Moves you backwards 5 cells (depends on the direction you are facing). | ||||
Other Notes |
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Can be learnt from | Thief Platinum Skills Quests |
Pick Stone [Quest Skill] (Skill ID# 151, iRO Name: Find Stone)
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Type | Active | Max Lv | 1 | ||
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SP Cost | 2 | Target | Self | ||
Cast Time | [Pre-Renewal: 0.5 sec] [Renewal: None] | ||||
Fixed Cast Time | 0.5 sec (Renewal only) | ||||
Required State | Requires to be less than 50% weight | ||||
Effect | Adds one Stone item to your inventory. Will not work if you are overweight (more than 50% of total weight capacity). | ||||
Can be learnt from | Thief Platinum Skills Quests |
Throw Stone [Quest Skill] (Skill ID# 152, iRO Name: Stone Fling)
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Type | Offensive | Max Lv | 1 | Attack Type | Neutral, Long Range, Physical, Misc |
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SP Cost | 2 | Target | Enemy | Range | 7 cells |
Stay Duration | 5 sec | ||||
Effect Duration | [Pre-Renewal: 30 sec] [Renewal: 20 sec] | ||||
Cast Delay | 0.1 sec | ||||
Item Required | 1 Stone | ||||
Effect | An attack that always does 50 points of damage (but does not ignore damage reduction cards) and has a 3% chance of causing the stun effect on the target. Consumes one stone per use. Useful for luring monsters link monsters away from a pack and other such sneaky thief-like tricks. | ||||
Other Notes |
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Can be learnt from | Thief Platinum Skills Quests |