.:Renewal Item Database:.
Armor - Garment
Cancer Manteau [0] [Garment] Item ID# 20954 (Cancer_Manteau_J) | |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30 Defense
25 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,20; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubEle,Ele_Neutral,20; if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bBaseAtk,30; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bNoCastCancel; if (.@r>=8) bonus bNoKnockback; } },{},{} |
Dropped By | No Result |
Candy Pouch Bag (Magic) [1] [Garment] Item ID# 20844 (Bag_Of_Antonio_Magic) Candy Pouch Bag(Magic) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20 Defense
30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Third Job |
---|---|
Description | A bag full of candy. You can get various effects if this bag enchanted. Every 3 refine levels: MATK +2%. Refine Level +9: Variable cast time -10%. Refine Level +12: Variable cast time -7%. When base level below 100: Experience gained from defeating monster +10%. When base level at least 100: Experience gained from defeating monster +4%. |
Item Script | { .@r = getrefine(); if (.@r >= 2) bonus bMatkRate,.@r/2; if (.@r >= 9) bonus bVariableCastrate,-10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } },{},{} |
Dropped By | No Result |
Candy Pouch Bag (Physical) [1] [Garment] Item ID# 20842 (Bag_Of_Antonio_Melee) Candy Pouch Bag(Physical) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20 Defense
30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Third Job |
---|---|
Description | A bag full of candy. You can get various effects if this bag enchanted. Every 2 refine levels: ATK +1%. Refine Level +9: ASPD +10%. Refine Level +12: ASPD +7%. When base level below 100: Experience gained from defeating monster +10%. When base level at least 100: Experience gained from defeating monster +4%. |
Item Script | { .@r = getrefine(); if (.@r >= 2) bonus bAtkRate,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } },{},{} |
Dropped By | No Result |
Candy Pouch Bag (Range) [1] [Garment] Item ID# 20843 (Bag_Of_Antonio_Range) Candy Pouch Bag(Distance) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20 Defense
30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Third Job |
---|---|
Description | A bag full of candy. You can get various effects if this bag enchanted. Every 2 refine levels: Long range physical attack +1%. Refine Level +9: ASPD +10%. Refine Level +12: ASPD +7%. When base level below 100: Experience gained from defeating monster +10%. When base level at least 100: Experience gained from defeating monster +4%. |
Item Script | { .@r = getrefine(); if (.@r >= 2) bonus bLongAtkRate,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } },{},{} |
Dropped By | No Result |
Capricon Manteau [0] [Garment] Item ID# 480006 (Capricon_Manteau_J) | |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30 Defense
25 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,20; bonus bMatk,20; bonus bAspdRate,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubEle,Ele_Neutral,20; if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) { bonus bBaseAtk,30; bonus bMatk,30; bonus bAspdRate,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (.@r>=8) bonus bFlee2,30; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
10z
Sell
5z
Weight
0 Defense
28 Required Lvl 80 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist Taekwon Star Gladiator Ninja Kagerou / Oboro |
---|---|
Description | A dignified, splendid Manteau that is provided to any warrior who brings great honor from the battlefield. Reduces damage from Demi-Human monsters by 1%. MaxHP + 50. MDEF + 1. More Information on Combo: |
Item Script | { bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
11 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Cannot be traded Rental item DEX +2, FLEE +10 Reduce 10% of Neutral Property damage. MDEF + 1 |
Item Script | { bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10 Defense
20 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A christmas tree hanging on the back to save the Christmas atmosphere. Since it has holy power, it resonates with various items to give special abilities to the wearer. For each 2 refine levels: ATK +1%, MATK +1%. Refine Level +9: ATK +30, MATK +30. Refine Level +11: Physical melee attacks have a chance to increase Holy and Neutral elemental magic damage by 20% for 10 seconds. When equipped with Noble Cross and Wounded Mind: MATK +30. Increases damage of Double Light by 40%. If Refine Level of Noble Cross is +10 or higher: Increases damage of Double Light by additional 20%. When equipped with Noble Cross and Gentle Heart: ATK +30. Increases damage of Knuckle Arrow by 40%. If Refine Level of Noble Cross is +10 or higher: Increases damage of Knuckle Arrow by additional 20%. When equipped with Old Parasol and Evil Thread Glove: MATK +80. Physical melee attacks have a chance to autocast Level 10 Soul Strike. If Refine Level of Old Parasol is +10 or higher: Physical melee attacks have a chance to autocast Level 5 Napalm Vulcan. When equipped with Evil Thread Glove and Red Lantern: HIT +10, MATK +10%, ASPD +10% (After attack delay -10%). If Refine Level of Christmas Guardian Tree is +10 or higher: Physical melee attacks have a chance to auto-cast Level 3 Psychic Wave. When equipped with Wounded Mind and Gentle Heart: ATK +10%, ASPD +10% (After attack delay -10%). Increases long range physical damage by 10%. If Refine Level of Christmas Guardian Tree is +10 or higher: HIT +15. Increases critical damage by 15%. |
Item Script | { .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bAtkRate,(.@r/2); if (.@r>=9) { bonus bMatk,30; bonus bBaseAtk,30; } if (.@r>=11) { autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; }",1,10000,BF_WEAPON; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
45 Defense
40 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Cloak worn by the priests who worshiped Odin. The enchanted blessing of the cloak gently wraps the whole body. MaxSP +5%, MDEF +10. Decreases variable cast time by 10%. For each 2 refine levels: Increases magical damage against Angel and Demon monsters by 1%. For each 3 refine levels: Decreases damage taken from Angel and Demon monsters by 1%. Refine Level +7: Decreases variable cast time by additional 10%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxSPrate,5; bonus bMdef,10; bonus bVariableCastrate,-10; bonus2 bMagicAddRace,RC_Angel,(.@r/2); bonus2 bMagicAddRace,RC_Demon,(.@r/2); bonus2 bSubRace,RC_Angel,(.@r/3); bonus2 bSubRace,RC_Demon,(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
60 Defense
45 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Rune Knight Arch Bishop Warlock Mechanic Ranger Guillotine Cross Royal Guard Shura Sorcerer Shadow Chaser Genetic Minstrel / Wanderer |
---|---|
Description | Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear. Reduces damage taken from Holy element attack by 5%. Additional 1% Holy element damage reduction per 2 refine levels. When equipped with Armor, Helmet and Boots of Gray: Reduces damage taken from Neutral element attack by 15%. Adds a chance of autocasting Level 3 Drain Life when receiving melee physical attack. When equipped with Robe, Helmet and Boots of Gray: MaxHP +25%, MaxSP +25%, MATK +10%. Reduces damage taken from Neutral element attack by 15%. More Information on Combo: |
Item Script | { bonus2 bSubEle,Ele_Holy,5+getrefine()/2; },{},{} |
Dropped By | No Result |
Obtainable From | Ghost Palace |
Type
Armor
Class
Garment
Buy
1z
Sell
0z
Weight
0 Defense
17 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | Rental Items A mantaeu that will increase the survival rate of its user under any condition. VIT + 10, MDEF + 10 Impossible to refine this item. [+ slotted Survivor's Rod] MATK + 5%. Increase resistance against Neutral Property attacks by 25%. More Information on Combo: |
Item Script | { bonus bVit,10; bonus bMdef,10; },{},{} |
Dropped By | No Result |
Cloak of Survival [1] [Garment] Item ID# 20813 (Clack_Of_Servival_) Survivor's Manteau | |
Type
Armor
Class
Garment
Buy
1000z
Sell
500z
Weight
55 Defense
10 Required Lvl 75 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | A manteau which protects its wearer from the elements. VIT +10, MDEF +5. When combined with Staff of Survival[1]: MaxHP +300, MATK -5%. MATK +1% per upgrade level of Staff of Survival. Reduces damage taken from Neutral elemental attack by 3*upgrade level of garment. When combined with Manteau of Survival: Reduces damage taken from Demihuman monsters by 1%. Reduces fixed cast time by 50%. When Manteau of Survival refined to +5: Reduces damage taken from Demihuman monsters by 2%. When Manteau of Survival refined to +7: Reduces damage taken from Demihuman monsters by 2%. When combined with Orbs of Survival and Staff of Survival[1]: MATK +1% When Staff of Survival[1] refined to +5: MATK +2% When Staff of Survival[1] refined to +7: MATK +2% When combined with Devilring Card: Increases damage taken from Neutral elemental attack by 30%. When combined with Shoes of Survival: MATK +10% If Manteau of Survival Refine Level +7: Reduces damage taken from Earth and Wind elemental attack by 15%. If Manteau of Survival Refine Level +9: Reduces damage taken from Earth and Wind elemental attack by 15%. |
Item Script | { bonus bMdef,5; bonus bVit,10; },{},{} |
Dropped By | No Result |