.:Renewal Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Banshee (G_BANSHEE) Mob-ID#1868
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 75% Holy 150% Shadow 0% Ghost 80% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills
Critical Wounds [Lv 2] Curse Attack [Lv 1] Shadow Attribute Attack [Lv 3] Soul Strike of Darkness [Lv 9] Vampire Gift [Lv 1] Wide Curse [Lv 1] |
Banshee Master (BANSHEE_MASTER) Mob-ID#1974
Elements
arug_dun01(22) - Arunafeltz Guild Dungeon Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 75% Holy 150% Shadow 0% Ghost 80% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills
Critical Wounds [Lv 2] Curse Attack [Lv 1] Evil Land [Lv 1] Shadow Attribute Attack [Lv 3] Soul Strike of Darkness [Lv 9] Vampire Gift [Lv 1] Wide Curse [Lv 1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - On Spawn (100% chance) |
Baphomet (BAPHOMET) Mob-ID#1039
Elements
3@tower(1) - The Endless Tower Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 50% Holy 175% Shadow 0% Ghost 70% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills
Break armor [Lv 10] Dark Breath [Lv 5] Earthquake [Lv 5] Full Heal [Lv 1] Guided Attack [Lv 5] Hell's Judgement [Lv 5] Power Up [Lv 5] Soul Strike of Darkness [Lv 10] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - On Spawn (100% chance) When: - Slave amount <= 3 (100% chance) |
Baphomet (E_BAPHOMET2) Mob-ID#2100
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 50% Holy 175% Shadow 0% Ghost 70% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills
Break armor [Lv 10] Dark Breath [Lv 5] Earthquake [Lv 5] Guided Attack [Lv 5] Hell's Judgement [Lv 5] Power Up [Lv 5] Soul Strike of Darkness [Lv 10] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - On Spawn (100% chance) When: - Slave amount <= 3 (100% chance) |
Baphomet (EVENT_BAPHO) Mob-ID#1399
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 50% Holy 175% Shadow 0% Ghost 70% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills
Barrier [Lv 1] Guided Attack [Lv 5] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves |
Baphomet (M_BAPHOMET_) Mob-ID#2325
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 75% Holy 125% Shadow 0% Ghost 90% Undead 0% |
Baphomet (EVENT_BAPHOMET) Mob-ID#1848
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 50% Holy 175% Shadow 0% Ghost 70% Undead 0% |
Baphomet (EVENT_BAPHOMET_) Mob-ID#1897
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 50% Holy 175% Shadow 0% Ghost 70% Undead 0% |
Baphomet Jr. (G_BAPHOMET_) Mob-ID#1431
Elements
1@def01(24) - Wave Mode Dungeon - Forest Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 75% Holy 125% Shadow 0% Ghost 90% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills
Dark Breath [Lv 1] Hallucination [Lv 1] Shadow Attribute Attack [Lv 2] |
Baphomet Jr. (R_BAPHOMET_) Mob-ID#1729
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 75% Holy 125% Shadow 0% Ghost 90% Undead 0% |