Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Fabre   (FABRE)   Mob-ID#1007
Elements
HP 63
Level 2
Race Insect
Property
Earth 1
Size Small
Hit(100%) 24
Flee(95%) 84 Base Exp 3
Walk Speed Very Slow Job Exp 2
Atk Delay 1.67s
Attack 8-11 Base Exp / HP 0.048:1
Def 0 Job Exp / HP 0.032:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 0
Spell Range 10 cells Agi 2 Dex 7
Sight Range 12 cells Vit 4 Luk 5
gef_fild00(50)
- Geffen Field
gef_fild04(20)
- Geffen Field
gef_fild07(60)
- Geffen Field
prt_fild00(20)
- Prontera Field
prt_fild01(20)
- Prontera Field
prt_fild02(50)
- Prontera Field
prt_fild08a
- Prontera Field
 + 140x / 5 sec
prt_fild08b
- Prontera Field
 + 140x / 5 sec
prt_fild08c
- Prontera Field
 + 140x / 5 sec
prt_fild08d
- Prontera Field
 + 140x / 5 sec
prt_maze01
- Labyrinth Forest F1
 + 5x / 2~3 min
Mode
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]
Metamorphosis [Lv 1]

Fabre   (FABRE_)   Mob-ID#1184
Elements
HP 30
Level 1
Race Insect
Property
Earth 1
Size Small
Hit(100%) 23
Flee(95%) 80 Base Exp 1
Walk Speed Very Slow Job Exp 0
Atk Delay 1.67s
Attack 4-7 Base Exp / HP 0.033:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 2 Dex 4
Sight Range 12 cells Vit 1 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Faithful Manager (Re-Stats)   (FAITHFUL_MANAGER)   Mob-ID#2371
Elements
HP 151548
Level 155
Race Formless
Property
Neutral 4
Size Large
Hit(100%) 203
Flee(95%) 318 Base Exp 8676
Walk Speed Slow Job Exp 6501
Atk Delay 1.54s
Attack 2091-3698 Base Exp / HP 0.057:1
Def 204 Job Exp / HP 0.043:1
Magic Def 141 Delay After Hit Short
Atk Range 3 cells Str 80 Int 25
Spell Range 10 cells Agi 28 Dex 88
Sight Range 12 cells Vit 40 Luk 45
ecl_tdun03
- Bifrost Tower F3
 + 5x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Silence Attack [Lv 5]
Sleep attack [Lv 5]

Fake Buwaya / Buwaya (Re-Stats)   (BUWAYA_GHOST)   Mob-ID#2332
Elements
HP 30000
Level 138
Race Plant
Property
Water 4
Size Small
Hit(100%) 406
Flee(95%) 468 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 1.42s
Attack 1280-2532 Base Exp / HP 0:1
Def 481 Job Exp / HP 0:1
Magic Def 78 Delay After Hit Short
Atk Range 1 cells Str 201 Int 112
Spell Range 10 cells Agi 248 Dex 255
Sight Range 12 cells Vit 174 Luk 57
1@ma_c(4)
- Buwaya Cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
-50%
Earth
100%
Fire
0%
Wind
200%
Poison
25%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%

Fallen Bishop / Fallen Bishop Hibram   (FALLINGBISHOP)   Mob-ID#1871
Elements
HP 3333333
Level 80
Race Demon
Property
Shadow 2
Size Medium
Hit(100%) 180
Flee(95%) 275 Base Exp 1111111
Walk Speed Fast Job Exp 1111111
Atk Delay 1.15s MVP Exp 555555
Attack 3220-5040 Base Exp / HP 0.333:1
Def 50 Job Exp / HP 0.333:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 126
Spell Range 10 cells Agi 80 Dex 120
Sight Range 12 cells Vit 15 Luk 20
4@tower(1)
- The Endless Tower
abbey02
- Cursed Monastery F2
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Drops
Monster Skills
Critical Wounds [Lv 2]
Cross of Darkness [Lv 10]
Darkness Breath [Lv 3]
Defense disregard attack [Lv 1]
Evil Land [Lv 7]
Grand cross of Darkness [Lv 10]
Hell's Judgement [Lv 4]
Magic Mirror [Lv 1]
Shadow Attribute Attack [Lv 10]
Slow Cast [Lv 5]
Soul Strike of Darkness [Lv 10]
Vampire Gift [Lv 2]
Wide Curse [Lv 5]
Wide Silence [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Ferocious / Violent Coelacanth (Re-Stats)   (COELACANTH_H_A)   Mob-ID#2190
Elements
HP 5200000
Level 155
Race Fish
Property
Water 2
Size Large
Hit(100%) 430
Flee(95%) 485 Base Exp 1500000
Walk Speed Fast Job Exp 1500000
Atk Delay 0.86s
Attack 5500-11000 Base Exp / HP 0.288:1
Def 280 Job Exp / HP 0.288:1
Magic Def 280 Delay After Hit Short
Atk Range 1 cells Str 255 Int 255
Spell Range 10 cells Agi 255 Dex 255
Sight Range 12 cells Vit 255 Luk 255
2@pump(1)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Agility UP [Lv 5]
Break armor [Lv 10]
Critical Wounds [Lv 4]
Guided Attack [Lv 5]
Power Up [Lv 5]
Random Attack [Lv 8]
Water Attribute Attack [Lv 10]
Wide Bleeding [Lv 3]
Wide Freeze [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Fire Crystal   (CRYSTAL_3)   Mob-ID#1397
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 22
Flee(95%) 331 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 255
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops

Flame Skull   (FLAME_SKULL)   Mob-ID#1869
Elements
HP 10080
Level 60
Race Demon
Property
Ghost 3
Size Small
Hit(100%) 180
Flee(95%) 275 Base Exp 3000
Walk Speed Fast Job Exp 2600
Atk Delay 0.97s
Attack 100-1200 Base Exp / HP 0.298:1
Def 20 Job Exp / HP 0.258:1
Magic Def 40 Delay After Hit Short
Atk Range 1 cells Str 50 Int 40
Spell Range 10 cells Agi 100 Dex 140
Sight Range 12 cells Vit 30 Luk 110
1@cata(45)
- Catacombs
2@cata(9)
- Sealed Shrine
2@tower(20)
- The Endless Tower
abbey01(21)
- Cursed Monastery F1
abbey02(21)
- Cursed Monastery F2
abbey03(25)
- Cursed Monastery F3
nameless_n
- Nameless Island
 + 3x / 30 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
100%
Drops
Monster Skills

Food Depot   (OBJ_B)   Mob-ID#1910
Elements
HP 250
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Food Storage   (OBJ_A)   Mob-ID#1909
Elements
HP 250
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

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