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.:Thief Skills:.


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iRO
Double Attack Skill ID# 48 (TF_DOUBLE)
TypePassive, Physical Max Lv10 Target - Range1 cells
PropertyWeapon Property
Required ForAssassin Cross : Advanced Katar Mastery (Lv 5), Soul Destroyer (Lv 5)
Effect
Gives chance to double swing a Dagger class weapon with a chance equal to (5*SkillLV)%, and adds +1 HIT per SkillLV (that only applies in double attacks). In the case of an Assassin wielding two Dagger class weapons, it applies to the right-hand weapon only.
It also boosts the off-hand (left hand) damage of a Katar weapon by (1+2*SkillLV)% ATK.
Other Notes
LevelDescription
15% Chance, +1 HIT, +3% Katar DMG
210% Chance, +2 HIT, +5% Katar DMG
315% Chance, +3 HIT, +7% Katar DMG
420% Chance, +4 HIT, +9% Katar DMG
525% Chance, +5 HIT, +11% Katar DMG
630% Chance, +6 HIT, +13% Katar DMG
735% Chance, +7 HIT, +15% Katar DMG
840% Chance, +8 HIT, +17% Katar DMG
945% Chance, +9 HIT, +19% Katar DMG
1050% Chance, +10 HIT, +21% Katar DMG
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Increase Dodge Skill ID# 49
Improve Dodge (TF_MISS)
TypePassive, Physical Max Lv10 Target - Range -
Effect
Increases Flee Rate by +3*SkillLV. This skill boosts the walking speed for Assassins by 1% per SkillLV and gives an additional +1 Flee Rate per SkillLV when you are an Assassin or Rogue.
The walking speed bonus does not add to the walking speed increase when using Cloaking.
Other Notes
LevelDescription
1Flee Rate +3% (2nd class Flee Rate +4%)
2Flee Rate +6% (2nd class Flee Rate +8%)
3Flee Rate +9% (2nd class Flee Rate +12%)
4Flee Rate +12% (2nd class Flee Rate +16%)
5Flee Rate +15% (2nd class Flee Rate +20%)
6Flee Rate +18% (2nd class Flee Rate +24%)
7Flee Rate +21% (2nd class Flee Rate +28%)
8Flee Rate +24% (2nd class Flee Rate +32%)
9Flee Rate +27% (2nd class Flee Rate +36%)
10Flee Rate +30% (2nd class Flee Rate +40%)
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Steal Skill ID# 50 (TF_STEAL)
TypeActive, Physical Max Lv10 TargetEnemyRange1 cells
Required ForThief : Hiding (Lv 5)

Rogue : Snatcher (Gank) (Lv 1)

Super Novice : Hiding (Lv 5)
Effect
Attempts to "steal" an item from the targeted monster. Only items dropped by the monster can be stolen. A successful Steal attempt will not affect what is dropped when the monster dies.
After success, it is not possible to Steal again from the same monster. Boss, Frozen and Stone Cursed monsters cannot be robed.
The formula for stealing is: DropRatio*(DEX - MonsterDEX + 10 + 3*SkillLV + )/100 where DropRatio is the percent chance of a particular item being dropped.
If the result of the steal check is lower than the AdjustedDropRatio for an item, then it is possible that item will be stolen.
Other Notes
LevelDescription
1Success Chance 10%
2Success Chance 16%
3Success Chance 22%
4Success Chance 28%
5Success Chance 34%
6Success Chance 40%
7Success Chance 46%
8Success Chance 52%
9Success Chance 58%
10Success Chance 64%
SP Cost
10 SP
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Hiding Skill ID# 51 (TF_HIDING)
TypeActive Max Lv10 TargetSelfRange1 cells
RequirementsSteal Lv 5
Required ForAssassin : Cloaking (Lv 2)

Rogue : Tunnel Drive (Stalk) (Lv 1)

Stalker : Chase Walk (Stealth) (Lv 5)
Effect
Toggles the hide effect on the character on/off.

Hidden characters cannot move, attack or use any skill (except certain Rogue skills) and do not regenerate HP or SP.

The hide effect makes a character invisible to other players and monsters. This stops skills and spells that are targeted at you from working and anything attacking you stops (assuming that their last hit doesn't hit you and reveal you!).

Attention Concentrate, Ruwach, Detecting and Sight are all capable of revealing hidden characters. Insects, Demons and Boss monsters are able to see hidden targets.

Consumes 10 SP for casting and continually drains certain amount of SP while hiding. Toggling the hide effect off consumes no SP.
Other Notes
  • Skill is usable while hiding
  • Skill is affected by Kagehumi (Shadow Trampling)
  • Skill is affected by Warg Bite
  • Skill is usable while in a Mado
  • Skill can be toggled on and off
  • Cannot be used in Aldebaran Turbo Track
LevelDescription
130 Seconds, SP 1 / 5sec
260 Seconds, SP 1 / 6sec
390 Seconds, SP 1 / 7sec
4120 Seconds, SP 1 / 8sec
5150 Seconds, SP 1 / 9sec
6180 Seconds, SP 1 / 10sec
7210 Seconds, SP 1 / 11sec
8240 Seconds, SP 1 / 12sec
9270 Seconds, SP 1 / 13sec
10300 Seconds, SP 1 / 14sec
SP Cost
10 SP
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Stay Duration
30
60
90
120
150
180
210
240
270
300
sec
Copyable:
Interruptible:
Related Status: [Hiding]
Pre-Re
Renewal
iRO
Envenom Skill ID# 52 (TF_POISON)
TypeOffensive, Physical Max Lv10 TargetEnemyRange2 cells
PropertyPoison
Required ForThief : Detoxify (Lv 3)

Assassin : Enchant Poison (Lv 1)

Super Novice : Detoxify (Lv 3)

Assassin Cross : Soul Destroyer (Lv 5), Create Deadly Poison (Lv 10)
Effect
An attack that adds 15*SkillLV to your ATK (unmodified by Armor and VIT Def) to your normal damage. This bonus damage is always inflicted, whether your character lands a normal hit or not.
Envenom has a (10+4*SkillLV)% chance to inflict poison status on target. Poisoned targets have their DEF reduced by 25% and lose 3% of Maximum HP every 3 seconds unless that would cause HP to drop below 25% of Maximum HP.
The entire screen turns purple for the poisoned individual. Undead property and Boss monsters cannot be poisoned.
Other Notes
LevelDescription
1+15 ATK
2+30 ATK
3+45 ATK
4+60 ATK
5+75 ATK
6+90 ATK
7+105 ATK
8+120 ATK
9+135 ATK
10+150 ATK
Effect Duration
60 sec
SP Cost
12 SP
Copyable:
Interruptible:
Related Status: [Poison]
Pre-Re
Renewal
iRO
Detoxify Skill ID# 53 (TF_DETOXIFY)
TypeSupport / Buff, Physical Max Lv1 TargetFriendRange9 cells
PropertyPoison
RequirementsEnvenom Lv 3
Required ForAssassin Cross : Create Deadly Poison (Lv 1)
Effect
Cures poison status on target.
SP Cost
10 SP
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Sprinkle Sand [Quest Skill] Skill ID# 149
Sand Attack (TF_SPRINKLESAND)
TypeOffensive, Physical Max Lv1 TargetEnemyRange1 cells
PropertyEarth
Effect
An attack with 130% normal ATK and with a 20% chance to cause blind effect. Although it has no Cast Time or Cool Down it can't be spamed.
Other Notes
  • Skill ignores caster's % damage cards
Effect Duration
30 sec
SP Cost
9 SP
Copyable:
Interruptible:
Related Status: [Blind]
Can be learnt from: Thief Platinum Skills Quests
Pre-Re
Renewal
iRO
Back Sliding [Quest Skill] Skill ID# 150
Back Slide (TF_BACKSLIDING)
TypeActive, Physical Max Lv1 TargetSelfRange -
Knockback5 cells
Effect
Moves you backwards 5 cells (depends on the direction you are facing).
Other Notes
  • Skill is affected by Kagehumi (Shadow Trampling)
  • Cannot be used in GvG maps
  • Cannot be used in Battleground maps
SP Cost
7 SP
Copyable:
Interruptible:
Can be learnt from: Thief Platinum Skills Quests
Pre-Re
Renewal
iRO
Pick Stone [Quest Skill] Skill ID# 151
Find Stone (TF_PICKSTONE)
TypeActive Max Lv1 TargetSelfRange -
Required StateRequires to be less than 50% weight
Effect
Adds one Stone item to your inventory. Will not work if you are overweight (more than 50% of total weight capacity).
Cast Time
0.5 sec
SP Cost
3 SP
Copyable:
Interruptible:
Related Status: [Stun]
Can be learnt from: Thief Platinum Skills Quests
Pre-Re
Renewal
iRO
Throw Stone [Quest Skill] Skill ID# 152
Stone Fling (TF_THROWSTONE)
TypeOffensive, Misc Max Lv1 TargetEnemyRange7 cells
Required Item Stone x 1
Effect
An attack that always does 50 points of damage (but does not ignore damage reduction cards) and has a 3% chance of causing the stun effect on the target. Consumes one stone per use. Useful for luring monsters link monsters away from a pack and other such sneaky thief-like tricks.
Other Notes
  • Skill ignores target's flee
Stay Duration
5 sec
Effect Duration
30 sec
SP Cost
2 SP
Copyable:
Interruptible:
Related Status: [Stun]
Can be learnt from: Thief Platinum Skills Quests

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