.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Bangungot Mangkukulam (Re-Stats) (MD_MANGKUKULAM) Mob-ID#2339
Elements
1@ma_h(39) - Malaya Bangungot Hospital 2F Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 100% Holy 100% Shadow 100% Ghost 0% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Blind Attack [Lv 5] Darkness Jupitel [Lv 2] Soul Strike of Darkness [Lv 9] Spirit Destruction [Lv 3] |
Banshee (BANSHEE) Mob-ID#1867
Elements
1@cata(10) - Catacombs 2@cata(3) - Sealed Shrine 4@tower(30) - The Endless Tower abbey01(93) - Cursed Monastery F1 abbey03(30) - Cursed Monastery F3 Mode
Neutral 100% Water 75% Earth 75% Fire 75% Wind 75% Poison 25% Holy 150% Shadow -25% Ghost 50% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Critical Wounds [Lv 2] Curse Attack [Lv 1] Evil Land [Lv 1] Shadow Attribute Attack [Lv 3] Soul Strike of Darkness [Lv 9] Vampire Gift [Lv 1] Wide Curse [Lv 1] |
Banshee (G_BANSHEE) Mob-ID#1868
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 75% Earth 75% Fire 75% Wind 75% Poison 25% Holy 150% Shadow -25% Ghost 50% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Critical Wounds [Lv 2] Curse Attack [Lv 1] Shadow Attribute Attack [Lv 3] Soul Strike of Darkness [Lv 9] Vampire Gift [Lv 1] Wide Curse [Lv 1] |
Banshee Master (BANSHEE_MASTER) Mob-ID#1974
Elements
arug_dun01(22) - Arunafeltz Guild Dungeon Mode
Neutral 100% Water 75% Earth 75% Fire 75% Wind 75% Poison 25% Holy 150% Shadow -25% Ghost 50% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Critical Wounds [Lv 2] Curse Attack [Lv 1] Evil Land [Lv 1] Shadow Attribute Attack [Lv 3] Soul Strike of Darkness [Lv 9] Vampire Gift [Lv 1] Wide Curse [Lv 1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - On Spawn (100% chance) |
Baphomet (BAPHOMET) Mob-ID#1039
Elements
3@tower(1) - The Endless Tower Mode
Neutral 100% Water 50% Earth 50% Fire 50% Wind 50% Poison 0% Holy 175% Shadow -50% Ghost 25% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Break armor [Lv 10] Dark Breath [Lv 5] Earthquake [Lv 5] Guided Attack [Lv 5] Hell's Judgement [Lv 5] Power Up [Lv 5] Soul Strike of Darkness [Lv 10] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves When: - On Spawn (100% chance) When: - Slave amount <= 3 (100% chance) |
Baphomet (EVENT_BAPHO) Mob-ID#1399
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 50% Earth 50% Fire 50% Wind 50% Poison 0% Holy 175% Shadow -50% Ghost 25% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills Barrier [Lv 1] Guided Attack [Lv 5] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves |
Baphomet (EVENT_BAPHOMET_) Mob-ID#1897
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 50% Earth 50% Fire 50% Wind 50% Poison 0% Holy 175% Shadow -50% Ghost 25% Undead 0% |
Baphomet (EVENT_BAPHOMET) Mob-ID#1848
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 50% Earth 50% Fire 50% Wind 50% Poison 0% Holy 175% Shadow -50% Ghost 25% Undead 0% |
Baphomet (Re-Stats) (M_BAPHOMET_) Mob-ID#2325
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 50% Holy 125% Shadow 0% Ghost 75% Undead 0% |
Baphomet Jr. (R_BAPHOMET_) Mob-ID#1729
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 50% Holy 125% Shadow 0% Ghost 75% Undead 0% |