.:Champion Skills:.
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Palm Push Strike Skill ID# 370 Raging Palm Strike (CH_PALMSTRIKE) | |||||||||||||||||||
| Type | Offensive, Physical | Max Lv | 5 | Target | Enemy | Range | 2 cells | ||||||||||||
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| Property | Weapon Property | Knockback | 3 cells | ||||||||||||||||
| Requirements | Iron Hand Lv 7, Call Spirits Lv 5 | ||||||||||||||||||
| Required Status | Critical Explosion / Fury | ||||||||||||||||||
| Effect | Attack an enemy with your palm. The target will receive nasty damage, and will be pushed 3 cells backwards. Damage is (200+100*SkillLV)% ATK. You can only do this when the Critical Explosion skill is active. | ||||||||||||||||||
| Other Notes |
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Cast Delay 0.3 sec Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 SP Cost 2 4 6 8 10 SP Copyable: Interruptible: | |||||||||||||||||||
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Tiger Knuckle Fist Skill ID# 371 Glacier Fist (CH_TIGERFIST) | |||||||||||||||||||
| Type | Active, Physical | Max Lv | 5 | Target | Self | Range | 2 cells | ||||||||||||
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| Property | Weapon Property | ||||||||||||||||||
| Requirements | Iron Hand Lv 5, Triple Attack Lv 5, Call Spirits Lv 5, Combo Finish Lv 3 | ||||||||||||||||||
| Required For | Champion : Chain Crush Combo (Lv 2) | ||||||||||||||||||
| Effect | This skill can be used as a part of the combination skill of Triple Attack, Chain Combo and Combo Finish. When you use this skill, you'll run up to the enemy and hit him. The target will be unable to move for a brief amount of time. Requires 1 Spirit Sphere. | ||||||||||||||||||
| Other Notes |
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Sphere / Coin Cost 1 Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Stay Duration 2 4 6 8 10 sec SP Cost 4 6 8 10 12 SP Copyable: Interruptible: Related Status: [Ankle] | |||||||||||||||||||
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Chain Crush Combo Skill ID# 372 (CH_CHAINCRUSH) | |||||||||||||||||||||||||||||
| Type | Active, Physical | Max Lv | 10 | Target | Self | Range | 2 cells | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Property | Weapon Property | ||||||||||||||||||||||||||||
| Requirements | Iron Hand Lv 5, Call Spirits Lv 5, Tiger Fist Lv 2 | ||||||||||||||||||||||||||||
| Effect | Also a combination skill, can only be chained after Combo Finish OR Tiger Knuckle Fist. Tiger Knuckle Fist can not be chained after this, but Asura Strike can. As the skills level goes up, the amount of hits you'll do, as well as overall damage, will increase. 2 spheres are required to use this skill. If the caster still has at least one Spirit Sphere, he can follow up an Asura Strike. The longest possible combo a Champion may use is Triple Attack -> Chain Combo -> Combo Finish -> Tiger Knuckle Fist -> Chain Crush Combo -> Asura Strike, provided he has the necessary Spirit Spheres. The Damage is (400+100*SkillLV)% ATK. | ||||||||||||||||||||||||||||
| Other Notes |
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Sphere / Coin Cost 2 Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 SP Cost 4 6 8 10 12 14 16 18 20 22 SP Copyable: Interruptible: | |||||||||||||||||||||||||||||
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Renewal
iRO
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Dangerous Soul Collect Skill ID# 401 Zen (CH_SOULCOLLECT) | |||||||
| Type | Active | Max Lv | 1 | Target | Self | Range | - |
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| Requirements | Call Spirits Lv 5, Absorp Spirits Lv 1, Explosion Spirits Lv 5 | ||||||
| Effect | Summons all 5 Spheres at one go. Spell CAN be interrupted. | ||||||
Cast Time 2 sec Stay Duration 10 min SP Cost 20 SP Copyable: Interruptible: | |||||||







