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.:Assassin Skills:.


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Right-Hand Mastery (Skill ID# 132, iRO Name: Righthand Mastery)
Type Passive Max Lv 5
Required ForLeft-Hand Mastery (Lv 2), Meteor Assault (Lv 3, Assassin Cross)
EffectDamage on the right-hand weapon while equipping two weapons is (50+10*SkillLV)%. DOES NOT WORK FOR KATARS AS THESE COUNT AS 2-HANDED WEAPONS.
Other Notes
LevelDescription
1ATK 60%
2ATK 70%
3ATK 80%
4ATK 90%
5ATK 100%

Left-Hand Mastery (Skill ID# 133, iRO Name: Lefthand Mastery)
Type Passive Max Lv 5
RequirementsRight-Hand Mastery Lv 2
Required ForWeapon Blocking (Lv 5, Guillotine Cross)
EffectDamage on the left-hand weapon while equipping two weapons is (30+10*SkillLV)%. DOES NOT WORK FOR KATARS AS THESE COUNT AS 2-HANDED WEAPONS.
Other Notes
LevelDescription
1ATK 40%
2ATK 50%
3ATK 60%
4ATK 70%
5ATK 80%

Katar Mastery (Skill ID# 134)
Type Passive Max Lv 10
Required ForSonic Blow (Lv 4), Advanced Katar Research (Lv 7, Assassin Cross), Meteor Assault (Lv 5, Assassin Cross)
EffectIncreases damage with Katar class weapons by 3*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
Other Notes
LevelDescription
1ATK +3
2ATK +6
3ATK +9
4ATK +12
5ATK +15
6ATK +18
7ATK +21
8ATK +24
9ATK +27
10ATK +30

Cloaking (Skill ID# 135)
Type Active Max Lv 10Attack Type Weapon
SP Cost15 TargetSelf
SP Upkeep Cost1 per (SkillLV + 3) sec
RequirementsHiding Lv 2
Required ForGrimtooth (Lv 2), Soul Breaker (Lv 3, Assassin Cross), Cloaking Exceed (Lv 3, Guillotine Cross)
Stay DurationMin-Max Lv: 0.5 / 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9 sec
EffectGives character the Cloaked effect, it makes the user invisible to players and monsters but you don't lose the ability to move. Cloaked characters do not regenerate HP or SP, they can attack but this uncloaks them.
Attacking while being cloaked doubles the critical rate for that hit. Insects, Demons and Boss monsters see through this invisibility.
The Cloaked effect may be cancelled at any time by using the skill again (no SP Cost), by getting hit, reaching SP 0 or by coming into the area of effect of Attention Concentrate, Ruwach or Sight.
Lower Skill Levels don?t let you attack or use skills and require a wall next to you to allow movement. The movement speed increase does not stack with the one from Improve Dodge.
Other Notes
  • Cannot be used in Aldebaran Turbo Track
  • Skill is blockable by Kagehumi (Shadow Trampling)
  • Skill is blockable by Warg Bite
LevelMovement Speed: with wall / without wall
1100% / can't move
2103% / can't move
3106% / 79%
4109% / 82%
5112% / 85%
6115% / 88%
7118% / 91%
8121% / 94%
9124% / 97%
10125% / 100%

Sonic Blow (Skill ID# 136)
Type Offensive Max Lv 10Attack Type Weapon property, Melee, Physical attack, Weapon
SP Cost14 + 2*SkillLV TargetEnemyRange1 cells
RequirementsKatar Mastery Lv 4
Required ForGrimtooth (Lv 5), Meteor Assault (Lv 5, Assassin Cross), Cross Impact (Lv 10, Guillotine Cross), Rolling Cutter (Lv 10, Guillotine Cross)
Effect Duration5 sec
Cast Delay[Pre-Renewal: 2 sec]
[Renewal: None]
Req. Weapon ClassKatar
EffectA series of 8 fast hits for a total modified ATK of (400+40*SkillLV)% with a (10+2*SkillLV)% chance to stun the target. The damage is applied instantly, even though the animation takes some time. The skill can miss and can only be used with Katars.
Other Notes
  • Skill's delay is not affected by Magic Strings / Bragi
LevelDescription
1440% ATK 12% Stun
2480% ATK 14% Stun
3520% ATK 16% Stun
4560% ATK 18% Stun
5600% ATK 20% Stun
6640% ATK 22% Stun
7680% ATK 24% Stun
8720% ATK 26% Stun
9760% ATK 28% Stun
10800% ATK 30% Stun

Grimtooth [Skill can hit trap-type skill] (Skill ID# 137)
Type Offensive Max Lv 5Attack Type Use Weapon Property, Weapon
SP Cost3 TargetEnemyRange3 / 4 / 5 / 6 / 7 cells
Area3 x 3 cells
RequirementsCloaking Lv 2, Sonic Blow Lv 5
Req. Weapon ClassKatar
Required StatusHiding
EffectA ranged attack that hits a 3x3 area around the target for (100+20*SkillLV)% ATK. Skill only be used while Hiding (Cloaked isn't good enough). Can only be used with Katar class weapons.
Other Notes
  • Skill is usable while hiding
LevelDescription
13 cells, 120% ATK
24 cells, 140% ATK
35 cells, 160% ATK
46 cells, 180% ATK
57 cells, 200% ATK

Enchant Poison (Skill ID# 138)
Type Active Max Lv 10Attack Type Poison Property, Weapon
SP Cost20 TargetPlayerRange1 cells
RequirementsEnvenom Lv 1
Required ForPoison React (Lv 3), Venom Dust (Lv 5), Create Deadly Poison (Lv 5, Assassin Cross), Soul Breaker (Lv 6, Assassin Cross), Venom Impress (Lv 3, Guillotine Cross)
Stay DurationMin-Max Lv: 30 / 45 / 60 / 75 / 90 / 105 / 120 / 135 / 150 / 165 sec
Effect DurationMin-Max Lv: 10 / 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 sec
EffectGives equipped weapons the Poison property. Changing or removing either weapon cancels the effect for every weapon affected. Every hit while the Enchant Poison effect is running has a (2.5+0.5*SkillLV)% chance of causing the Poison effect to the target.
Other Notes
LevelDescription
130 Sec 3% Chance
245 Sec 3.5% Chance
360 Sec 4% Chance
475 Sec 4.5% Chance
590 Sec 5% Chance
6105 Sec 5.5% Chance
7120 Sec 6% Chance
8135 Sec 6.5% Chance
9150 Sec 7% Chance
10165 Sec 7.5% Chance

Poison React (Skill ID# 139)
Type Active Max Lv 10Attack Type Weapon
SP Cost20 + 5*SkillLV (but 45 for LV 9-10) TargetSelf
RequirementsEnchant Poison Lv 3
Required ForVenom Splasher (Lv 5)
Stay DurationMin-Max Lv: 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 sec
EffectAttempts to counter 1~6 attacks that damage you (using level 5 Envenom) OR 1 attack from a poison property monster (using boosted damage) while the skill is active. The success rate is 100% for Boosted Counter and 50% for Envenom Counter.
Adding levels in this skill gives a damage increase on boosted counter of +(30*SkillLV)% and increase the number of Envenom Counters.
Other Notes
LevelDescription
11 Envenom Counter, +30% bonus damage on boosted counter, 20 Sec
21 Envenom Counter, +60% bonus damage on boosted counter, 25 Sec
32 Envenom Counters, +90% bonus damage on boosted counter, 30 Sec
42 Envenom Counters, +120% bonus damage on boosted counter, 35 Sec
53 Envenom Counters, +150% bonus damage on boosted counter, 40 Sec
63 Envenom Counters, +180% bonus damage on boosted counter, 45 Sec
74 Envenom Counters, +210% bonus damage on boosted counter, 50 Sec
84 Envenom Counters, +240% bonus damage on boosted counter, 55 Sec
95 Envenom Counters, +270% bonus damage on boosted counter, 60 Sec
106 Envenom Counters, +300% bonus damage on boosted counter, 60 Sec

Venom Dust (Skill ID# 140)
Type Active Max Lv 10Attack Type Poison Property, Weapon
SP Cost20 TargetGroundRange2 cells
RequirementsEnchant Poison Lv 5
Required ForVenom Splasher (Lv 5)
Stay DurationMin-Max Lv: 5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 sec
Effect Duration[Pre-Renewal: 60 sec]
[Renewal: 20 sec]
Item Required1 Red Gemstone
EffectCreates a poison cloud covering cells vertically and horizontally adjacent to target cell. Anything except a Boss monster that stands on the cloud will be Poisened.
Other Notes
  • Removed if hit by Fire Rain skill
LevelDescription
15 Sec
210 Sec
315 Sec
420 Sec
525 Sec
630 Sec
735 Sec
840 Sec
945 Sec
1050 Sec

Venom Splasher (Skill ID# 141)
Type Active Max Lv 10Attack Type Use Weapon Property, Weapon
SP Cost10 + 2*SkillLV TargetEnemyRange1 cells
Area5 x 5 cells
RequirementsPoison React Lv 5, Venom Dust Lv 5
Stay DurationMin-Max Lv: 5 / 5.5 / 6 / 6.5 / 7 / 7.5 / 8 / 8.5 / 9 / 9.5 sec
Effect Duration[Pre-Renewal: 60 sec]
[Renewal: 20 sec]
Cast Time[Pre-Renewal: 1 sec]
[Renewal: 0.5 sec]
Fixed Cast Time0.5 sec (Renewal only)
Cool DownMin-Max Lv: 7.5 / 8 / 8.5 / 9 / 9.5 / 10 / 10.5 / 11 / 11.5 / 12 sec
Item Required1 Red Gemstone
EffectTurns target into a poison bomb. Target must and have less than 3/4 HP in order to be effected. When the skill is used, a timer appears above the target.
If the skill is successful, and the timer reaches 0 the target explodes and takes a poison property hit at an ATK of (500+50*SkillLV)%, the Poison React skill passively adds (30*SkillLV)% to this.
The surrounding 5x5 area takes splash damage which is the original damage divided by the number of mobs including the exploding mob. Finally, weapon elements and weapon cards do not improve the damage.
The skill uses weapon element. If you successfully setup a bomb there's a 7.5 + 0.5*SkillLV second delay in which you cannot setup another bomb.
Other Notes
  • Skill ignores elemental adjustments
  • Skill ignores target's flee
LevelDescription
1550% ATK + Bonus, timer starts at 5
2600% ATK + Bonus, timer starts at 5.5
3650% ATK + Bonus, timer starts at 6
4700% ATK + Bonus, timer starts at 6.5
5750% ATK + Bonus, timer starts at 7
6800% ATK + Bonus, timer starts at 7.5
7850% ATK + Bonus, timer starts at 8
8900% ATK + Bonus, timer starts at 8.5
9950% ATK + Bonus, timer starts at 9
101000% ATK + Bonus, timer starts at 9.5

Sonic Acceleration [Quest Skill] (Skill ID# 1003)
Type Passive Max Lv 1
EffectIncreases the Sonic Blow HIT by +50 and Damage by +10%
Can be learnt from Assassin Platinum Skills Quests

Throw Venom Knife [Quest Skill] (Skill ID# 1004, iRO Name: Venom Knife)
Type Offensive Max Lv 1Attack Type Weapon
SP Cost15 TargetEnemyRange9 cells
Effect DurationMin-Max Lv: 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 sec
Ammunition Required1 Venom Knife
EffectThrows a poisoned Dagger with a high chance of poisoning the target. This Skill requires you to have a Dagger equipped and uses up this item when executed.
Other Notes
  • Skill ignores caster's % damage cards
Can be learnt from Assassin Platinum Skills Quests

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